Bucic Posted April 26, 2014 Posted April 26, 2014 DirectX 9 isnt really a good API to do particle effects on anyway, I've seen alot of companies struggle with Particles on DX9 and 10 for that matter. And I've seen very good particle effects on DX7 ;) F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
NRG-Vampire Posted April 26, 2014 Posted April 26, 2014 And I've seen very good particle effects on DX7 ;) agreed, and jane's usaf has got very nice clouds and overcast via dx7
Blaze Posted April 26, 2014 Posted April 26, 2014 agreed, and jane's usaf has got very nice clouds and overcast via dx7 Jane's USAF (and F/A-18 and WWII Fighters).....such good memories. :blush: i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Cali Posted April 27, 2014 Posted April 27, 2014 Jane's USAF was a good game, I still have it and even thought about installing it again. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
SkateZilla Posted April 27, 2014 Posted April 27, 2014 And I've seen very good particle effects on DX7 ;) I've seen good Particle Effects on DirectDraw.. lol.. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
lunaticfringe Posted April 27, 2014 Posted April 27, 2014 Plenty to eat on the inside! :) With NASCAR being a "southern" thing, you can count on plenty of BBQ! :music_whistling: If that BBQ isn't coming out of a 55 gallon drum converted into a smoker, it's ain't legit. :D
Raven68 Posted April 27, 2014 Posted April 27, 2014 If that BBQ isn't coming out of a 55 gallon drum converted into a smoker, it's ain't legit. :D AGREED 100%!!! Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
joey45 Posted April 27, 2014 Posted April 27, 2014 SO true. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Cedaway Posted April 27, 2014 Posted April 27, 2014 The only things that will let us know it's an ancient map are the cliffs edges. Other than that,... the work on the graphic engine is amazing, and give a second life to the black sea map. Great work, ED. Now please, release it! DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
Abburo Posted April 28, 2014 Posted April 28, 2014 I have noticed a great improvment on 1.2.8 regarding lights and shadows. Everythings looks far more better and even for the FPS I dare to say I saw some slight improvments. I saw also Wags latest picture updates which shows even better lightings. Now I am just wondering: why all these efforts directed into improving existent map instead of focusing on the new engine? Or maybe these effects are not related to the map itself and are also used for EDGE too? I am just wondering, not questioning anything! I like a lot new 1.2.8 alive surroundings. Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
sobek Posted April 28, 2014 Posted April 28, 2014 The new pics are definately of EDGE. I can't say i have noticed any difference in lighting in 1.2.8. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Abburo Posted April 28, 2014 Posted April 28, 2014 (edited) EDGE and old map? I kind of doubt about this. Edited April 28, 2014 by Abburo Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
Witchking Posted April 28, 2014 Posted April 28, 2014 I hope ED corrects the tree and static object sizes. Trees in DCS world seem out of scale compared to RL or even other engine renders like outerra. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
GeorgeLKMT Posted April 28, 2014 Posted April 28, 2014 EDGE and old map? I kind of doubt about this. http://forums.eagle.ru/showthread.php?t=122230 ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
sobek Posted April 28, 2014 Posted April 28, 2014 EDGE and old map? I kind of doubt about this. The new pics are of EDGE, period. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Einherjer Posted April 28, 2014 Posted April 28, 2014 I hope ED corrects the tree and static object sizes. Trees in DCS world seem out of scale compared to RL or even other engine renders like outerra. Habe you notized that the trees in outerra are not 3D? ;)
hitman Posted April 28, 2014 Posted April 28, 2014 I love how the new Huey cockpit looks at night with the lights on. Feels like Im working at my desk with a reading lamp. Love it!
shagrat Posted April 28, 2014 Posted April 28, 2014 EDGE and old map? I kind of doubt about this. EDGE is the rendering/graphics engine, the "Map" is the lists (Database) defining the elevation, textures, cities, road and railway networks and static objects, may be the weather, clouds, etc. When you then use EDGE to render objects and lights etc. it will benefit the old "map"... what was announced, was that the old map cannot implement new features that EDGE brings, which are not present in the old map! So what you see is the old map, partially enhanced by some features of the new EDGE graphics engine. :D Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
cichlidfan Posted April 28, 2014 Posted April 28, 2014 EDGE and old map? I kind of doubt about this. Obviously, you have missed some information. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team NineLine Posted April 28, 2014 ED Team Posted April 28, 2014 Obviously, you have missed some information. I think its required to answer that question every two pages in this thread ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Raven68 Posted April 28, 2014 Posted April 28, 2014 I think its required to answer that question every two pages in this thread ;) Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Abburo Posted April 28, 2014 Posted April 28, 2014 Sorry for disturbance guys ... BTW, some EDGE properties goes more clear for me now. Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
Raven68 Posted April 28, 2014 Posted April 28, 2014 Sorry for disturbance guys ... BTW, some EDGE properties goes more clear for me now. No disturbance here. I love chasing my tail...:music_whistling: Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Phantom88 Posted May 2, 2014 Posted May 2, 2014 I'm curious if an Alpha/Beta form of EDGE will make an Appearance at The 2014 Duxford Airshow along with the Leatherneck Mig-21 and The VEAO Hawk later this month? http://forums.eagle.ru/showthread.php?p=2057733#post2057733 Patrick
SkateZilla Posted May 2, 2014 Posted May 2, 2014 Neither module requires EDGE or a DCSW Version higher than 1.2.8... so Doubt it. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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