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Posted

Congrats to the Aussies for being in the DCS party....

Very nice Change Log.

 

What's broke with the SAS & EAC switches ?

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Posted

Did the interphone open the and key stroke f-8 start to work at any time on ground...

There are 2 categories of fighter pilots: those who have performed, and those who someday will perform, a magnificent defensive break turn toward a bug on the canopy. Robert Shaw

Posted
The one that shows every activity in the mission in real-time, it is the ' key on my keyboard.

 

Nate

 

Any ideas why is it removed? It was really nice :cry:

Posted (edited)

Now vertical scan is about to get broken as well. Where is the logic!!! Vertical scan should do it automatically, TWS manualy!!!

Could someone tell me plz why vertical scan in Su-27 will not lock automatically?

Edited by Teknetinium

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Posted
Now vertical scan is about to get broken as well. Where is the logic!!! Vertical scan should do it automatically, TWS manualy!!!

Could someone tell me plz why vertical scan in Su-27 will not lock automatically?

 

I don`t like it either but look here

 

http://toad-design.com/migalley/index.php/jet-aircraft/mig29/mig29-n019-radar/

 

Quote:

 

lose Combat mode overrides all other modes. It uses a + 37º/ -13º fixed directly ahead vertical scan that is 6º wide (2 scan lines) with a 2.5 sec scan cycle and provides semiautomatic target acquisition. The closest target present in the scan area will be locked when pressing the lockon button without having to designate it. Close Combat mode can lockon from 450 m to 10km in range, and track a locked on target down to 250m. It is not slewable but fixed ahead only. Targets can be tracked in a closure rate range from +300 meters/second to -500 meters/second including co-speed targets. Lockon and transition to tracking mode takes 1-2 seconds in Close Combat mode

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I don`t care..it is a Computer..a black one..

Posted
I don`t like it either but look here

 

http://toad-design.com/migalley/index.php/jet-aircraft/mig29/mig29-n019-radar/

 

Quote:

 

lose Combat mode overrides all other modes. It uses a + 37º/ -13º fixed directly ahead vertical scan that is 6º wide (2 scan lines) with a 2.5 sec scan cycle and provides semiautomatic target acquisition. The closest target present in the scan area will be locked when pressing the lockon button without having to designate it. Close Combat mode can lockon from 450 m to 10km in range, and track a locked on target down to 250m. It is not slewable but fixed ahead only. Targets can be tracked in a closure rate range from +300 meters/second to -500 meters/second including co-speed targets. Lockon and transition to tracking mode takes 1-2 seconds in Close Combat mode

 

Does this mean I can switch VS on ad keep the lock switch depressed or do I have to tap the lock repeatedly?

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Posted
I don`t like it either but look here

 

http://toad-design.com/migalley/index.php/jet-aircraft/mig29/mig29-n019-radar/

 

Quote:

 

lose Combat mode overrides all other modes. It uses a + 37º/ -13º fixed directly ahead vertical scan that is 6º wide (2 scan lines) with a 2.5 sec scan cycle and provides semiautomatic target acquisition. The closest target present in the scan area will be locked when pressing the lockon button without having to designate it. Close Combat mode can lockon from 450 m to 10km in range, and track a locked on target down to 250m. It is not slewable but fixed ahead only. Targets can be tracked in a closure rate range from +300 meters/second to -500 meters/second including co-speed targets. Lockon and transition to tracking mode takes 1-2 seconds in Close Combat mode

 

Dosent sound logic at all AIM-9 autolock when it see heat-source, So should ET or give a tone that it tracks a target, EOS has more features them AIM-9 and ET together. Ill get back when I know more about it.

Teknetinium 2017.jpg
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Posted

Instead of adding the debriefing screen to the FC users, they are removing it from all of us... :doh:

In my opinion it is good to know that you where shot down by a guy that launched 8 spamraams at you and you managed to avoid 7 of them. It was a plus that only DCS planes had (a10c, huey...) and it would be better to add it to FC planes, not take it out completely (the easy way):(

[sIGPIC][/sIGPIC]

TaliG - 373vFS

 

“Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.”

Sun Tzu, The Art of War

Posted

A-10C. SAS and EAC switches fixed.???????????????????

 

WHAT WAS BROKEN

 

 

....... do yu guys call the scoreboard DEBRIEFING ? i never seen single player like DB on MP

DCSW wishlist : multi-crew :D

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[sIGPIC][/sIGPIC]

Posted
Instead of adding the debriefing screen to the FC users, they are removing it from all of us... :doh:

In my opinion it is good to know that you where shot down by a guy that launched 8 spamraams at you and you managed to avoid 7 of them. It was a plus that only DCS planes had (a10c, huey...) and it would be better to add it to FC planes, not take it out completely (the easy way):(

 

All Aircraft had it IIRC, you just needed to delete your old Keyboard.lua. Some Server owners/mission designers consider it cheating to have access to this info. Same way the messages at the top of the screen were removed.

 

do yu guys call the scoreboard DEBRIEFING ? i never seen single player like DB on MP

 

No not the score board, the ingame Debriefing window (same window you get after leaving DCS.exe)

 

Nate

  • ED Team
Posted

Just guessing here, but I wondered if it caused issues with tracks and such, I know there is currently an issue with the Steam version that causes MP tracks not to work when playing on a non Steam server... maybe because of issues like this? Again just guessing... but could be in relation to something like that.

 

Instead of adding the debriefing screen to the FC users, they are removing it from all of us... :doh:

In my opinion it is good to know that you where shot down by a guy that launched 8 spamraams at you and you managed to avoid 7 of them. It was a plus that only DCS planes had (a10c, huey...) and it would be better to add it to FC planes, not take it out completely (the easy way):(

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Posted

Grats to the Aussies for getting added into DCS, I know those who have been requesting it will be very happy!:)

 

Looking forward to the new sounds and vapor/touchdown effects. Will definitely help with immersion.

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Posted
“... but you can never please flight sim fans, ever”

- Abraham Lincoln

Nate

 

Lincoln knew about sim fans ?:huh: :doh: :megalol: :joystick: :pilotfly:

[sIGPIC][/sIGPIC]

TaliG - 373vFS

 

“Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.”

Sun Tzu, The Art of War

Posted

Interesting.... boosting naval environment? shadows or first steeps to F-18C / CA: Navy?

 

-Added new anti-ship penetrating warhead for anti-ship missiles.

-Added exhaust smoke to Kusnetsov aircraft carrier.

-New ambient sound system (sea, shallow water, fields, wind, g-breath effect).

-ATC now available for the Kusnetsov aircraft carrier.

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Posted
All Aircraft had it IIRC, you just needed to delete your old Keyboard.lua.

 

Nate

 

WHAAAAAAATTTT?!!!!!Who???!!:doh: Why you didnt tell me earlyer???!!! Just give me something lethal.. I just want to kill myself know... :D

 

But anyway... what is considered ''cheating'' about the debriefing screen?

[sIGPIC][/sIGPIC]

TaliG - 373vFS

 

“Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.”

Sun Tzu, The Art of War

Posted
WHAAAAAAATTTT?!!!!!Who???!!:doh: Why you didnt tell me earlyer???!!! Just give me something lethal.. I just want to kill myself know... :D

 

But anyway... what is considered ''cheating'' about the debriefing screen?

 

It was thought by server owners that somebody observing this info gained an unfair advantage over adversaries. I always thought it was nonsense myself.

 

Nate

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