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Mod Loading Help - Whats the best instructional video?
MAXsenna replied to Stevecat's topic in Static/AI Mods for DCS World
Let us know! -
Gustavj0321 joined the community
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Community A-4E-C v2.3 (May 2025)
MAXsenna replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Did you try to change the trim speed in the special settings? -
Been asked repeatedly. By myself and others. They are probably using editing tricks. I can do the same myself. However the methods I've found. Makes the vidoes very dark. So actually using it on dark vidoes doesn't work very well. I need to fly on full moon nights with no clouds to get it light enough to see anything with my night vision video effects
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hello. make sure you have the correct time and date on your computer. pick a good source from the Internet and let it sync. try that and come back if you are still having issues. old post but essentially the same.
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Disable DSCG repetition on LCOSS (Problem with Helios integration)
MAXsenna replied to biguest3's topic in DCS: F-4E Phantom
Happy to help! I found out myself last year after reading another post. -
Also Ruheposition leicht nach oben schon, und nicht horizontal... gut . Das hilft schonmal
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EricJ started following SOLIDKREATE
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Great idea! I did just this. I guess the question is if the "cage" button does the same thing for all Sidewinders. With the 9J, the seeker is uncaged only once you get a tone and only while the button is pressed. Release the button when the target is off bore, and you lose tone. This is just like the F-5.... which makes sense, since it's the same missile. Magic II seems to look at what the radar grabs. -Ryan
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Mike Force Team started following RogueSpecterGaming
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Hi I just tested the new weapons and noticed that they could be carried on pylon 3, 4, 5. But IRL in France they were only on the pylon 4, which has been confirmed by people who worked on the F1. And as a wish they should be available on the Mirage F1 CT. I'm waiting for more informations if the CR had used them. As soon as I have the information, I will share it.
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guido3430 joined the community
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Note sure what that has to do with the question whether the escrow contract was a cause of VEAO leaving or the result of them leaving.
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Hi new update today! from now the mod version will match the DCS version, so it will be easier to know if up yo date. Added BAT100/BAP120 to the CT but only on pylon 4 as IRL. OVGME friendly, just install in the root folder.
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investigating Stuck in the middle of mission 3
YoYo replied to pbt31's topic in DCS: F-16C The Gamblers Campaign
Once again, everything went well and the mission proceeded correctly. You must report exactly at the IP point, not before. If you do it before then, the mission will freeze and you won't be able to complete it. -
Thanks, added to the bug list. Priority - medium
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Weather mod v17 for DCS
Esac_mirmidon replied to bandit648's topic in Utility/Program Mods for DCS World
Ohhhhh The Earth is not flat ¡¡¡¡¡ Here is the proof ¡¡¡ Thanks Bandit ¡¡¡¡- 322 replies
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Ramat David Cars parking too close to the taxiway
OnReTech replied to Raisuli's topic in Bugs and Problems
Thanks, added to the bug list. Priority - medium -
axas joined the community
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investigating Petrovich cannot see targets on Cold War Germany map
SemperFi replied to grusche's topic in Bugs and Problems
Thanks for checking. This issue has been around for a while, but even the latest DCS version couldn't fix it. -
Yes, it’s as if the generators can’t provide enough voltage/current for all systems if I turn on anti ice on the ground. The electrical panel has the green light indicating the generators are active, yet the autopilot/dampers refuse to stay on. It’s why I even tried to keep the APU running and turned on the APU generator for good measure, but it didn’t help.
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... or a "Juliett." ... for the boat. Naval Fighter, after all. TIA Bowie
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Firmware did not update via that link..
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Gear and flaps fully down, trim to 10 deg elevator pitch on the downwind. That should put you right at 90-100 knots. Maintain climb rate with throttle. Your goal is to touch the elevator stick almost never. Throttle inputs all the way down to the deck. At 90 knots your plane is at the right attitude to catch a wire. No flare needed. I’ve watched the same training videos as you where it talks about dropping the nose and then flaring. This approach is dangerous unless you are quick to act on the rudder pedals. I never use this technique. I just fly it down at a stable 90 knots until hitting the deck and it works great. Correct technique or not, I would have to assume that the real pilots only cared about the end result… “Did I catch that wire?”
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Free Mi-24P Campaign : The Dawn Of The Soviet-Afghan War
Raffi75 replied to dggoofy's topic in Missions and Campaigns
This is a bit strange. I only had one icing problem this campaign, but it was clearly my fault because I hadn't turned on the pitot tube heater. I turned it on in flight, and after a while, everything was fine. -
investigating No RWR warnings about SA-11 launch
Default774 replied to lester's topic in DCS: F-16C Viper
This has nothing to do with specific aircraft and is an issue across all aircraft. With the new SA-11 missile aerodynamics it meant it could engage targets beyond the range at which the tracking radar was detectable on RWR. The RWR detection range (so to say) was increased last update, but not increased enough. Provided you are flying high and fast enough, the range at which the SA-11 can engage you is still longer than the range at which it becomes detectable on RWRs, so until you get closer to the SAM you will not get a warning. This issue is reported to ED.