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  2. @Invisibull Great posts. But as you can see it can be hard to read for us darkers. The trick when copy-paste text from other souces is to paste as plain text. I believe it used to be the default before. This is the same issue when posting images and you get the "null" text. Below the text input box you will see an option, "paste as plain text". And you will never have that "null" again. And the editing of the post will even be easier. Cheers!
  3. We have rules here, they apply to everyone the same, but if you want to discuss moderation feel free to PM me. thank you
  4. Hi all, upper intake flutter is planned. thank you
  5. Thank you for your reply. What you're writing about is called censorship, or as many prefer, moderation. What I wrote about is: we'll write whatever we want, and users should leave us alone. Thanks
  6. When I was a young Cpl we went up to Lossiemouth to do some FAC traing with one of the Buccaneer Sqns. My boss at the time (Lt RM) was acomplete prat and since it was a non tactical extercise he decided to set up his ground attacks controlling the aircraft from the lowered tail flap of the Landrover. 1st Attack the aircraft leaves the PUP and he brings it in VERY low right over our position. The pressure wave from the aircraft hit him, pushed the Landrrover right down on its springs and as it sprung up again he shot over the bonnet into some gorse. It quite made my day !!!!
  7. S-3B still uses old LOMAC era EFT (external fuel tank) 3D model. S-3R got a detailed fuel tank. At least you should export as EDM a nicer/newer EFT model from/under the right wing of the S-3R (s-3-ptb.edm) Thanks
  8. While I get your frustration, If you were silenced you wouldn't be posting this. I have passed on everyones feedback. thanks
  9. I get it. I took a 6 month break and only recently returned, and I’m only flying- not doing all the extra work of creating and maintaining. Good luck and thanks
  10. The team have already had an internal report so we may see some tweaks. thank you
  11. I've already written this in another thread, and I'll repeat it here. The amount of work and improvements made to the Mi-24 compared to the AH-64 is simply embarrassing. The team responsible for this helicopter should be ashamed. All we get is information that changes nothing and is only meant to silence us.
  12. Thank you for the new option for AI overhead landing but while it seems good enough for bigger (civilian?) aircraft, its downwind leg is much much too long for military fighters. Examples: Landing at Batumi: AI F-14B makes slow approach at 1400ft (should be around 300-400kts), breaks over the end of the runway then extends downwind 5nm! (way way too long) all at 200kts (way too fast). Landing at Rota: AI F4U breaks over the end of the runway and then extends downwind to 2.5nm (way way too long). This is not how fighters do overhead pattern. Please fix, USN fighters can already do a nice overhead recovery at the carrier.
  13. It is my understanding that this switch only affects the data source for the computer's range calculations. Both in WRCS and in Direct mode, the needles in the ADI will show where the seeker head is looking at regardless. As such this does not affect the fundamental problem that "Heatblur's missile" will see stuff on the launch rail that "ED's missile" will not see after launch.
  14. Hopefully this will be implemented in the upcoming free version.
  15. No need for all these posts at the various forums. Can't have a look at the track right now. But I did have the same issue until I learned to do it the correct way. When I got my original TM Cougar, I was confused. I also thought pressing that button on the TQS would lock the target. As it turns out you have to press the TMS up button on the grip on the stick, (as long as its correctly bound), to lock the target. Not on the throttle. Have you actually tried that? Just mentioned it like four times now. Cheers!
  16. Hi, please check the first post here, could this be the reason? It was mentioned in the recent changed logs
  17. After several updates, Su-25 missiles stopped being guided by laser code 1113. While Su-25T and Ka-50 missiles (by the letters between the sides) are guided by this code without any problems. I ask you to fix the missile guidance, because the carrier does not matter, the missile does not care where or what it is launched from. Track: https://mega.nz/file/KgsXmTBA#8e15Ty1a2PTjfIDdYPLf18f4yTkLmPaOQBKfThRrzVE Video: https://mega.nz/file/bokElR5I#LncIFHk8repZe56Cfdf8KNLlVlF0BDUT_Usa5BgTjNc Please fix it!
  18. What I mean that some people here thinks that the quality of the image of the sniper does not take to the account that the videos (reference material) is compressed
  19. Question: Do you still have to boresight the Mavericks using the new tpod? Thanks
  20. Hello, dear developers! After the last updates, the HOOK SLMOD version 7.6 stopped working. I spent a lot of time to translate everything into the proper language and make everything work according to my scenario. In connection with the above, I ask you to implement server administration at least at a basic level. So that the server administrator could give a password to specific people and they could log in through the game chat under this password as subdmins. Then, using it, through the game statistics, they could ban, kick and kick out players as spectators. Also, so that subadmins can reboot, select a mission from the list on the server and pause it.
  21. @cfrag I hope the wounds heal and your passion for this stuff brings you back to us someday soon. DML is a great contribution to the community of Mission Builders who choose not to become LUA literate and provides so much capability for building diverse and complex missions.
  22. I think the topic should bei changed then not the discussion should bei closed. because the whole thread is about comparing the Litning vs the Sniper pod. All agreed that the Sniper is modeled very well. The problem apears when you compare the pods. I dont think ED needs more evidence to know that the Sniper is well simulated and the Litning was an early try to get a usable pod inplemented to make gbus etc possible. It was early access not more.
  23. https://www.digitalcombatsimulator.com/en/files/filter/type-is-campaign/unit-is-mb-339/apply/ https://www.digitalcombatsimulator.com/en/files/3311443/
  24. Not sure, if this has anything to do with it but anyone trying to join has to be using the same version of the sim as the server. IIRC even not having a hotfix installed is enough to cause the issue.
  25. Exactly, if we want to change something we need to provide reference material
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