Would think it will work but with very low graphic settings. DCS asking more and more from your machine particularly with clouds + new maps. Mobile GPUs are sub par performance wise vs desktop versions and GTX1660 is older gen so cannot expect too much out of it. Ram <32gb is also quite limiting.
Not sure what you mean by ‘not logged into steam’. But dcs will not run without steamvr…it will launch wmr for steamvr and steamvr automatically in the background and in your headset you will see the transition from the wmr hillhouse to steamvr home or grid then dcs.
Same method for me. Plug in G2...WMR starts automatically...Launch DCS... WMR for Steamvr and Steamvr launch automatically
Re the loss of mouse within VR. In WMR settings do set to manual for switching between VR and desktop mouse (with the Windows+Y key). It handles badly otherwise and you often lose the mouse within DCS.
. You definitely have the right maths Imacken. Thought maybe something else was also at play and indeed per app settings are not working the way he has set it up.
Happened to me before because I had not set DCS properly in Steam (think added the stable instead of beta or something like that), anyway was wrong .exe
Been following the thread with interest as I was wondering what the Vive pro 2 could bring over the G2 to warrant switching. For me 2 points could see improvement 1- Sweet spot and 2- FOV. tech spec of VP2 did not suggest much improvement on FOV (120 vs 114?) and apparently sweet spot is no better. Seems it settles it.
I hope imacken does not read that ... he's written a lot about SS vs PD to remove confusion about what does what and explain the actual resolution achieved. Bottom line, leave PD alone at 1 and use the steamVR SS
Never figured out what was going on. My way is power G2 -> WMR launches automatically -> Start DCS (either direct or via DCS updater GUI utility) -> SteamVR launches automatically.
If I then quit DCS and do not kill SteamVR with it then relaunching DCS means no more mouse buttons. go figure.
If SteamVr is already running when I start DCS then the mouse is ineffective for me. To fix I then minimise the steamVR window and click into the WMR window...then back to DCS window and Mouse is back!
Note I do not have controllers for my G2
Have not touched it in a while so might be confused but would swear on per application setting there was the auto/forced option... can't see it anymore
Well my point is there is always problems because everything seems to interfere with everything. I recently discovered that Citrix workspace was preventing reshade activation...even when citrix is closed down to the last visible process . Every update of a driver or software seems to come with its own unintended collateral damage... too many interfering variables.
Yep. Only reason I own a windows PC today is DCS Nothing else on it. Got tired long ago of constant tweaking / updating /reinstalling / rebooting cycle