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Snoopy

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Everything posted by Snoopy

  1. Y’all asked me how it works in the real jet that’s what I posted above.
  2. @Deezle Correct CDU Mark Points (A - Y) can be deleted by pressing the DELETE MARKPOINT button on the CDU. The blank butting to the left of the “BCK” button is the Delete CDU Mark Point button. simply have a mark point pulled up on the WAYPT page and press it to delete.
  3. No it’s a monocle aka one eye. Normally over the right but technically over the pilots dominate eye.
  4. Placard doesn't change when you update the "Board Number" in the rearm menu and displays incorrectly no matter what. Error is in both "factory new" and "worn" texture options.
  5. That being said they shouldn’t look like that they should be black.
  6. I’ve never seen those in actual use so I’d prefer to keep it as is.
  7. As already said those are RWR antennas not part of the MWS.
  8. Hopefully the fix gets released tomorrow!
  9. Snoopy

    Wheel chocks

    not on the A-10
  10. A-10s can’t carry SDBs currently.
  11. Think it’s been asked already a handful of times with zero answer. My guess is no.
  12. Correct, it goes over the pilots dominate eye, normally the right
  13. CDU Mark Points. The HDC can be used to create a CDU Mark Point. If TMS-RIGHT/SHORT is commanded while the HMCS is SOI and a valid HDC symbol is displayed on the HMD (i.e., the Digital Terrain Elevation Data is valid for the HDC position) a CDU Mark Point is created at that position. Per real world document.
  14. We just used this mod in MP this week with zero issues.
  15. Looking forward to your 75th FS!! @lee1hy I see you've gotten door art to not have a black film over it. I've been trying to figure it out for a couple days, mind sharing what you did?
  16. Guns MQT Checkride and some activity going on at Nellis when we got "home."
  17. Once fixed we’ll go back to having: -"Pull-Up, Pull-Up" (warnings are provided under two conditions. The first is when the aircraft descends below 90 feet AGL. The second condition is based on a radar altitude flight path prediction. The, twice as loud as all other VMU messages. ) - "Warning, Autopilot" (autopilot disconnected warning) - "Speed brakes, Speed brakes" (The landing gear handle is up and speed brakes are extended (open) more than 10%, and either throttle (not both) is set over 96% or both throttles are set over 96% and KIAS is less than 145; or the landing gear handle is down, speed brakes are extended (open) more than 10%, either or both throttles are set over 96% and airspeed is less than 145 KIAS) - "Altitude, Altitude" (aircraft descends through a preset AGL or MSL altitude) - "Ceiling" (Whenever the aircraft ascends through the preset MSL Ceiling altitude (set through the IFFCC altitude alert capability)) - Autopilot Engagement/Disengagement Tone Will we get? - "Missile, Missile" (When the CMSP reports a missile launch.) - "Counter, Counter" (When the CMSP requires consent to counter a threat) - "Chaff-Flare, Chaff-Flare" (When commanded by the CMSP) - "Obstacle" (Whenever the DTSAS generates a valid OWC,) The VMU alert message priority order is as follows (only “pull-up, pull-up” messages can interrupt other VMU messages): "Pull-Up, Pull-Up" "Missile, Missile" "Warning, Autopilot" "Speed brakes, Speed brakes" "Altitude, Altitude" "Chaff-Flare, Chaff-Flare" "Obstacle" "Ceiling" "Counter, Counter" Autopilot Engagement/Disengagement Tone
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  18. Because that’s how the engineers designed it lol. Don’t think anyone here can tell you exactly why.
  19. Lots of opinions and even real world it isn’t standardized. In the 476th we mirror the SOP from Moody AFB. On the ground: positions lights - flash anti-collision - off formation - as required Prior to taking the runway: positions lights - steady anti-collision - on formation - as required
  20. it is not
  21. yes but don’t ever expect a pure suite version in DCS.
  22. Already been requested in two or three other threads.
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