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randomTOTEN

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Everything posted by randomTOTEN

  1. I wanted to wait for the preorders to come out before I made a purchase decision. I like it though.
  2. That sounds like the trigger was activated, but perhaps there was a problem with it's flag state. Could be a random error. I can tell you without spoiler that there is a resolution to the convoy's challenge with the bridge, as I have completed this mission.
  3. Didn't kill enough enemies to activate the trigger. Yeah the takeoff issue is not related to weight I think, but something with the AI. On the next replay he will take off just fine.
  4. Do you have some kind of mod installed? I don't remember my Mi-8 spotlight ever being that bright (after the EDGE update).
  5. Yes, but I believe this function was carried over to the Mi-24 for some reason.
  6. Don't do that.
  7. I think there is a "control helper" and "AI Autopilot Assist" that are separate things in the Hind. Can't check right now, I'm busy crossing the Pacific Ocean in another piece of software
  8. "The glide slope is normally usable to the distance of 10 NM. However, at some locations, the glide slope has been certified for an extended service volume which exceeds 10 NM. " - USA FAA
  9. It's not on your list, but we also have zero (regular) SP missions for the Hind. To be fair, probably quite a few "Instant Action" are not really 'instant,' and could be moved to the regular mission section. But as of right now, the Mi-24P category of SP Missions doesn't exist.
  10. Huh, didn't realize it corrected for drift.
  11. Yeah I also can't get the KMGU-2 dispensers to activate from a hot start. Either rear cockpit or forward.
  12. Here you go.
  13. We don't have "Full Manual," and we do not have all "Advanced Petrovich AI features." Also we do not have ground tracking for R-60M.
  14. eh I like our radio menu.
  15. Did you try resetting your view? I find I have to reset my view in 2D even with TrackIR.
  16. Yeah, from testing it appears to already have this feature. You can adjust the autopilot from the engineer seat, but all you're doing is fighting the AI pilots control inputs. When you resume pilot control, I think perhaps you suddenly have to fight those inputs you had previously made on the panel, and suddenly you're fighting for control. If you don't mess with it, it appears to work fine.. I'm against putting fake flight controls into a seat that doesn't have them.
  17. I have no problems with loss of control when switching to the Flight Engineer seat while in single player. The AI pilot flies around just fine.
  18. I'm happy to report they absolutely took this concern to heart, and you can swap seats in the Hip still, the same as is currently possible in the Huey. GOOD JOB TEAM.
  19. Regardless, it's absolutely possible to launch an ATGM in the front seat, with Petrovich flying in a hover in the back.
  20. I have to imagine there are going to be numerous changes on account of the new variants and their development. Thank you for the hard work!
  21. M02 Taxi - Takeoff & Climb (CE). One of your cockpit arguments pulls the "C de HYP" Circuit Breaker on the right aft cockpit. It prevents Flaps/Slats extension. Looks like I found your communications issues again (Green radio configuration/frequency) I get stuck on, "2.15.5 TAKEOFF - When the AB is ignited, check RPM and JPT."
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