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Volator

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Everything posted by Volator

  1. Add to that list the wrong RWR modes that have been stubbornly ignored by ED ever since, plus the at least doubtful very nose-heavy take-off and landing characteristics, and maybe even the pitch/vertical speed ratio.
  2. Yes, mine shows 15179lbs in MP (probably 2lbs worth of paint?!) with 100% fuel and 100% guns, so it fits the Dash-1 value for the -F-25 and later as it should.
  3. Ok, I'm gonna derail these back and forth accusations now. Wasn't MAC planned as a stand-alone product that has nothing to do with DCS?
  4. Naja, einige User - und das schließt mich ein - berichten davon, dass Virpil-Geräte z.T. schlechte four-way hats haben. Man muss schon sehr genau treffen/drücken, um z.B. hat left statt hat center zu erwischen. Thrustmaster fand ich da deutlich besser. Eventuell ist das bei den neueren Produkten von Virpil aber verbessert worden.
  5. Du könntest mal hier schauen https://komodosimulations.co.uk/ oder hier https://pro-flight-trainer.com/ Ist mWn teurer als Virpil, aber eventuell qualitativ besser. Da fehlen mir die Erfahrungswerte.
  6. Not that I dislike the idea, but wouldn't that mean that the only RSBN stations we'd ever have are the four (?) military Russian airbases on Caucasus?
  7. Try this cockpit mod, it's very helpful: https://www.digitalcombatsimulator.com/en/files/722567/
  8. Beautiful as can be
  9. I don't know why I've only now seen your reply, sorry for that, but by all means, please do! Squadron emblem for JG71 would be my favourite. The WWII JG52 emblem is not really fitting here
  10. That is a new bug introduced with 2.9…
  11. When using the MiG-29 AP in attitude or altitude hold, the aileron trim jitters. You can see it in the stick movements, the trim indicator lights and the flight path. Test_MiG-29A_AP_trim.trk
  12. Test_Su-27_AP_no_trim.trkTest_Su-25T_AP_trim.trkTest_MiG-29A_AP_trim.trk Su-27 AP still not trimming correctly, Su-25T and MiG-29 APs show expected behavior. Please note the jittering in the aileron trim of the MiG-29, gonna post another bug report on that.
  13. … on a private frequency or on intercom.
  14. @Flappie Here you go, still happens on all (USN) ships. Test_Huey_creeping_forward_on_ship.trk
  15. Leider zerschießt das Hinzufügen eigener "troops" den integrity check, wie ich gerade festgestellt habe
  16. Huey primarily, or Mi-8 second. Both have been training helicopters in the West and the East, and they are the best in DCS. Gazelle is totally not suited for properly learning to fly helicopters in DCS imho.
  17. While that would certainly be a good makeshift solution that I‘d absolutely welcome, it‘s about time ED added a proper mission planner for multiplayer that offers full mission planning and a send/data cartridge function to send this flight plan to other flight members, along with flight plan markings / dog houses on the kneeboard and F10 maps…
  18. Well, you are among the other 99 you are talking about. Neither ED nor you can come up with evidence that the RWR of the F-5 works like it does in DCS, whereas RL and in fact all the other Western RWRs ED made show how a western RWR of that era works.
  19. Nah, maybe for the US and Brits, but the rest of the world definitely thinks of the Phantom as a land-based fighter, mostly with a gun.
  20. A long-standing "bug" within DCS is that EWRs can see through trees and buildings. Only terrain breaks their line of sight. This greatly affects helicopter gameplay in multiplayer, and I feel it is time with excellent helicopter modules like the Apache out it is time ED adresses this problem. Track attached Test_EWR_LOS.trk
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  21. Kutaisi TACAN
  22. Si tacuisses philosophus mansisses.
  23. Seems to me PC is overreacting here. Correct me if I'm wrong, but it is my assumption people wanted more realistic flight dynamics, not a removal of those (albeit unrealistic) little helpers that helped fly a two-crewmembers-helicopter as a single player. If you provided a solution like Petro/George/Jester that would be fine, but as long as you don't offer that solution, there have to be some sort of "cheats" to keep the helicopter stable while the player is working the sight. And I really do want to simulate Cold War stationary pop-up attacks on tanks, even if that's not the go-to tactic in Africa nowadays.
  24. Thanks a lot for your efforts! Caucasus - Kutaisi - TACAN
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