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Ignition

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Everything posted by Ignition

  1. That's what I use, it still useless since the separation is very small and still heavily overlaps the signals. In the F18 the separation is very wide and its super clear.
  2. Aerobraking isn't more effective IRL, in fact the brakes are the most effective way to stop. The problem is IRL the breakes build up a lot of heat, plus the brakes of the F16 are small so aerobraking is the solution. I usually don't have problems to stop the jet on the runway, except when there's crosswind I tend to lock the wheels since the plane goes to a side and its easier to lock, the breaking efficiency is lower. Of course landing on really short runways its difficult (if not impossible) with some weight.
  3. I have problems with the offset in the F-16, its useless. It still heavily overlaps each other and its impossible to understand each radar.
  4. Some people have their ego very high here in the F16 forum. The difficult part of the boresight is finding a suitable target to do the process. Another problem is the F16 is the only plane which needs to do this, it creates problems in multiplayer (private servers). So an option to disable it would be good, OR, making all the planes with IR/TV AGM-65 equal.
  5. Still not working, we have a 40 player PVP dynamic campaign. Please we need this option working, we use Combined Arms so we can't hide the entire group.
  6. I wonder if some people who wants "realism" think they fly with the same doctrine as the US, with same planifications and employing the same tactics. Well, you can't. The F16 may only carry 2 AGM88 IRL because of these and we can't replicate them in DCS, simply because of the documentation is not available to the public or we don't have certain airframe or feature. I understand a lot of people gets upset by having a non standard/real loadout. I use realistic loadouts most of the time, but It's nice to have an extra option sometimes, and I feel limit the option for other players is not good. Not all players fly the same way. Even there are a great number of players who never read a manual and only fly watching videos on youtube. Maybe it would be nice if the rearm window tells you the loadout is not 100% to reality.
  7. Yeah, the same which loads 6 mavericks in DCS but it burns the wheels IRL, and it can only fly when there're no enemy CAP. DCS is not reality, stop believing this. And stop reading the internet, a guy on the internet said "this isn't true" and then all repeat the same thing. Then don't load the AGM88 on station 4/6, its not difficult.
  8. DCS will never be a realistic scenario. People think because they can start fly and shoot in a simulator they can do it in real life. There are hundreds of variables that doesn't count in DCS but they do IRL. It is the best simulator yes, but it will never be realistic. And its far from an arcade, so don't worry about that.
  9. Yeah, agree. The F18 has 10 AMRAAM and 8 JSOW LOL. I think the option for HARMS in 4/6 is good for a gameplay perspective and for non historic combat scenarios. I know it may not have the wire IRL but we're talking of a game with multiplayer, and I think there needs to be some compromise on all aircrafts. I don't think 4 agm88 would destroy the balance in PUBLIC multiplayer as 8 JSOW or 10 AMRAAM F-18. People have the option to not load HARMS on 4/6 if they wish.
  10. I love my 10 AMRAAM and 8 JSOW F-18!
  11. It looks like the next udate will be barebones as the last one for the F-16. There's no mention for any update at all, just we are working on the 100000 features still missing, ok we know that.
  12. I hope it will be fixed in the next update.
  13. Agree, the new kneeboard is really usefull now.
  14. Wheather is a BIG part of flight simulation and the weather in DCS needs a lot of improvements. Its sad atm. Also the sync in multiplayer is necessary.
  15. Agree, these are so basic stuff. We are having problems in our group since it lacks simple stuff like bullseye to cursor. The SPI bug is also very problematic, sometimes you can do CCRP and sometimes you can't because the SPI refuses to move. The boresighting of the mavericks its also a problem since it doesn't align always and its the only plane who needs 5 minutes extra to calibrate the same weapons that others just shoot them straight away. Yes you can CCIP and shoot the gun and rockets which are a joke for a lot of ground units, that works fine.
  16. Is this implemented in the F-16?
  17. Any update on when it will be implemented? We need it for our multiplayer campaign. We can't hide the entire groups since we use them with combined arms.
  18. Its not difficult at all: -TGP should fire the laser within 10nm of the target (taking into account the altitude) -Same code as the bombs -The release of the bomb should be relatively accurate If its not guiding one of the 3 is wrong, or there's a bug
  19. Jester does not search for targets.
  20. Its difficult but once you do it once, you start to do it everytime. Practice a few minutes everyday. My biggest problem is the altitude since you dont have any reference and its easy to go up/down too much.
  21. The manual says: "The entered value can range from 1111 to 1788, but the first digit of the series must be a 1 and the last three digits must be between 1 and 8" My bombs had the code 1747 and the A-10C could't set its TGP to that code, it cant use the 7 as second digit but I could set it on my gbu-12 on the F-16 (on the ground)
  22. Whenever I add a waypoint, in the HUD bearing distance, it shows tens of miles away from where it should be. I need to switch waypoints and then it shows ok. I was using stored heading for the alignment, didn't try with full.
  23. Shouldn't the radar automaticaly convert to track target any plane within the search cone around a bugged target? Taking into account the radar has sufficient info to do that of course. If I need to wait for the radar to convert ALL the target to track targets before I cant designate feels like a bug EDIT: Nevermind, you can only switch between system targets, with datalink on the FCR its difficult to know which targets are system targets.
  24. I'm having a lot of issues trying to switch targets with TWS TMS right. It works 1 of 5 times aproximately, I have 2 bandits closing, both same altitude, aspect, flying close of each other, no maneuvering, 4.000ft below me and it doesn't want to switch target.
  25. The external lights on the F-14 are very dim
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