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Posted

Best news since i've been in DCS !

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Posted
Thank’s Wags

 

 

 

I Flying With Oculus CV1/Pimax 5K+ and I’m very happy with this good news :)because with my GTX 1080Ti and « Pixel density »at 1.6 and Steam VR at 100% with my Pimax + Pitool at 2.0 I have more Freeze :helpsmilie:and when I choose « Pixel density »at 1.5 It’s good ?:thumbup:

 

 

 

Thank’s for all !

 

 

 

Aplushhhsss

 

 

 

Not really the thread for Pimax discussion, but you’re running PD at 1.6 and PiTools at 2.0? Jesus Christ. You’re lucky to even get 5FPS with those settings, using a NASA computer.

 

 

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Posted

First the news of the detailed Nimitz class aircraft carrier and now this VR news that will make a whopping 50% improvement. Outstanding

So much to look forward to.

Thanks to Wags and ED team.

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Posted
Hey everyone,

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

 

Ok now that you said I want the rest of 50% :D

 

 

Seriously I hope that 50% is referred to as the average of the performances and not the max

Posted
Ok now that you said I want the rest of 50% :D

 

 

Seriously I hope that 50% is referred to as the average of the performances and not the max

 

Wow. Some people will never be content.

Posted

Yes 50% !!!

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Posted
Hey everyone,

 

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

I bought dozen of modules and waited last two years only for this news. MAKE IT HAPPEN:thumbup::thumbup::thumbup:

Posted
Hey everyone,

 

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

He does know that it's the 4th of April today right and not the 1st... :music_whistling:

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[sIGPIC][/sIGPIC]

Posted
After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance!

 

Is that specific to VR, or would we see some speed improvement also with standard monitors?

Unless this refers to double-rendering the screen for both eyes or some other VR-specific thing, I hope it will help the rest of us as well. :thumbup:

Posted
Is that specific to VR, or would we see some speed improvement also with standard monitors?

Unless this refers to double-rendering the screen for both eyes or some other VR-specific thing, I hope it will help the rest of us as well. :thumbup:

 

Don't be greedy. You pancake people already have better performance than VR. :P

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Posted
Hey everyone,

 

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

 

 

OOOOOOOOhhhhhhhh YES!!!!!!!!! Just in time to take a new headset and not a new high system build! Fantastic news ED!!!! :D Hoooaahhh.......

 

 

I knew it ED. The BEST!!! :D

Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt.

New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt.

Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

Posted

I’m assuming this is across the board for VR not just limited to Oculus? E.g. similar results seen on Vive, Samsung, etc? ( asking as this is posted in the Oculus thread)

Posted

tumblr_p902mky2Jj1wqztwto1_250.gif

 

Thats like.... 1.21 Gigawatts!!

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

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Posted
I’m assuming this is across the board for VR not just limited to Oculus? E.g. similar results seen on Vive, Samsung, etc? ( asking as this is posted in the Oculus thread)

 

 

 

Offcourse. Terrain engine optimize the whole simulation and for sure not only VR! :D

Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt.

New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt.

Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

Posted
I’m assuming this is across the board for VR not just limited to Oculus? E.g. similar results seen on Vive, Samsung, etc? ( asking as this is posted in the Oculus thread)
My take is that this would cut across all VR headset. The optimisation is being done on dcs world terrain engine and that should impact all VR.

 

I might even hazard a guess this could help framerate generally. Just a guess.

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Posted

Will these optimizations have any beneficial effects for players still playing on monitors?

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Posted
Hey everyone,

 

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

This is awesome news! :thumbup:

 
 

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VCAW-99_sig_BD_ED.png

Posted

Awesome - THX!

 

Hey everyone,

 

Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon.

 

Thanks

 

That is great news. Thanks heaps...

Posted

the performance improvements for VR are wonderful news - I hope it doesn't take much time to make it available for us

 

best regards,

Carsten

Intel i7 3770 (@4,1GHz), NVIDIA GTX 1070, 16GB RAM 1600MHz, Microsoft Sidewinder 2, Windows 10 Professional, Oculus Rift :pilotfly:

Posted

OOUUUUUuuuuuuu yeeeaaaa baby. YesSSS. Awesome news!


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