Bearfoot Posted March 19, 2017 Posted March 19, 2017 Just got my Oculus Rift ... YAY! Strapped myself into a Gazelle and then a Huey and took them for a spin. It's great and all .... but WOW! Major, major, major motion sickness! Getting a little better over time, but still, I cannot really do more than an hour or so. Going forward is OK (mostly), but other, especially low-speed manouevers, (e.g. rocking as I come to a hover), that send me lurching. And if I crash, I have to close my eyes rather than watch it! So, can folks share their experiences with VR sickness -- how bad, how long does it last (hopefully it eventually goes away?), what they did to control/help it? (1) Obvious one to get out of the way is to make sure my FPS is up. So, I think I have a fairly hefty machine: Intel Core i7-4790K Devil's Canyon Quad-Core 4.0 GHz LGA 1150, Nvidia GTX 980 Ti, 16GB RAM. I was getting a flat/capped 45 FPS for a while, but then read something about turning off ASW using Ctrl-NUMPAD1, and then was getting between 45 and 90, but mostly in 50-70 range. Really don't think I can improve on that. I have pixel density at 1.0 for now. I am experiment with graphics setting, etc. (2) I do need to wear glasses for close-in vision (presbyopia), but am not wearing it for OR. Should I? Will it make things clearer? (3) I've heard ginger helps? Really??? (4) What about dramamine? ;) (5) Most of all, how long will it take to go away?!
FragBum Posted March 19, 2017 Posted March 19, 2017 (edited) Ha ha ha :lol: When I first got my Rift, I was fine in the Huey but well because you can throw the Gazelle around a little (lot) more I had to land the Gazelle after 10 minutes or so other wise it wasn't going to be pretty. :( It was fine after a few hours and now it's just natural flying with the Rift. Don't bother with ginger from what I understand it's placebo effect. Just take it easy land and walk away and do something else for a bit then come back to it you will get used to it. Okay the Rift does not have to attach to you face with the veracity of an alien face huger. So adjust it for a comfortable fit being a flight sim we're not jumping around in an empty room (Well I don't :P) with VR. Adjust the inter ocular distance for sharpest mid field vision, adjust the angle of the rift relative to your face (it does pivot at the front) and the height (top band) to minimise colour fringing for me this leaves a little blue fringing at the bottom but will give you the best overall resolution for your setup. <edit> Go over these adjust a few times until it suits you the best. Turn V sync or whatever it is in AMD off. I can see the mask (screen door effect) very clearly and in focus and I do not wear my glasses with the Rift no need for me. It will soon pass. :thumbup: Edited March 19, 2017 by FragBum <edit> Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
StandingCow Posted March 19, 2017 Posted March 19, 2017 (edited) Yes, Ginger absolutely helps. Myth Busters even tested it and besides the Dramamine it was the only other thing that stopped it for them. I think the current version of DCS has killed FPS for everybody. With my overclocked 6700K and 1080TI I am still having some FPS issues in DCS while in VR. No idea how long until it goes away, I am still getting it but I have only flown 2 short sessions so far. Edited March 19, 2017 by StandingCow 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
fitness88 Posted March 19, 2017 Posted March 19, 2017 I had the queezies for a few days then it went away. Best to focus straight ahead when you can till you get used to it...usually there is minimal movement straight ahead rather than left or right. Do that for a little while and slowly open up your peripheral vision.
FoxDelta Posted March 19, 2017 Posted March 19, 2017 a week or two. my projects: https://www.sim-addons.com/ https://www.shapeways.com/shops/sim-addons-1 AV8B nozzle lever https://forums.eagle.ru/showthread.php?t=233670 F18C fingerlifts https://forums.eagle.ru/showthread.php?t=234747 F18C radar elevation https://forums.eagle.ru/showthread.php?t=248080
metzger Posted March 19, 2017 Posted March 19, 2017 Ginger helped me a lot. Just take some 30 mins before start playing :) Sent from my Redmi 4 using Tapatalk [sIGPIC][/sIGPIC]
NeilWillis Posted March 19, 2017 Posted March 19, 2017 The key is to just keep your sessions short at first, and then gradually spend more time in the VR world. Another thing is to use just stable aircraft until you have built up some resistance. It is the disconnect between eye and inner ear that cause the problems, and helicopters have a very unpredictable flight path, especially the smaller lighter ones. Going with a fixed wing aircraft to start with, then when you are able to fly without any after effects, graduate onto a heavy helicopter before going up in the Gazelle. A week or two of acclimatization should see you through it.
lefuneste01 Posted March 19, 2017 Posted March 19, 2017 I found that the gametrix jestseat help also my brain to cope with the lack of motion https://forums.eagle.ru/showthread.php?t=134704 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
dburne Posted March 19, 2017 Posted March 19, 2017 I get motion sickness very easily like when just riding in a car, so was concerned about this. I did get fairly motion sick when I first got the Rift, I want to say took me about a week or so and it got much better. I just kept my sessions fairly short and then gradually got longer in them. Not too much a bother now and can stay in VR for much longer lengths of time. I seem to have adapted to it ok. Just hang in there, when it starts just stop for a while. You might try some Dramamine ( non drowsy kind) and see if that settles it down better for you as you get adapted to it. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
LCYCowboy Posted March 19, 2017 Posted March 19, 2017 You generally lose the sickness as you lose the immersion. When I first started playing, I would feel the wind as I opened the door after a flight (all psychological) and would be scared witless if I knew I was about to crash. Now, all the sickness has gone, but so has the immersion factor. My brain has worked out that it is not real. Don't get me wrong, it is still fantastic (especially when compared to 2D), but not as mind blowing as it was at the beginning
ebenitez Posted March 19, 2017 Posted March 19, 2017 Got my rift for two weeks now and my sickness is going lower and lower ( i haven't played everyday though). I have to use glasses, otherwhise i couldn't read any gauge. The inmersion and feeling you are in a real cockpit is just..... Amazing Enviado desde mi Aquaris E5 HD mediante Tapatalk My system: i7 9700K @ 3,6 GHz, 32 Gb RAM 2400 MHz, Gigabyte GTX 1080, 240 Gb SSD, Windows 10 64 bits, HOTAS Cougar, VKB Gladiator Pro, Saitek Combat rudder pedals, Cougar MFDs, TrackIr 5.0, Wheel Stand Pro v2, Gametrix JetSeat KW-908, Oculus Rift S
Knock-Knock Posted March 19, 2017 Posted March 19, 2017 I never got sick, or motion sick from using the Rift. Even the absolute first time, no problem. I did get a lot of quite natural reactions though, like I did, the couple of times Ive had the pleasure of getting a ride in small single engine prop planes, and especially ultra lights. The only 'problem' I had in the beginning, was when getting out of the Rift again, and walking around in the normal world. Id be a little off balance, but nothing that made me sick. Track IR took me a long time to get used to, and took a lot of tweaking. With the Rift it was really natural for me, from the get go. I do make sure I have a lot of performance though. As high a framerate as possible, that is really key I think. Was the same for TIR. If that thing lagged or stuttered, yaiks, even after years of using that thing, it would make me insta-sick. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Bearfoot Posted March 19, 2017 Author Posted March 19, 2017 Thanks, all. Took the Mirage up for a spin. No, a gentle, stable, nursery ride. No violent rolls, or extreme roll even. Just slow lazy shallow-bank turns ... IF absolutely needed. Much better. Maybe will try some more risky flying next round. Helos are grounded for now! Going to give the ginger tea a try!
John Hargreaves Posted March 19, 2017 Posted March 19, 2017 I built up in stages, but weirdly I've experienced less motion sickness in VR than I have in similar real life situations. I don't think it's uncommon for pilots/astronauts even drivers to get ill during training, but you definitely get used to it over time. I flew in FSX in the L4 grasshopper quite a lot at first and I think the slow flight did help me get my VR legs i7-7700K/Gigabyte RTX2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Sennheiser HD380pro headphones/LG 34" UM65 @2560x1080/TM Warthog+VKB MkIV Rudder pedals/Rift CV1
Cruachan Posted March 20, 2017 Posted March 20, 2017 I think a lot of pilots have posted good responses here, nevertheless, I thought I'd share my experience. Sadly, I have an inner ear issue with my right ear that gives me bouts of vertigo and I easily get dizzy. So, ya, for me, I was a little concerned that I wouldn't be able to handle it. I've been flying in VR for only 3 months now and I'm happy to say that I have almost no dizziness whatsoever. So, I'm confident that you will indeed get over it and faster than you think. I can't imagine that Dramamine or ginger would do anything, because those are specifically targeting the ears and effecting the connection from actual motion to 'not seeing motion'. This is the opposite.. your ears are not feeling motion, but you are seeing it. So, I don't see how 'deadening' the responses from the motion detection in your ears could help at all. Ok, last comment on this, which I find really strange; The only motion issue I ever experience is when I'm taxiing and my plane comes to a stop... that dip you get in the front gear, or in a car... That still gets me every time, I still have an issue with my body not feeling the stopping motion. So ya, loops, rolls, etc... not an issue; if I can get over it with my bad ear... anyone can :thumbup:
freehand Posted March 20, 2017 Posted March 20, 2017 My belly still gives me butter fly's when I bank the a10 like in a real plane love it.
Bearfoot Posted March 20, 2017 Author Posted March 20, 2017 (edited) I think a lot of pilots have posted good responses here, nevertheless, I can't imagine that Dramamine or ginger would do anything, because those are specifically targeting the ears and effecting the connection from actual motion to 'not seeing motion'. This is the opposite.. your ears are not feeling motion, but you are seeing it. So, I don't see how 'deadening' the responses from the motion detection in your ears could help at all. I'm not sure HOW Dramamine works, but pretty sure it works in the brain, not in the ears. I imagine it suppresses signal from the vestibular system. If so, it could still be effective as long as it dampens all signal (i.e., the "not moving" signal as well as the "accelerating in <X,Y,Z> vector signal"), and if, indeed "not moving" is actually a signal rather than just a lack of "accelerating" signal? I've been flying in VR for only 3 months now and I'm happy to say that I have almost no dizziness whatsoever. So, I'm confident that you will indeed get over it and faster than you think. Good to know! As it is I'm doing pretty OK in gentl-ish fixed wing flight. Ok, last comment on this, which I find really strange; The only motion issue I ever experience is when I'm taxiing and my plane comes to a stop... that dip you get in the front gear, or in a car... That still gets me every time, I still have an issue with my body not feeling the stopping motion. For me, its the rocking side-to-side (like a pendulum) in a helo that's the worst ... Edited March 20, 2017 by Bearfoot
=Panther= Posted March 22, 2017 Posted March 22, 2017 Been in rift since June. Only issue I have experienced is when I would be looking left, but steep bank right turn. I started looking straight before making significant steep banked turns. Over time I have been able to open up view and it doesn't bother me like initially. Just as I was instructed when I flew in the backseat of the F-16. If motion sickness is coming on, look out at the distant objects and focus less in the cockpit or objects nearby. The same applies in the VR environment. Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP
Wolf8312 Posted March 24, 2017 Posted March 24, 2017 When I first started playing it used to turn my stomach, but I must say I miss that now, as it was providing a very genuine and thrillingly realistic sensation. ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
Cruachan Posted March 24, 2017 Posted March 24, 2017 When I first started playing it used to turn my stomach, but I must say I miss that now, as it was providing a very genuine and thrillingly realistic sensation. Actually Wolf, I totally agree with you... Getting a touch of motion sickness is actually a good thing :D
BitMaster Posted March 24, 2017 Posted March 24, 2017 (edited) Actually Wolf, I totally agree with you... Getting a touch of motion sickness is actually a good thing :D Well, that "touch" can easily gain momentum and that sickness is gonna stay for hours if you suffer it, I do with certain games. What makes it worth is non-smooth gameplay and erratic movements that are way off from natural expectation...it floods your brain's error correction until it shuts off --sponatanously ! Nothing to not take serious, as soon as you feel the sickness STOP playing and refocus your eyes on far away objects..that helps a little. Found out I have it 20 years ago watching a friend playing the original Doom. Man, I felt so sick, couldnt ride my Harley home for hours. Ever since I watch for high fps, smooth everywhere and some games I just cannot attend. COD is on the edge for me, BF-series is ok tho. Very starnge, I admit. *Gsync is a great help if you tend to suffer motion illness too. I guess I would have to test VR 1st a a friends place and see if I could cope with it, I dunno..could well be a NO. Edited March 24, 2017 by BitMaster Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
aileron Posted March 24, 2017 Posted March 24, 2017 Pilot Induced Oscillations (PIO) in the Huey during transitional lift stages, bad hovering PIO's, and whipping the aircraft low and slow close to the ground still get me on occasion. Basically anything with lots and lots of quick pitching motion that effects the horizon for than a minute can zing me still. Outside of that, in the beginning I would play for awhile get queasy then lay down for a few to get rid of the strong sense of it. Surf the net to take a break and recoup for a few hours and then go back in. Rinse/Repeat. Took about a week and half to get comfortable where I didn't notice really getting queasy. Then you start pushing it because some of the sensations are losing their effect.
Mango Posted March 24, 2017 Posted March 24, 2017 I've played games in VR with the ButtkickerGamer2 and without. Tactile feedback makes a huge difference in preventing motion sickness; I'll no longer play in VR without it.
Bearfoot Posted March 24, 2017 Author Posted March 24, 2017 Ok, huge improvement on my side! Crazy to thing that four and a half decades of brain/sensory training and conditioning can be retrained in a week! Still not there yet, but much, much, much, much, much better.
Rogue Trooper Posted March 25, 2017 Posted March 25, 2017 You generally lose the sickness as you lose the immersion. When I first started playing, I would feel the wind as I opened the door after a flight (all psychological) and would be scared witless if I knew I was about to crash. Now, all the sickness has gone, but so has the immersion factor. My brain has worked out that it is not real. Don't get me wrong, it is still fantastic (especially when compared to 2D), but not as mind blowing as it was at the beginning I love this, even if it is momentary. That feeling of the unfamiliar. Christ oh mighty they are taking their time with the next gen Hi Rez VR head sets! CHRIST DO I NEED TO SUFFER THAT MUCH LONGER!! HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
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