Cobra847 Posted June 19, 2017 Posted June 19, 2017 We've been working hard on creating a vast array of assets for our Forrestal class and other ships. Making the carrier feel alive and immersive and a top priority for us. Enjoy some realtime screenshots of Mr. Greenshirt below. This is a game-ready model at LoD 0- and will look very similar in DCS. :) We will be following up with plenty more on the peripheral equipment and art for the Forrestal. Stay tuned! 4 1 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
rrohde Posted June 19, 2017 Posted June 19, 2017 Exactly what DCS needs so much more of! Awesome! :thumbup: Unbelievable detail.... wow. 1 PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
uboats Posted June 19, 2017 Posted June 19, 2017 stunning 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Vincent90 Posted June 19, 2017 Posted June 19, 2017 (edited) I'm more worried about the deck crew animations to be honest. Do you already have ideas how you're going to make them behave 'not-roboty'? EDIT: And wasn't a similar crew planned for the Viggen? And if that is the case; Is it still on the roadmap? Edited June 19, 2017 by Vincent90 1
AG-51_Razor Posted June 19, 2017 Posted June 19, 2017 Words are insufficient to express my amazement! :pilotfly: 1 [sIGPIC][/sIGPIC]
Focha Posted June 19, 2017 Posted June 19, 2017 It is cool indeed. Even if it's only detailed art work. Amazing detail to be honest. Will produce some good working models. 1 ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits
VincentLaw Posted June 19, 2017 Posted June 19, 2017 This model looks nice enough to be a playable character. [sIGPIC][/sIGPIC]
Justificus Posted June 19, 2017 Posted June 19, 2017 Words are insufficient to express my amazement! :pilotfly: +1!!! 1 Justificus System Specs:i7 4970K @ 4.8, GTX 1080 SC, 32GB G.Skill DDR 2133,Thermaltake Level 10 Full Tower Case, Noctua NH-D15 6 Cooler, Win 10 Pro, Warthog, CH Pro Pedals, CH Throttle Quadrant, Oculus, 1 32" & 2 19" Monitors Modules Owned: A-10C I+II, Ka-50, FC3, F-86, Mig-15, Mig21, UH-1H, Mi-8, CA, P-51D, BF-109K-4, FW-190 D-9, Hawk, NTTR, M-2000C, SA342, F-5E, Spit Mk. IX, AJS-37, Normandy, WWII A.P., AV-8B, F/A-18C, L-39, Persian Gulf, Mig-19P, I-16, Super Carrier, F-16, Channel, Syria
Akatsuki Posted June 19, 2017 Posted June 19, 2017 Very very very very cool!!!:thumbup::thumbup::thumbup: 1
BlackLion213 Posted June 19, 2017 Posted June 19, 2017 Ah man, these renders are simply beyond my wildest dreams! :thumbup: Can't wait to see this fella from the inside of my Tomcat. :D Good luck texturing the Forrestal, looks like a monster project! -Nick 1
Rangi Posted June 19, 2017 Posted June 19, 2017 Looking forward to seeing this guy in game, keep up the good work heatblur. 1 PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
Reflected Posted June 19, 2017 Posted June 19, 2017 Holy Molly, looks like a photo of a real guy! Simply insane...I really can't wait to see all this in game. Facebook Instagram YouTube Discord
TomCatMucDe Posted June 19, 2017 Posted June 19, 2017 if there wasnt that reflection on his face (this seems in everything ni DCS) I would have thought these are real photos of a real man. However, isnt this a bit an overkill?
toni Posted June 19, 2017 Posted June 19, 2017 Simply PERFECT ! have you thought guys how will manage the water effects around your vessels ? Sea into DCS looks pretty simple to me, we need accurate wakes depending on the speed and things like that. In other words..... WET WATER . 1
QuiGon Posted June 19, 2017 Posted June 19, 2017 Damn, that looks really good!!:thumbup: But now I'm really worried about performance if one guy is already so extremly detailed :huh: I'm more worried about the deck crew animations to be honest. Do you already have ideas how you're going to make them behave 'not-roboty'? Some info here: https://forums.eagle.ru/showpost.php?p=2764182&postcount=1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Boris Posted June 19, 2017 Posted June 19, 2017 Wow, the detail is incredible! Doesn't this kind of detail hit performance though? It's a level of detail we're never going to be able to appreciate from the cockpit. Don't get me wrong, this is awesome, but DCS doesn't exactly have fps to spare, right? 1 PC Specs / Hardware: MSI z370 Gaming Plus Mainboard, Intel 8700k @ 5GHz, MSI Sea Hawk 2080 Ti @ 2100MHz, 32GB 3200 MHz DDR4 RAM Displays: Philips BDM4065UC 60Hz 4K UHD Screen, Pimax 8KX Controllers / Peripherals: VPC MongoosT-50, Thrustmaster Warthog HOTAS, modded MS FFB2/CH Combatstick, MFG Crosswind Pedals, Gametrix JetSeat OS: Windows 10 Home Creator's Update
AndytotheD Posted June 19, 2017 Posted June 19, 2017 I really appreciate this and think it's very Cool, but what does it mean for people's performance?
EagleEye Posted June 19, 2017 Posted June 19, 2017 Making the carrier feel alive and immersive and a top priority for us. Great to hear.:thumbup: Crew looks awesome. Can´t wait to see them animated in game. 1 Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
Medic8ed Posted June 19, 2017 Posted June 19, 2017 If I look out the cockpit and zoom to see that detail, I think I will poo my pants... Good work guys, can't wait to see this beautiful bird and its assets come together! 1
westr Posted June 19, 2017 Posted June 19, 2017 I'm more worried about the deck crew animations to be honest. Do you already have ideas how you're going to make them behave 'not-roboty'? EDIT: And wasn't a similar crew planned for the Viggen? And if that is the case; Is it still on the roadmap? I am wondering about the same thing. Would love to hear about potential animation with crew. These renders however are out of this world. 1 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
probad Posted June 19, 2017 Posted June 19, 2017 I'm more worried about the deck crew animations to be honest. Do you already have ideas how you're going to make them behave 'not-roboty'? EDIT: And wasn't a similar crew planned for the Viggen? And if that is the case; Is it still on the roadmap? I am wondering about the same thing. Would love to hear about potential animation with crew. These renders however are out of this world. ... As mentioned in the last update, our goal is to try and include as many deck animations as we possibly can. Of course, it's quite possible that this particular feature will not launch together with the carrier or aircraft. However, that has not stopped us taking our first steps with Motion Capture. Here's a rough capture (pre-cleanup) of one of the many animation sequences we'll be looking to recreate ... :book:
westr Posted June 19, 2017 Posted June 19, 2017 :book: [/indent] Ah yes I remember now this was part of the then Leatherneck update some time back. Thanks for reminding me I had got confused as to which 3rd party developer had done this. Thats great news. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Ala12Rv-watermanpc Posted June 19, 2017 Posted June 19, 2017 just MIND BLOWING!... please, can we have some video of this in movement? ;) Take a look at my MODS here
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