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Posted

Thanks for this. Nice compromise.

i6700k 4.4mhz, 32Gb, nVidia 1080, Odyssey+, CH Products, Derek Speare Designs button box, Bass shaker w/SimShaker For Aviators

Posted (edited)
https://drive.google.com/open?id=1ozlsEifHvCK1p_-ttCImVBwUnvcZCROY

 

This mod deactivates the flat shadows of practically all scenery objects (notably trees/forests and buildings) within DCS World, only leaving shadows for own aircraft and surrounding objects such as ground units and other aircraft.

 

The main benefit to be gained from this is to retain the cockpit shadows while turning off nearly all external shadow sources, this mod is especially useful for VR users who are familiar with having to turn pit shadows off.

 

 

Hi mustang...i tried this mod and it seems to deactivate all shadows on the ground also the one from my aircraft.

I see the shadows in cockpit as usual but i cannot see the shadow projected from my aircraft on the ground. I the to understand that the intended effect should be to disable all ground object shadows but leave the ones from own aircraft on the ground on. Did i misunderstand?

I have shadows high in cockpit and flat ground shadows (low shadows in VR and flat ground).

Is there something i could have made wrong?

Edited by VirusAM

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Posted
Hi mustang...i tried this mod and it seems to deactivate all shadows on the ground also the one from my aircraft.

I see the shadows in cockpit as usual but i cannot see the shadow projected from my aircraft on the ground. I the to understand that the intended effect should be to disable all ground object shadows but leave the ones from own aircraft on the ground on. Did i misunderstand?

I have shadows high in cockpit and flat ground shadows (low shadows in VR and flat ground).

Is there something i could have made wrong?

 

Yes that should be how it works, your aircraft shadow and the ones from other clients/AI etc should be visible, strange maybe you could post a screenshot of your settings?

Posted
Yes that should be how it works, your aircraft shadow and the ones from other clients/AI etc should be visible, strange maybe you could post a screenshot of your settings?

 

 

 

I mean...on the ground they are visible both my plane an near ones (example fa18 pg ready on the ramp mission) shadows.

But in flight also when flying very low I don’t see any shadow from my plane.

I will post a screenshot later

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  • 2 weeks later...
Posted

Gryzor, awesome edit! really helps with performance and to keep shadows in the cockpit!

To bad it loses it's IC check, ED should make this a standard option!

  • Like 1
  • 2 weeks later...
Posted
How does this work with kegetys mod?

 

I use the VR shaders mod also and would like to know if this mod breaks it or otherwise interferes with it.

Posted (edited)
I use the VR shaders mod also and would like to know if this mod breaks it or otherwise interferes with it.

 

When i went to install this using JSGME it did say there was a conflict with the VR Shader Mod.

Edited by razalom
Posted

Thanks Razalom. I've had a look at the file structure on both mods and although they use some of the same folders, I can't see any file conflicts.

Posted
Thanks Razalom. I've had a look at the file structure on both mods and although they use some of the same folders, I can't see any file conflicts.

 

Just tried it again now and this is what the message is

 

NVD_HDR.fx" has already been altered by the "DCS VR Shaders 2.5.6 (ICpass)" mod.

Posted (edited)

Ah, I downloaded the shaders mod from here

which doesn't include that file (NVD_HDR.fx). If the file size / date is the same I'd say it's OK to overwrite.

[EDIT] Just checked and they're not the same file size so I'd install the Flat Shadows removal first and then Kegety's and test it that way :)

Edited by kraszus
  • 3 weeks later...
Posted
https://drive.google.com/open?id=1ozlsEifHvCK1p_-ttCImVBwUnvcZCROY

 

This mod deactivates the flat shadows of practically all scenery objects (notably trees/forests and buildings) within DCS World, only leaving shadows for own aircraft and surrounding objects such as ground units and other aircraft.

 

The main benefit to be gained from this is to retain the cockpit shadows while turning off nearly all external shadow sources, this mod is especially useful for VR users who are familiar with having to turn pit shadows off.

 

To gain the most out of this mod the user should select Terrain Object Shadows as Flat, the other shadow setting in the DCS options can be set to what ever the user desires.

 

Also included in this package is a tweaked NVG shader for clearer cockpit reading, a modified overcast shader (adjusted luminance levels) and a very popular modification for smoke columns.

 

To use this mod simply extract the 'Bazar' folder to the root directory of DCS World and allow overwrite of files, alternatively you can use this mod with any manager you want.

 

Hi Mustang,

 

I tried your mod butI just reread you post and this is supposed to turn OFF the shadows on the ground like for the trees and buildings and such?? If so I still saw shadows on the trees in the interdiction f16 mission..

 

I am using beta version latest..

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Posted
Hi Mustang,

 

I tried your mod butI just reread you post and this is supposed to turn OFF the shadows on the ground like for the trees and buildings and such?? If so I still saw shadows on the trees in the interdiction f16 mission..

 

I am using beta version latest..

 

What shadow setting did you use? Flat or default?

Posted

@Mustang thanks for this awesome mod I was searching for

 

 

Whats is strange on my computer in VR (reverb pro with 2080ti) is that with or without your mod I have 70% GPU usage.

 

 

But it works I have no more shadows for building and trees.

Posted

Link not working

 

Recently produced video showing what the mod does

 

 

Updated link? This one is broken.

 

Thanks.

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  • 2 months later...
Posted
Files verified working with current openbeta, and is quite beneficial for the Syria map.

 

edit: this mod will be merged into the newer DCS shaders package.

 

 

 

Is there a way to make it MP compatible?

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Posted (edited)

Thank you Mustang

 

With an ageing OC'd 6600K and a 1080, shadows in DCS have always been a problem for me even at 1080P and 2D. Whether its my rig or just DCS, Ive always found the draw in of default setting shadows jarring and the flat ones irritating when it comes to steep drop offs. Removing them, removes the issue and, whilst i'd thought id miss them, the absence of them distracting me and the extra headroom its gives me room to play with the other graphic options and things like skynet without bone jarring stutters is a big plus.

 

THe only thing that still irritates is the cut off shadow of the aircraft but thats unavoidable. If only the aircraft shadow could be separated from the rest.

Edited by Boosterdog
  • Like 1

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Posted

Is there any way (or any available mod) that just removes only the trees shadows?

 

I remember something that did that back in the days of DCS 1.5 early versions, something like that for current DCS 2.5 would be great! :)

CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

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  • 1 month later...
Posted

this appears to make a BIG difference!! im now getting much better performance in vr!

7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

Posted (edited)

For those folks who are running older hardware, these mods are fantastic!

 

Thanks <> MUSTANG <> !

Edited by YSIAD_RIP
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