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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)


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Posted

Awesome shots. I am using the flanker and phantom ones for my wallpaper. :D

 

no, however needs some FPS but i think it's too early speaking about these betas

 

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Posted
Hello,

 

I have a little question for Stuka, please can you tell me where you have found these targets on the ground on this screenshots ?

 

A great thanks in avance for all, best regards. Sull

 

They're an internal 476th vFG mod.

 

Make a bomb in zone trigger???

 

You can see from my last picture below, stuka did something (I'm no Lua expert) to tell you the distance from the target.

 

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Posted
Make a bomb in zone trigger???

 

Fair enough. :) Hopefully in time..ED can implement terrain deformation and deformation to objects/ground vehicles to see physical damage.

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  • ED Team
Posted
Fair enough. :) Hopefully in time..ED can implement terrain deformation and deformation to objects/ground vehicles to see physical damage.

 

Do they have targets in the desert in Nevada? Paul probably knows? I am talking real world by the way :)

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Posted
They're an internal 476th vFG mod.

 

Hello Paulrkiii

 

I would like to thanks for your explanations, now everything is OK.

 

Best regards, Skull.

Posted
Do they have targets in the desert in Nevada? Paul probably knows? I am talking real world by the way :)

 

Bloody hundreds. It's what the Nellis ranges are all about. Strafe targets, conventional targets, nuke targets, mock towns and airfields, SAM simulators, the list goes on.

 

 

Posted

We can only hope. But if not they are easy enough to add, well some stuff is anyway. The towns and most "buildings" are just made from stacked shipping containers. And as you can see, the range targets are easy enough to make.

 

But the smokey SAMs and threat emitters are things ED would need to add I think.

 

 

  • ED Team
Posted

Have to wait and see then, perhaps we will have more options if/when map tools get released as well...

 

We can only hope. But if not they are easy enough to add, well some stuff is anyway. The towns and most "buildings" are just made from stacked shipping containers. And as you can see, the range targets are easy enough to make.

 

But the smokey SAMs and threat emitters are things ED would need to add I think.

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Posted

Has anyone a screen from the new landing smoke?

 

regards,

Fire

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Posted

did anyone notice yet, that we already have the new Tu22M3 in game ?!

(at least it looks like the new one, though it wasnt mentioned in yesterdays 1.2.6 release note)

 

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Posted

Yup, that's the new one alright.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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