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Retnek started following Arttu's Light Fix and Arttu's Night Sky
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Probably not as it is a similar deal as with the update on the F-5 (7000 man hours )
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I found a reddit post about adding a line to your profile.json under your \AppData\Local\Pimax\runtime folder. Search for "local_dimming_black_level", which should be 0 by default I believe. Set the value to 0.002, and restart Pimax services (I restarted my PC for good measure) This "helped", and did improve somewhat, but I am not sure why the background of parts of the cockpit, are black and display properly, yet outside the canopy is a foggy mess. Looks like it's daytime sorties for me until the issue is resolved...the artifacts kill the experience.
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Reshade VR Enhancer Mod (VREM)
Zhanny001 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Well im using a reverb G2 and followed your instructions to the letter and cant get it working, my 2D is fine, it changes all settings. However in VR it doesnt change anything, i can see all the settings but they dont trigger any changes. I have spent 3 hours on this now and i cant see what else i can do. I use OpenXR and quadview companion. -
Rockets Ready Lamp doesn't seem to work.
AG-51_Razor replied to Rudel_chw's topic in Bugs and Problems
I was under the impression that that switch just determined whether or not the rocket would go "boom" once they hit their target - sort of like a safety switch for the rocket itself. -
Noble's Helmet Camera
Tactical_Joker replied to Tactical_Joker's topic in Task Force Trident's Squadron Media
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What is the current state of damage model in AH64 module?
JaroGrozni replied to normanleto's topic in DCS: AH-64D
I've had my tail wing fall off, had my left pylon totaly ripped off, single engine failure...thats it for individual damages i had apart from total destruction.. -
General Flight Model Development Progress....any news?
F-2 replied to pabletesoy's topic in DCS Core Wish List
Any info is great as this is one of the most needed improvements! -
I have this problem the AB9 software recognizes what Aircraft I am flying and changes profile but Telemetry is always disconnected and I get feedback in the F14 but none in the Apache. It recognizes the game is running and the LUA appears to be set correctly its the same as my other Rig which works perfectly.
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Pappy2 started following A Message of Appreciation to Magnitude 3
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A billion billion thanks for this very beautiful seagull.
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Building a new dynamic campaign - a long journey
MnMailman replied to Sandman Simulations's topic in Sandman Simulations
Ok thanks, yes, I meant Flaming Sunrise. -
Fun campaign. Question; what program do you use to create the briefing slides?
- 97 replies
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- multiplayer
- hornet
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Bold Cheetah - A 13 Mission DCS F/A-18 Campaign by Sedlo
MnMailman replied to Sedlo's topic in Missions and Campaigns
Fun campaign. Question; what program do you use to create the briefing slides?- 428 replies
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- f/a-18c
- persian gulf
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Hello TeTeT Today, I can't download from https://github.com/tspindler-cms/tetet-vwv/releases Do you have another location? Thank you so much for your MOD.
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C-130J Preview in Chicago | Iraq Development Progress | Red Flag EU
Furiz replied to Graphics's topic in Official Newsletters
Will this Red Flag EU event be streamed somewhere? would love to watch this -
Thank! I have only used them on the 16. I was primarily wondering why it changed and if it was intended. Or if there is a new setting I am missing. If it was meant to be that way I can live with that. DCS videos I see out there show a much clearer picture. Mine use to look this way but suddenly changed in the last month.
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Dunx started following Oasis Driver now in Steam Store for windows mixed reality
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Eclipse started following General Warbird AI behavior
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General Warbird AI behavior
Eclipse replied to BlackCatActual's topic in Aircraft AI Bugs (Non-Combined Arms)
The general flight model for AI has been in development for years now. It is known that the existing flight model for AI is not the same physics-based model that players fly by, but a simpler model that results in the UFO behavior. That behavior is magnified within visual range and with slower aircraft. This is the single biggest issue that keeps me away from DCS warbiards and early jets. I'm very much looking forward to the new flight model eventually being implemented. I'm on the forum today looking for any updates beyond what was released about a year ago. -
Nicoleon started following DML - Mission Creation Toolbox [no Lua required]
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So the idea is to not just assume something is broken because someone said so - work the problem and try to figure it out for yourself! The major issue was the combat radius. Tweaking the speed, route and having the bomber start searching before the attack waypoint like your test mission, I got it to launch at max range. It would be cool feature to provide a dynamic fuel amt at every waypoint.
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Oasis Driver now in Steam Store for windows mixed reality
Tom Kazansky replied to Kayos's topic in Virtual Reality
IT IS RELEASED ON STEAM! 1 day earlier.... that's a new "soon"(TM) Thanks @mbucchia (forgive me the double post plz) -
Anything >=95% you can assume it is GPU bound. Even though the average utilization is less than 100%, some frames are taking longer than the 1000/<headset Hz> ms to render so you will be seeing stutters on those frames, so you're at the limit. You're missing the point that MoleUK is trying to make: in VR, it will NEVER show GPU limited even if you are GPU limited. Unless you enable Vsync. Weird, but try it out. Crank up the pixel density so you know you will definitely be GPU bound, and see what the fps counter says with/without Vsync. That's because Windows puts all programs on Core 0 by default, which on the 9950x3D is the one with the cache, so in Process Lasso set default affinity for all apps to the non x3D cores, and only DCS to x3D Even on other CPUs preventing DCS from using Core 0 often results in a smoother experience