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  2. Any info is great as this is one of the most needed improvements!
  3. I have this problem the AB9 software recognizes what Aircraft I am flying and changes profile but Telemetry is always disconnected and I get feedback in the F14 but none in the Apache. It recognizes the game is running and the LUA appears to be set correctly its the same as my other Rig which works perfectly.
  4. A billion billion thanks for this very beautiful seagull.
  5. Ok thanks, yes, I meant Flaming Sunrise. Well rats. I was going to buy it but there is no buy function available on its page. Another EDism?
  6. Fun campaign. Question; what program do you use to create the briefing slides?
  7. Best to ask in their discord, but there is already a lot of interest, would be great to have it streamed.
  8. Hello TeTeT Today, I can't download from https://github.com/tspindler-cms/tetet-vwv/releases Do you have another location? Thank you so much for your MOD.
  9. Will this Red Flag EU event be streamed somewhere? would love to watch this
  10. Thank! I have only used them on the 16. I was primarily wondering why it changed and if it was intended. Or if there is a new setting I am missing. If it was meant to be that way I can live with that. DCS videos I see out there show a much clearer picture. Mine use to look this way but suddenly changed in the last month.
  11. The general flight model for AI has been in development for years now. It is known that the existing flight model for AI is not the same physics-based model that players fly by, but a simpler model that results in the UFO behavior. That behavior is magnified within visual range and with slower aircraft. This is the single biggest issue that keeps me away from DCS warbiards and early jets. I'm very much looking forward to the new flight model eventually being implemented. I'm on the forum today looking for any updates beyond what was released about a year ago.
  12. So the idea is to not just assume something is broken because someone said so - work the problem and try to figure it out for yourself! The major issue was the combat radius. Tweaking the speed, route and having the bomber start searching before the attack waypoint like your test mission, I got it to launch at max range. It would be cool feature to provide a dynamic fuel amt at every waypoint.
  13. IT IS RELEASED ON STEAM! 1 day earlier.... that's a new "soon"(TM) Thanks @mbucchia (forgive me the double post plz)
  14. IT IS RELEASED ON STEAM! 1 day earlier.... that's a new "soon"(TM) Thanks @mbucchia
  15. Iraq screenshots are stunningly beautiful. I hope it will be just as stunning low and slow flying helo's Also, some Iraq content (thing to actually do) would be nice.. yes DC, looking at you
  16. Anything >=95% you can assume it is GPU bound. Even though the average utilization is less than 100%, some frames are taking longer than the 1000/<headset Hz> ms to render so you will be seeing stutters on those frames, so you're at the limit. You're missing the point that MoleUK is trying to make: in VR, it will NEVER show GPU limited even if you are GPU limited. Unless you enable Vsync. Weird, but try it out. Crank up the pixel density so you know you will definitely be GPU bound, and see what the fps counter says with/without Vsync. That's because Windows puts all programs on Core 0 by default, which on the 9950x3D is the one with the cache, so in Process Lasso set default affinity for all apps to the non x3D cores, and only DCS to x3D Even on other CPUs preventing DCS from using Core 0 often results in a smoother experience
  17. Anyone have any more recent news to share on this? This is (I think) the only issue that is keeping me from really diving into the warbiards and the Sabre and such, since the AI doesn't obey the same laws of physics with the current flight model. Thanks in advance!
  18. Hi, Think you mean my previous dynamic campaign Flaming Sunrise. Last time it was broken due to DCS AAR problems. They have fixed it now. As the AI AAR will certainly be broken again in future I'm just working to change AI flight behavior to prevent that happen. So at the moment it should be working normally.
  19. I wonder if those 6g on left hand part of the chart are a structural or aerodynamic limitation.
  20. 29 August 2025 Dear Fighter Pilots, Partners and Friends, We are making steady progress on DCS: Iraq. Work has focused on completing the Iraq North region with clipmap refinements, corrected road and rail alignment, and more lakes. New airfields include H-2, H-3 Main, H-3 Northwest, H-3 Southwest, Al Kut, and Mosul airfields. Existing airfields have also received attention with refined embankments, fixed taxiway collisions, added ground support objects, and a more accurate water tower at Qayyarah Airfield West. We have also cleaned up open hangars of excess detail and unified settings so that all non destructible models are correctly flagged as Indestructible. From the 5th to the 7th of September, 2025, make sure to check out the Sim Gaming Expo taking place at Renaissance Convention Center in Chicago. Renowned DCS campaign creator Baltic Dragon and the lead developer from the Airplane Simulation Company will be showcasing the imminent arrival of the DCS: C-130J. Don't miss your chance to get your hands on the first “big bird” in DCS aircraft with a 30% pre-purchase discount, and please drop by for the meet and greet. The Red Flag EU server will be hosting Operation Liberty Dawn on the 30th of November, 2025. We are inviting you to take part in Nevada Test and Training missions; please contact Command via the official Red Flag EU Discord. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Iraq Development Progress We are adding several new airfields to the Iraq North region and making a series of terrain and existing airfield refinements to the DCS: Iraq map. Clipmap adjustments are complete, and ground object settings have been normalized so that all non destructible models are now correctly flagged. This ensures consistent behaviour across the map as we move into the next round of art and performance passes. Please check out the development screenshots and stay tuned for the update coming soon. A key focus of this Iraq North update will be the addition of the H-2, H-3 Main, H-3 Northwest, and H-3 Southwest airfields in western Iraq. These served as critical Iraqi airbases during both Gulf Wars and as the focus on numerous offensive counter air, suppression of air defenses, SCUD-Hunt, and fighter sweep missions. To the north at Mosul, the Mosul Airfield has been added, as well as the surrounding area being improved. The southern portion of this region will see the addition of Al Kut airfield that also saw extensive action during the Gulf Wars and the earlier Iran-Iraq War. Several unique points of interest are also being added; the Kirkuk and Al-Shaab Stadiums, Tomb of the Unknown Soldier, the Grand Festival Square, Mar Mattai Monastery, Baghdad and Babylon palaces, and more.This is in addition to improvements to the existing airfields such as better hangars, control towers, and terminals. Following the release of the Iraq North update (similar to the recent Afghanistan Map update), the full-attention of the Iraq map team will focus on the southern region to include all or portions of southern Iraq, Kuwait, Saudi Arabia, Bahrain, and Qatar. Much of this work has already started, along with the addition of several Iranian airfields to allow Iran-Iraq War scenarios. Sim Gaming Expo Special guests We are excited to announce that DCS will be represented at the inaugural Sim Gaming Expo, a community-driven celebration of simulation taking place in Chicago, Illinois. This event will bring together enthusiasts from across the globe to experience the latest in simulation hardware, meet content creators, and take part in engaging panel discussions with industry leaders. One of the highlights of the show will be the opportunity to fly the upcoming DCS: C-130J by Airplane Simulation Company before its official launch. Campaign and mission developer Baltic Dragon will be there to showcase his specially crafted C-130J missions that demonstrate the full capabilities of this outstanding new module. Visitors will also have the chance to experience DCS on the impressive SimCraft full-motion simulator, flying missions designed by Baltic Dragon. DCS twitch streamer Ultrasaurus, known for sharing her DCS adventures, and Rifle, a real-world Special Forces Operator and JTAC/Instructor who actively uses DCS as a training tool, will be there to connect with fellow DCS pilots and share their experiences. RED FLAG EU Operation Liberty Dawn To mark the 50th Anniversary of Exercise Red Flag, RED FLAG EU will host its final event of the year: Operation Liberty Dawn. This will be a full-scale, multi-squadron, dawn strike against a hostile regime in the Nevada Test Training Range terrain. This large-force exercise will feature: Joint Task Force Blue executing SEAD, DEAD, OCA, SCAR, CAS, and Strike packages Player aggressors simulating hostile air opposition Heavy, layered IADS with realistic SAM placements Live JTAC, AWACS, ATC, and Range Control provided by Digital Controllers Aggressor operations provided by Bandit Works Squadrons from across the community will come together for a high-threat, contested environment, replicating the complexity and pressure of real world Red Flag exercise. Participation: This event is primarily for organized squadrons (limited solo pilot slots may be available). To request access, contact Command via the official Red Flag EU Discord. Thank you again for your passion and support, Yours sincerely,
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