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i5-11600k versus i5-14600K
Steel Jaw replied to Steel Jaw's topic in PC Hardware and Related Software
Thanx for the answer. In VR the GPU is at 100 % load whilst the cpu is around 50 %. If this is reliable info, it sounds like I should be considering a GPU upgrade instead. -
Italian air base is missing in the green zone!!
Mig Fulcrum replied to Jack_Veil's topic in Wish List
Indeed but i ask to reconsider it too. This airport is very important for this theatre among 1993/1999 operations and all around there are many cold war hidden sites such as bunkers, underground bases, nuke stash, ecc... I can understand even as a later addition of the map, or even after EA, but please consider adding LIPX. -
Might be doable in an I-16!?
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This would be awesome.. at least add some of them!
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hello. i am betting that you have the liveries in the install folder. if so DCS may decide these files are non-standard and move them to a backup folder. the best place for liveries are in the Saved Games folder. example \Saved Games\DCS.openbeta\Liveries\CH-47F\Royal Moroccan Air Force so take a look in your install folder for folders called backup. then take those files and put them in Saved Games like above. make sure names of folders are correct. null
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Making this a separate topic and It is amazing to hear that a Balkan map is finally coming to DCS. With seeing the planned map, I do have some wishes of certain airfields/cities that can be added which would make the map overall more complete and true to the feeling it is trying to convey. As in the attached image, I propose the following: 1. In Romania: - LRTR/TSR - Timișoara International Airport / also is 93rd Air Base Giarmata - LRAR/ARW - Arad International Airport - LROD/OMR - Oradea International Airport - LRCS/CSB - Caransebeș International Airport / also was 73rd Air Base Caransebeș 2. In Hungary: - LHKE/QHK - Kecskemet Air Base - LHTA - Taszár Air Base Reason: Adding these airbases will undoubtedly complete this map and make it much stronger compared to others from a historical, logistical, and operational point of view. I mean- it already is with everything going on in the Balkans, but for a complete sense of realism regarding the Balkan operations, this would be the cherry on top. The 93rd Air Base existed at Giarmata (on the civil LRTR field), it was disbanded in Aug 2004 and its military sector is now an annex of the 71st Air Base, hosting the 712th Helicopter Squadron also a newly formed Romanian UAV Bayraktar squadron. In the past, this airfield operated MiG-21s, a large number of MiG-23s. During the 90's and early 2000's. this airbase hosted some US Reserve aircraft for logistics, such as C-130s. The Arad International Airport is a rather small airport in the city of Arad but it has a rich history as it had been used in intensely in WW2, currently however it is rarely used for commercial flights and it functions as a base for Emergency Rescue Air Service of Romania called SMURD. It could function as an alternate or emergency airfield. The Oradea International airport located close to Hungary's border can function as a simple yet one of a kind airports as it can offer support to hungarian air bases in specific missions. The 73rd Air Base Caransebeș was a military airfield with units rotating across decades and most notably, a Helicopter Air Base was established in 1984 and operated until 2001. If I am not mistaken, the largest number of helicopters of the Romanian Air Force was stationed here, IAR-330s and IAR-316. What makes it unique is its location between dangerous mountains which also offers a unique view for take offs and landings. Now it functions as a private airport for the Romanian Airclub but it is ocasionally used by the RoAF. For Romania, especially as these airbases/airfields are in the greater detail part of the planned map, can offer a unique addition to the purpose of this balkan map. And as member TB mentioned in the wishlist, "TASZAR Airbase was busy as a logistic hub receiving many transport aircraft. Also reconnaissance operations with USAF Predators operating from the base. KECSKEMET Airbase was doing daily CAP operations with MiG-29 aircraft." Overall, all these airbases and airfields would be a great addition and I believe many more here would agree, would love to see it! null (C-130 of USAF at LRTR in 1996) null(MiG-23 at LRTR) (LRCS - Airfield view)
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Check the bug section of the L-39 forum.
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If it's not, I'll never do this post and, the meaning is that in the wish list I would likes if @OnReTech expand the green zone to put inside a big one air base that would be great for mission, and history of the real balkan theatre.
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After the hotfix, I encounter a similar thing - thought I'd use this thread, maybe the problems are connected. I do not get a CTD anymore when being painted by another F-14A Early 135 - but instead the framerate suddenly tanks. It goes from 80 to 12 or even single-digit fps. Just tested it out, it also happens when I am flying a Late 135 Tomcat. I attached two track files and a screen shot. Disabled all mods to make sure it's not one of those. Edit: If the adversary is a Late-135, the problem does not occur. low fps track2.trklow fps track.trk
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What kind of bug fixes? I’ve flown the L-39 a solid 200 hours in DCS, and can’t recall one single bug
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sorry for the delay. i downloaded the miz and will give it a check.
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It would be nice if the scripting community receives some love from time to time... In few words, they are a key part on keeping DCS alive. It doesn't matter if it's single player, multiplayer, PVE or PVP. They keep this running and I think that sometimes a frank and straight answer would be better than a simple "works as intended". With this I try to make clear that I'm trying to be objective and to give my opinion on how the community is being heard, "tango is danced by two"... In other words, try to hear constructive and positive needs from the scripting community in order to make this sim greater and more alive than never. Here's is my two cents opinion.
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HAGS ON, HAGS OFF I sometimes see recommendations that I should disable HAGS. In my case before it brought me better VR performance when I kept it on. -- On some systems HAGS (“Hardware-Accelerated GPU Scheduling”) can boost VR smoothness. Let’s look at why that happens, when it’s actually good, and when it’s masking another issue What HAGS really does Normally, the Windows GPU scheduler (WDDM) queues and manages all GPU workloads in system memory. With HAGS = ON, those queues move into VRAM, and the GPU handles scheduling directly — reducing CPU overhead and latency. In simple terms: Without HAGS With HAGS Who schedules GPU work Windows kernel The GPU itself Latency Slightly higher Slightly lower CPU load Higher Lower Stability (drivers) Very high Depends on driver quality Why it can improve VR performance for you In VR (especially DCS + Varjo + OBS + SRS): You’re running multiple GPU clients: Varjo compositor, DCS render threads, NVENC encoder, desktop compositor, etc. HAGS can offload scheduling from the CPU → a few ms less latency in the render pipeline. That shows up as smoother frame-time graphs and fewer reprojection hitches. So yes — if you’re seeing clearly better smoothness with HAGS ON, it’s likely a real benefit, not placebo. When HAGS hides deeper problems HAGS can also paper-over an underlying bottleneck or driver-hang condition: Some NVIDIA branches (R560–R570) have occasional NVENC or compositor stalls. HAGS may reduce how often they trigger watchdog.sys (GPU timeout), but it doesn’t fix the root cause. If your system is marginal on power or thermals, HAGS shortens the Windows TDR watchdog window → less time for recovery → sometimes more BSODs. So it’s a balancing act: If HAGS ON = smoother VR and no stability loss → keep it. If you still see watchdog.sys or black-screen recoveries → leave HAGS OFF until driver 566.36 or later (those have better queue management). Recommended approach for your system After you install 566.36 cleanly (via DDU or clean install): Test both HAGS ON and OFF. Watch GPU frametime stability (Varjo Base performance graphs or CapFrameX). If ON gives you: Lower frametime variance, No TDR or VR compositor hangs, → keep HAGS ON. If you see occasional freezes or “watchdog” BSODs → turn it OFF; that’s the first indicator the driver branch isn’t coping well with your multi-app load. TL;DR HAGS can genuinely help VR smoothness by reducing CPU scheduling delay. On older or unstable driver branches it can trigger or mask GPU timeouts. With a clean 566.36 install and good latency settings, HAGS ON is often the better choice for Varjo + DCS if it stays stable.
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Not updates but one or another bug fix would not hurt.
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In VR it´s not only the visor nose gap border but also the 3D rendition of the JHMCS on top of the FOV (messes performance in VR, not huge degration but somewhat noticeable). I have a mod to disable both 3D renditions but it keeps the visor tint so i can use the JHMCS normally, this way is perfect for me. But yes different VR headsets with a "one size fits all" making a solution challenging.
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Abandoned? As far as I know, this plane is feature complete, we don’t need anymore updates.
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Gütersloh Airbase Project (Screenshots & resources)
Ghostrida9 replied to Ghostrida9's topic in DCS: Cold War Germany
Sorry for the late reply, I'm still here, still watching whats going on and there's some things need to be fixed before continue my work on Gütersloh AB, still Harriers start to burn inside the shelters for a Ramp start.. still the New Shelters and the small building on the side of it is one model.. I hope they fix it and seperate those two.. would be needed to make this base much more accurate. @Leg2ion I've been focused on 3DSMAX most of the time, i tryed blender ones but couldn't figure even the simplest things so i deinstalled it. Sorry i'm not much of a help here.. -
Meanwhile i use this mod so i can fly in VR. It removes tne 3D rendition of the new visor nose gap border and the rendition of the helmet on top of the FOV. It won´t disable the tint visor, only the visor borders, that to me was the worst part in VR (very unconfortable). Either case here´s the mod if you want to try it: https://www.digitalcombatsimulator.com/en/files/3347561/
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DJK started following DCS: Balkans Map Discussion
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Military Assets for DCS by Currenthill
Volator replied to currenthill's topic in Static/AI Mods for DCS World
Now this is really good news!!! - Today
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You throwing shade on my L-39? Besides, everyone needs a good vacuum cleaner.
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alexven1972 joined the community
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There are a couple of 1984 DoD FLIP Wunstorf VFR charts available via the WaybackMachine site https://web.archive.org/web/20150216004956/http://pennula.de/spezialthema-flight-information-publication-usa-air-force.htm Note: The full 1984 DoD FLIP .pdf document is payware but the individual airfield .jpg's are free to view/download.
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I could offer SIDs from Feb-June 1999 and IAPs from Aug-Nov 2003... If you are fine with current (modern) procedures though, simply take these: https://www.milais.org/
