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Showing content with the highest reputation on 05/15/24 in all areas
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12 points
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Ladies and Gentlemen, The time has come for me to say goodbye and to step down from being a Harrier Community Manager for Razbam Simulations. I believe that most of you have noticed that I've been less and less active on Discord and on the forums these last months. Indeed, since last September I have been getting into a new job that has given me far less free time to dedicate to my volunteer work for the DCS Harrier community and RB. Leaving had been on the back of my mind for quite a while but as the dispute rose up I decided to stay and help with what I can. It has helped me further confirm my decision, I can't keep going on without it affecting my personal timeline. Now that the dust has settled a bit, I must go. I want to sincerely thank all the awesome dudes here at Razbam for giving me the opportunity to be a part of the DCS adventure, I have learnt more than I could ever imagine. It was a blast. I also want to thank each and every one of you lads, for the memes, the deeply interesting discussions, the tomfooleries, the 3am retro-engineering of way too complex systems, for sharing your love of military aviation, and of course for your never ending thirst for an accurately simulated Harrier module. Wishing you all the best. Godspeed, Samurais Cheers, A.J.10 points
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I will resume It for you. New improved AI behaviour both for take off and landing. Up to 12 AI spots hot and cold for take off. Just edit weight for VTO or STO and VL. Functional elevators, two, for AI and human players. With a simple script included in the files just use the radio to activate It. Modelled under hangar bay for parking. Perfomance, polycount improvements, weapons updates and bug fixing on ships. A surprise for the CO Bridge , you can use it as Commander.8 points
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Hello, The team of Vietnam War Vessels is wrapping up another release: 0.5.0. We hope it will be available soon, if there are no last minute critical issues found. As apetizer some screens from Whiplash:8 points
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7 points
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7 points
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My Nordic skinpack for MD-83 is uploaded to User Files. Please wait it authorized. --- authorized now - https://www.digitalcombatsimulator.com/en/files/3337437/ Some of them might have never flied to Bodo / Kiruna / Rovaniemi in Kola map, even seen in Oslo / Stockholm / Helsinki --- outside of the module covering area. I know it.6 points
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if it was abandoned it wouldn't be here on the forum. Again, just need to continue to be patient, when they are ready they will post.5 points
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5 points
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DCS PROJECTS UPDATE Given that the latest modules released on DCS have raised the bar in terms of both graphical quality, fidelity and available features, in the past few weeks we conducted a thorough analysis of this project and reassessed its current quality goals. We found that it was not on par with the new targets, and therefore we have decided to vastly rework the project. We have reviewed once again alll our source material, including all the photographic surveys taken in various museums and we believe we have vastly improved the 3D models, adding and improving several small details. We have also decided to rework all the the textures, in order to achieve a more realistic and lived-in appearance. Bye Phant5 points
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Our mission creator has been working on some random events in preparation of making an overall larger Vietnam Mission experience. The ultimate goal is to incorporate the OH-6 for Scouting and using the smoke to bring in the Killers above. This was a practice run last night with 2 out of the 3 of us that were able to try a few new triggers. It was a blast.5 points
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Indiafoxtecho: With apologies for our DCS customers, here are finally some news on our projects on this platform. DCS: MB-339: The upcoming DCS: MB-339 update will include the long-awaited flight director, which will assist the pilot during instrument flight. Unlike the flight director implemented in the MSFS version, which relies on the use of proportional coefficients and provide approximate indications, the DCS version will deliver a more accurate experience as it is based on a PID (Proportional, Integral, Derivative) control system. The flight director is undergoing fine-tuning of the PID coefficients and testing and will be madereleased as soon as the testing is complete. DCS: G.91: Given that the latest modules released on DCS have raised the bar in terms of both graphical quality, fidelity and available features, in the past few weeks we conducted a thorough analysis of this project and reassessed its current quality goals. We found that it was not on par with the new targets, and therefore we have decided to vastly rework the project. We have reviewed once again alll our source material, including all the photographic surveys taken in various museums and we believe we have vastly improved the 3D models, adding and improving several small details. We have also decided to rework all the the textures, in order to achieve a more realistic and lived-in appearance.5 points
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RAZBAM discord, early stub of a working L118 Gun. Camo nets Atlantic Conveyor5 points
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Just a heads up - seems a lot of people on reddit are getting stuck at the "updating" message and doesn't seem to make progress (including me), even after hours of waiting. The solution appears to be to click cancel / open settings and system / check for updates and then apply update. Should only take about 5 minutes to complete4 points
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4 points
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Reality check: SEAD does pose a serious risk for a SAM and will limit the amount of the damage that it can cause to the strike group, but its effects are often overemphasized: example is unsuccessful DEAD mission with support of SEAD package, resulting in F-16CG being downed. In this particular case SAM did promptly relocate thus ceasing the operation for the duration of transport, so yes the effect is felt. https://www.politika.rs/sr/clanak/428640/Obaranje-F-16-pad-sokola-u-Zdralovac-FOTO (there is actually a published book with signed accounts from each crew member, including those being outside of duty watching). Hint: on older SAMs the roles and responsibilities are distributed among crew of multiple operators. See the picture from the article. The situation is tracked based on P-18 radar picture. Inside P-18 cabin there is acting commanding officer + additional operator for the whole battery shift and he decides when is the right moment to engage the target. He may receive additional picture from command of the brigade, but in this case they worked independently. In the background you can see the commander of the SNR-125 radar (Major Dotlić), working with radar picture provided by EWR P-18. It is him who transfers the order to FCR acquisition station the target. So at least 3 persons tracking the situation in air very closely. Front are 3 more operators (in picture one is missing). Target acquisition station (basically guy who directs FCR toward target and facilitates the launch) and 2 guidance operators (F1 and F2 channel, one is not on the photo here). The guidance operators can choose between automated track and manual tracking (useful for stealth aircraft and targets carrying decoys). The young dude sitting in front was actually the guy who acquired the F-16CG with FCR. The F1/F2 operators guided each his own missile until the hit (they do know the missile distance from target at the time of explosion). Once the target is hit the Acquisitions states places the FCR into equivalent, meaning the radiation stopped. During the whole encounter the separate team was outside serving the decoy with the same parameters as the FCR, transmitting at the same frequency. FCR was turned off, but the decoy kept transmitting, thus resulting in 2 HARMs missing the target. It should be noted that decoy was also turned off at later point, since it is good to reuse it. Aftermath: DEAD team changed their mind about taking out this nasty SAM crew (did take out F-117 and seriously damage another before this action). BTW: it is typically hot in SNR-125 cabin, and there are high velocity fans in corners of the cabin but sadly with no shielding. The crew is more worried about fans taking out their ears or fingers. More than 20 years ago I visited this very same unit as a student and had a chance to see the ancient equipment these dudes worked with against way better equipped opponent. The visit left me wondering how could have they hoped to survive, but back then they did not tell us how they were doing it. On modern SAMs this is more automated, but even with those ancient SAMs the operators are not really overwhelmed. As said before: technology does rule, but the end the competency of the crew matters the most. In DCS everything was set so the SAMs do not actually pose a huge threat to the average player. To have a really challenge you would need high fidelity SAM (perhaps crewed in CA v2?). Now given the fact that many servers do not like enabling crewing of even SHORADs (people do not like getting hit while they fly low), I can only imagine if e.g. someone simulated a fully blown medium to long range SAM in DCS.4 points
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4 points
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It is planned but we have other features to bring out before it, so you will need to continue to be patient. thank you4 points
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А что? Это отношение что мы заслужили. Многие люди писали что не надо покупать модули в РД. Я думал да что они вообще несут ведь не было еще не один случай когда разрабы нас кинули )))))) Признаюсь они били правы а я ошибался. У меня есть зависимость - хочу все новые модули ))))))) Покупал их не взирая здравому смыслу и ничего не мог с собой поделать. Думаю я чудом исцелился! Благодарю Разбаму и/или ED пока не разобрался конкретнее кому обязан.4 points
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Brother if Razbam and HB can do a whole decent radar sim on one core, this is vastly easier.4 points
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4 points
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Official skins set for DCS F-4E: (+ more, notice also - some are WiP).4 points
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Our beloved aircraft was called one of three things- “Tomcat”, “Turkey”, or “F14”. I also never heard anyone call it “The Tom” until long after it was retired. “The Cat” meant catapult in the Navy. An aviator didn’t fly the Cat, he or she got launched by one. It sounds a bit confusing for a Cat on the Cat for a Cat Shot. The Airboss would confuse the hell out of the deck crew if he had to say, “Suspend CAT 2, the Cat has a malfunction!”. The crew wouldn’t know where the problem was, in the aircraft, or in the launching system. “Cat” also was used in other aviation terms. Cat I, II and III ILS approaches. Cat A,B,C,D instrument classification for approach miniums (has to do with approach speeds vs weather minimums), and Category of RAG student, based on whether a new guy from training command, or a transition from another fleet aircraft, or refresher for someone who had been qualified in the same aircraft on a previous tour. Other differences abound. Such as “Bag” meant flight suit in the Navy, it didn’t refer to external fuel tanks. I've got a briefing in a half hour, I gotta go put on my bag and grab a cup of Joe. Fuel tanks were called “drops” or wait for it, “tanks”. A flight in the USAF is a "ride", in the Navy, it's a "hop", even if it lasts 14 hours, includes six inflight refueling and crosses an ocean. “The Jet” nomenclature came from the USAF, usually used to ascribe drama to a mundane maneuver or situation. They were always talking about “I put nine G’s on THE JET”, or ”the jet SWAPPED ENDS and the left engine FLAMED OUT”. The Navy called an aircraft…believe it or not, “an aircraft”. In recent years, “the jet” seems to have been universally adopted, and even new airline pilots who arrived after transitioning from flying bug smashers now sneer about the proper way to fly “the jet”. For some reason, the term that grinds my gears is “fighter jet”. It’s a dorky sounding term coined by hairsprayed newsreaders on crummy cable television broadcasts. Media uses has made "fighter jet" main stream. So if fighter jet makes sense, then why do we not call a P51 a “fighter prop”? But wait, “cargo jet” sounds perfectly fine, but someone calling a C-130 a “cargo prop” would sound odd. Media also uses the term “Tarmac” incorrectly. “The passengers were stuck on the tarmac for twenty minutes while the crew removed the anaconda from the copilots rudder pedals…” There are three official places “The Jet” can be located on an airport- “a runway, a taxiway, or a ramp”. Some of those surfaces are constructed of “tarmac”, most are concrete. Why aren’t passengers suffering on “The Concrete” during routine cockpit reptile removal? My favorite on this grave, linguistic quandary is a passage by astronaut Michael Collins- a broadly educated, thoughtful man, describing how NASA changed the word “nominal” from meaning “a trifling, or small amount”, into a new usage describing an event as being “normal”. I think of him every time some kid from SpaceX utters it during a Falcon launch to dramatically convey that the payload fairing jettisoned without hitting anything important. Courtesy of NASA, the new meaning of “nominal” made it into the dictionary. I can’t bear to look to see if “fighter jet” has polluted Webster’s hallowed pages yet. Depressingly, it probably has. During the height of the space program, NASA terms also found their way into military aviation, where pilots began to call something that wasn't working as it should, “an anomaly". I heard an A4 pilot say that she couldn't get the canopy to open because there was an "anomaly in the handle linkage". Scrub the launch, get Gene Krantz on the horn, break out the emergency procedures manual and run the "anomaly in the handle" procedure! If a celebrity uses a term incorrectly, it will be instantly adopted. I met John Travolta long ago in the middle of nowhere in an airport FBO. He was on a break while he training for his multi-engine rating with one of my old instructors. Years later, he was on a PBS show talking about how he had a total electrical failure due to a “Transducer Rectifier” failure in his Gulfstream II. No Mr Barbarino, it’s called a “Transformer Rectifier”, and it converts AC power into DC power. That single interview resulted in years of newbie jet pilots going on about Transducers that weren’t installed in their “Jets”. If you’ve read Shakespeare, you know that language naturally evolves, so this is all in fun, but there is no doubt that in an effort to sound cool, participants in aviation, like most endeavors, often end up appearing silly. It’s part of what makes aviation so much fun.3 points
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Now that we've gotten the INS update for our DCS F-16CM-50 (great update by the way), I think it's high time that we discuss the Digital Terrain System. This is an old system which was implemented back in the M1 tape for the F-16CM-50, and therefore is something which should definitely make an apperance in the DCS F-16CM-50 which models a M4.2+ tape circa 2007. For some reason this system has never been mentioned in the DCS F-16C roadmap, and seeing as it is a system that adds A TONNE of capability to the F-16CM-50, many of which increase survivability and combat effectiveness greatly, I find it quite surprising that it hasn't been mentioned there yet. The DTS was introduced specifically to reduce the number of CFITs (controlled flight into terrain) as this was the single biggest source of loss of life in the F-16 fleet, and in doing this it also had the side effect of enabling multiple other features to be added to the aircraft. These systems are explained in great detail in various publicly available manuals and studies, so it should not be an problem gathering information. A quick explanation of what the DTS is, it consists of a Data Cartridge which can be used to load approximately 480 square nautical miles of terrain and obstacle data into your aircraft. Whenever you're flying "on map" (within the roughly 480 square nautical mile patch of terrain you've loaded into your aircraft), this is then used by the aircraft in multiple different ways, namely: - Terrain Referenced Navigation (TRN) Allows the F-16CM-50 to cross-reference it's radar altitude against the digital terrain database to greatly reduce INS drift (especially when GPS is not available). The usefulness of this system will depend on how featured the terrain you're flying over actually is (not very effective over the ocean or flat terrain like the desert). - DTS Predictive Ground Collision Avoidance System (PGCAS) The PGCAS is an advisory system which will give the pilot pull up warnings when they are about to fly into terrain. Without PGCAS, you can fly into a steep mountain side without any pull up warning, because your radar altimeter simply cannot detect the mountain face before it is too late. With the Digital Terrain System, the aircraft can calculate your flight path in complex terrain or in situations where your radar altimeter is not pointing downward (like when turning in a dogfight, or diving steeply towards the ground while dodging a SAM) and give you a pull up advisory with enough time to spare for the pilot to be able to avoid flying into the terrain. I'll also mention just to be clear that PGCAS is not GCAS, and the aircraft will not automatically avoid the terrain, it will just provide warning cues for the pilot to take action. - Obstacle Warning and Cueing (OW/C) The OW/C allows obstacle data to be loaded into the aircraft. Each obstacle will have a specified location and height, and whenever your flight path nears an obstacle, the pilot will get an advisory on his HUD, informing him that an obstacle is either straight ahead, or left/right of his flight path, in order to assist the pilot not to fly into this obstacle. - Database Terrain Cueing (DBTC) The DBTC aims to fill the role that the old LANTIRN navigation pods did in low altitude flying. DBTC will allow the pilot to select a desired height above the ground that he wants to fly, and the aircraft will provide cues to the pilot to follow to fly at that height based on the terrain data. This will function much like the LANTIRN did, except that it doesn't automatically fly the aircraft, but instead provides cues for the pilot to follow in order to maintain said altitude above the ground. When calculating the desired flight path, the DBTC will take terrain data ahead of the aircraft into account to give the pilot a smooth flight path that won't send him slamming into a hill or a mountain face. This will allow much safer low altitude flying in the DCS F-16C. - Passive Ranging In addition to all the points mentioned above, the Digital Terrain System also improves targeting accuracy. If you use the JHMCS to designate a markpoint for example, the direction you're head is pointing can be cross referenced against the Digital Terrain Database in order to give you a much more accurate designation that takes terrain elevation into account. Really all kinds of SPI designations where the FCR or laser might be unavailable, will be much more accurate.3 points
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3 points
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Hi, it is on our wish list, we have an internal report for it. Thank you3 points
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Russian forum: S-300PS (Sa-10B) on ToDo. S-300V on the Wishlist3 points
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That cockpit rain drop effects has none present on the last DCS World version yet, and the wet surfaces on "2024 and Beyond" has no the same show on the "CH-47F" video, on fact, has a new suface wet texture on ships. And on ORBX Kola map (Same new raindrops and wet surfaces). Actualy 2.9.4, has only a wet plain texture.3 points
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Guys, Mag 3 or Leathernek said that there will be no more updates before the module come out so please stop the unnecessary debate on this topic. Just be patient stop trying to make theories, wait for this beautiful plane3 points
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3 points
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I like the JaboG 36 / JG 72 one most, cause I did my military duty @ Hopsten AB. Can´t wait to put my hands on some skins for the Phantom.3 points
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DCS PROJECTS UPDATE The upcoming DCS: MB-339 update will include the long-awaited flight director, which will assist the pilot during instrument flight. Unlike the flight director implemented in the MSFS version, which relies on the use of proportional coefficients and provide approximate indications, the DCS version will deliver a more accurate experience as it is based on a PID (Proportional, Integral, Derivative) control system. The flight director is undergoing fine-tuning of the PID coefficients and testing and will be madereleased as soon as the testing is complete. Bye Phant3 points
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Erstens, sollte man es jedem selber überlassen, ob man sich von jemandem auf DCS ausbilden lassen möchte, oder nicht! Ja, das sind keine echten Fluglehrer, aber in so manchen Gruppen/Flugschulen sind auch echte Piloten dabei, die Ihr ganz eigenes Wissen zu dem der DCS Spieler hinzu bringen. Zum anderen haben die meisten dieser Personen aller höchsten Respekt verdient, da enorm viel Arbeit und Mühe in die Ausbildung anderer gesteckt wird. Zweitens, ist solch ein strukturierter Rahmen manchmal besser, als all diese ganzen YouTube Videos oder Trainings in den Staffeln. Ich bin selber Mitglied in einer Staffel, in der ich enorm viel lerne. Und auch dort wird enorm viel Freizeit investiert, um anderen Mitgliedern etwas beizubringen. Aber mir fehlt da ab und zu die Struktur und vor allem die Details. Ich habe erst im Dezember 2023 überhaupt mit Flugsimulation angefangen, und mir fehlen ab und an diese kleinen Details, die nachher viel ausmachen und manch andere erst über Jahre selbst erlernt haben. Und genau das ist der Grund, warum ich jetzt bereits seit fast über sechs Monaten auf eine Ausbildung in der OFS warte. Start-up, Start, Landung, Overhead Break, das sind alles Dinge, die ich mittlerweile (mal gut, mal weniger gut) hinbekomme, aber dennoch bin ich mir sicher, dass ich noch viel dazulernen kann. Und genau darum geht es mir! Und ich bin der festen Überzeugung, dass es auch der OFS genau darum geht! Ganz dem Motto: "Fliegen lernen leicht gemacht!" Es ist einfach nur Respektlos, all diese Menschen so abfällig abzuwatschen, die soviel für andere tun, ohne etwas dafür zu verlangen!3 points
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Thought I'd share a list of all the V-80 & Ka-50 borts that were ever built, along with interesting details regarding those: The Kamovs (in general), are considered the safest helicopters in the world. Not counting ejection seats on the Ka-50/52, the helicopters are immune to many aerodynamic effects plaguing conventional helicopters. This get's further solidified, when one looks at the incredibly low accident rate of these helicopters. Adding to that, the inherent efficiency aspect of this design (all power goes to vertical lift), the helicopter becomes a unique and expensive product, but one stressing quality and performance.3 points
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Well, it shouldn't really be a wishlist item. It's an integral part of the Block 50, and it feels like ED would set a very strange precedent if they were to simply occlude it even though there is more than enough documentation explaining the workings of this system. I realize some systems cannot be implemented because of them being heavily classified, or them being something way beyond what could reasonably be expected to be included in this module, but to have such a major and well documented system as the DTS be omitted would be a weird decision, in my eyes at least. There are already post-DTS functionalities which we see in DCS, which wouldn't really be possible without DTS. Like the ability to create markpoints using the JHMCS for example. If all the aircraft had to go by was it's altitude and the angle your head was pointed in, you could expect several nautical miles of error in most cases unless you're flying over completely flat terrain. It is a nonsensical feature without Passive Ranging, where the angle you point your head in can be cross referenced against know terrain and elevation data to give you a pretty accurate markpoint. Seeing as the DCS F-16C seems to be the testbed for EDs new and improved INS implementation, it would make a great deal of sense to implement Terrain Referenced Navigation and Database Terrain Cueing as well. After all, these systems are not merely used by the F-16C and other aircraft, but by munitions as well. At the moment, for example, the Tomahawk Land Attack MIssile in DCS is quite useless. That's because they will simply fly into the side of a steep hill because it is incapable of seeing the terrain ahead, as all it has to go by in DCS is radar altitude. It works well in completely flat terrain, but any kind of hilly or mountainous terrain will yeet itself straight into all kinds of obstacles. I don't really fly many other DCS modules than the F-16C, because I love the F-16C, but I could imagine that the Slammers on the F/A-18C might have similar issues. Implementing these features which should definitely be a part of the Block and Tape of F-16CM-50 ED says they're developing, would carry over both to other aircraft that ED and third parties are developing, but also to various other weapon systems inside the DCS ecosystem. A lot of the work is already done, seeing as DCS is literally a digital terrain database. The main hurdle would be to implement Database Terrain Cueing, which would basically be a terrain following radar, without the autopilot part. After that is implemented, all the other remaining features mentioned in my post above wouldn't take a lot of work at all to implement.3 points
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But the worst thing in current system is probably this. Target about 10 km from me (large box), target about 7.5 km from me (different LOD loaded) - the dot got much smaller. What's the point? 10km: Target about 7km: It should be the other way around if anything ...2 points
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I thought I checked and was not seeing it, But I'll check again and look at the ship lua. There are some lines of code that go in the damage section that should prevent player aircraft from causing damage to the carrier.2 points
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Hey @draconus. Issue reproduced and reported. Thanks for the heads up, gents.2 points
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Instant buy for me, RS your campaigns are so well thinked, made, i can refly them and have the same pleasure each time= well done2 points
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Ну вот смотрю я на тех же хитблюров, люди скурпулёзно делают и доводят до ума свои модули, а разбамы... а разбамы нахапали всего и вся ну и делают вид что кто то там их не ценит и т.п. Как бы интуитивно понятно, что все косяки от них, а ED не при чем, ибо остальные внешники работают себе и ни жу-жу.2 points
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The idea was to not render these parts as you won't see them in your headset and save a bit of performance that way.2 points
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2 points
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2 points
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Nice couple of videos for your pleasure while we wait for release2 points
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