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Showing content with the highest reputation on 05/05/25 in all areas
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12 points
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https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.15.9599.1/ Campaigns DCS: F-14A Fear the Bones Campaign by Reflected Simulations Tanker skin fixes by Tomcatter87 DCS: F-14B Speed & Angels Campaign by Reflected Simulations Tanker skin fixes by Tomcatter87 DCS: F-4E MIG Killers Campaign by Reflected Simulations All missions: Safety trigger implemented for players who forget to raise their flaps fully DCS: F-4E Red Flag 81-2 Campaign by Reflected Simulations All missions: Doc and Briefing typos fixed. Aircraft wear and tear gradually increasing with progress. Safety trigger implemented for players who forget to raise their flaps fully DCS: F-16C Arctic Thunder Campaign by Reflected Simulations All missions: new airfields assigned to the blue side DCS: F/A-18C Raven One: Dominant Fury Campaign by Baltic Dragon Mission 5. Fixed issue with I/R prompt not working when talking to Knight DCS: A-10CII: The Enemy Within 3.0 Campaign by Baltic Dragon Mission 13: Fixed bug with AI helicopters not landing near the target building; fixed issue with no debriefing after the mission. NOTE: the AI still sometimes can hit one another and crash. DCS: F/A-18C The Rampagers Campaign by Baltic Dragon Adjusted wind over deck for recoveries, fixed scoring for departure procedures and updated liveries for VFA-25 and VFA-143 aircraft Mission 1: extended window for departures by 15 min, updated recovery times in briefing Mission 2: added additional instructions reminding users to set laser code on ATFLIR and silenced AWACS Magic calling out BRA to Russian or Syrian aircraft operating over Central Syria Mission 3: tanker instructions for wingman can now only appear if player and wingman return together to tanker, added missing score for truck park target Mission 4: added missing debriefing music M05: fixed 309 was reporting “Kilo” before “Established Outbound” and fixed wingman asking player to wait up when already joined up Mission 12: fixed reminder to state correct frequency for killbox controller, increased size of zone for orbiting over Deir ez-Zuir and removed units that could cause wingman to return to attack these Mission 14: fixed possible crash if wingman dead, delayed 307 and 309 departure, updated target instructions and updates to subtitles Mission 17: fixed possible sound overlap with historical debriefing DCS: F/A-18C Operation Green Line by Badger633 All Missions: Data Transfer Cartridge note added. DCS: F/A-18C Rise of the Persian Lion 2 by Badger633 Missions 1 to 7 and 9 to13: Data Transfer Cartridge note added. Mission 8 all variants: Tech failure timer changed, Wing attacking wrong target fixed, Data Transfer Cartridge note added. DCS: F/A-18C Rise of the Persian Lion 1 by Badger 633 Missions 1 all variants: Wing RTBs low fuel fixed. Missions 13, all variants: Sound file conflict fixed. DCS: AV-8B Hormuz Freedom Campaign by SorelRo Missions 2 to 6. Changed the main character voices. Replaced old F-4 model with Heatblur F-4E for the IRIAF. Trigger logic changes for AI. Added new static units for the Siri Island airport. Additional voices added.11 points
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My name is Enrique, I’m a 3D artist with experience in visualization and game development, and I’d like to introduce a personal project I’ve been working on: the Fokker Dr.I Triplane, a highly detailed and historically faithful recreation of this legendary aircraft for DCS World, currently in development as a future free mod. The goal of this project is to pay tribute to aviation history by bringing to life one of the most iconic fighters of World War I, famously flown by the Red Baron. I’m focusing on historical accuracy and professional-quality modeling and texturing to ensure an immersive experience. The mod is still in progress, but I plan to share regular updates. I’d really appreciate any feedback from the community, especially from those with experience in historical mods or an interest in WWI aviation. The gauge textures are temporary, the entire cockpit will be fully interactive." Thanks for the warm welcome to the forum—I'm open to suggestions and collaboration. For more pictures of this project: https://www.artstation.com/artwork/JvXOYa Best regards. Enrique6 points
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Hi guys, I've been working on the cockpit today. Tomorrow I'll start moving the gauges and compass, removing that modern seat and installing an older wooden one. I'll get everything ready to have the model ready for retopology and then output the low-poly model. I've separated the aircraft files into two, as indicated in the manual. One is the cockpit, and the other is the rest of the aircraft. Right now, I'm completely alone on this project, so please be patient as I have to juggle it with my other job (I'm starting a video game studio). Greetings, everyone.5 points
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Hey everyone I've been working on a full-fidelity Piper Cub mod, specifically the WWII L-4A variant, for quite some time. Now that it's getting close to completion, I figured it was time to share it with you all. I started this project because I wanted to learn about aircraft physics and flight modeling, so I chose the simplest aircraft that came to mind, thinking I would just write the EFM and use a free 3D model as a stand-in. Eventually, I got tired of looking at ugly models and decided I wanted to take a stab at 3D art, so I ended up creating a 3D model, textures, and animations to go along with the EFM. Currently, the Cub mod features a fully custom EFM that uses a blade-element theory approach to model aerodynamics. This method divides the aircraft's wings, tail, fuselage, propellers, and other surfaces into multiple components and calculates the lift and drag forces acting on each aerodynamic component. These forces are then summed up to produce the total force acting on the aircraft every frame. This approach is really cool because of its simplicity and how it naturally captures complex flight dynamics that occur at high angles of attack, such as spins or snap rolls, without relying on large datasets stored in lookup tables. The EFM also includes a realistic simulation of the Continental A-65 engine and propeller, including effects like p-factor, gyroscopic precession, and propwash. While my primary focus has been on the flight model, I've also taken some time to make sure the model looks decent and is realistic to the L-4A. I chose this particular variant so it can be used in various WWII scenarios, whether early or late in the war, and it will have skins appropriate for the ETO, PTO, and MTO. Additionally, I've included some M1A1 Bazookas, so it has at least a bit of firepower, and we can recreate the exploits of Bazooka Charlie. Some parts of the 3D model are still WIP, but here are some pics of the current state of the Cub.4 points
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Hi With the help from @Thadeyus and @drPhibes, I propose you an updated beacons.lua for West Germany. Radionav freq corrected by @Thadeyus. Airports with 2 runways where only one ILS was working, have now both working, thanks @drPhibes. Hamburg is a little bit tricky as the runways aren't parallel. And the ATC only announce landing on runway 5-23, but depending on wind direction runway 15-33 ILS works fine. ILS frequencies and directions (most the time the Glideslope) have been corrected. I will make a frequency ref ASAP. If someone would indicate me if East Germany ILS are broken, or incorrect, let me know so I can update it. I suppose it wouldn't pass the IC. If you notice some inaccuracies in the modified ILS (wrong frequencies or else) just tell me. I used different sources, but maybe some are too recent. Paste the file into your DCS World\Mods\terrains\GermanyColdWar folder. Don't forget to backup your original file! Use at your own risks Enjoy! Update 05/13/2025: East Germany treated, and corrections on Western airfields New update 05/17/2025: Buckeburg, correction of ILS 26 glideslope and deleted runway 08 Localiser. 05/29/2025 New update. Known issues, Frankfurt ILS runway 07L-25R doesn't work correctly. Runway 07R-25L works fine. 07R 111.10 25L 110.70, waiting for feedback of @Ramsay, as it seem to have a solution. Buckeburg ATC only tells you to land on runway 26, same for Bindersleben (runway 10), Dev report will be made ASAP, as it hasn't anything to do with the lua file. Hamburg Finkenwerder: Glideslopes paired to the localisers and on the correct runway. Hamburg, Hannover, Tegel, Schonefeld. All runways ILS usable. Just write down the ILS frequencies of the alternate runways in the Mission Editor. I will make a kneeboard and printable doc of all frequencies ASAP. Hamburg runways aren't parallel, (05-23, 15-33), so depending on the wind direction, you have the choice to land on the best runway. DCS ATC will only tells you to land on runway 05-23, as it's unable to manage 2 runways at one airport. Inverted Ils position and direction on Leipzig Halle, as it should be, runway 29 ILS instead of 11. Modified Pferdsfeld 109.20 (unusable) to 109.30 ILS runway 09. I didn't found informations about ILS on this runway, but let it so, to have one more airfield for ILS landing. If you noticed any bug, feel free to tell me, so I can correct it. RSBN/PRGM aren't treated, as I didn't fly "red" aircrafts since now. I just loaded the L-39C to make test flights, but I have to learn about the rusisan ILS systems. So any feedback about East Germany RSBN/PRGM system inaccuracy is welcome too. New Update 06/07/2025 Damgarten RSBN/PRGM set to 832MHz (channel 32) as it should be. Noticed a localizer deviation while landing runway 07, with the L39. To confirmed by professionnal L39 pilots as I'm newbie and have only 14 days trial. --- Hi new update 04 september 2025. Corrected Frankfurt ILS bugs, 4 ILS working, Hannover 2 runways ILS working, same for Hamburg runway 15-33 ILS usable. Hahn corrected with "modern" ILS frequencies as I couldn't find any doc of the CW period with ILS frequencies. So ILS 03 has 109.30 and 21 has 111.30 . And I add the list of the airports who had 2 runways. Hamburg is a "special" one with 2 non parallel runways, but if the wind direction is known, you can use the runway 15-33 ILS despite the fact that IRL the runway 33 doesn't have an ILS. As you can see, the 3 berlin airports are also treated so you can land on both runways with ILS at Tegel and Schönefeld. You can add the page to your favorite aircraft kneeboard, so you will enjoy all usable runways. Thanks to @drPhibes for the debugging on Frankfurt. Unfortunately the solution make the ILS frequencies disappear in the map airport information window. But that is actually the price to have the ILS working on Frankfurt. Talking about Frankurt, IRL in the CW period, the runway 07R-25L had the 110.70 ils frequency on both sides (07R should only have the loc and no glideslope), tests make me to choose the actual ILS frequency due to perturbations as it seems that all ILS are active at the same time. Landing on the 25L showed me loss of localiser while approaching the runway. Note, the underlined runways are the main runways of each airport. And yes Schönefeld main runway has only the 25R ILS. It's not a mistake. It's defined so in DCS. Hope I could help you. beacons.lua3 points
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All two stage missiles were broken at some point in the last year by DCS updates. There is no known fix. The AIM-260 is being replaced with a more accurate model in any case.3 points
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Not as old as desired, but still over 20 years old, freely accessible via WaybackMachine: DoD FLIP (ENROUTE) SUPPLEMENT EUROPE, NORTH AFRICA AND MIDDLE EAST 6 SEP 2001 Oh, I forgot, no maps but information on airbases, such as dimensions and positions of runways and information on navigation hardware, frequencies, identifiers, positions etc. And a WaybackMachine link to parts (as an example here Bittburg/Spangdahlem) of a DoD FLIP (TERMINAL) VFR ARRIVAL/DEPARTURE ROUTES EUROPE 19 JANUARY 1984 The other airfields/maps can be found, for example, by displaying the list of all URLs of the website on WaybackMachine.3 points
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DCS badly needs some more unarmed AI human figures particularly for the WW 2 mission builders. We need such figures mainly to populate airfields. There is also a need for them to have different postures. Some examples that spring to mind are: Standing, leaning, sitting and squatting; Airmen, Ground crews, Officers ( non animated if semi- animation too hard) Standing Ground crew using hands to beckon aircraft into parking, ( say for 10 secs) then raising arms to signal stop (say for 5 seconds) - These should be semi-animated, like some carrier deck figures. With those 2 animated actions in the one file, we could use triggers to activate them as aircraft approaches parking ramp as follows: Plane triggers ground crew beckoning when pilot 15 metres from park spot. After 10 secs. his arms are raised for 5 secs. Pilot brakes and stops. I can think of many more examples, but the above would hugely improve realism in M/E. Regards, Regards, Mich. .3 points
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With the Cold War map released I figured it was time to give some much needed attention to this ancient AI model skin. Very much work in progress/test phase, but the goal is to release a high res (8K) template with weathering, panels and rivets etc. Starting with an East German skin, the 3D model has a few shortcomings (one sided tailplane amongst others), but I hope this can be a nice addition to the Cold War map:2 points
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I was thinking it could be a good adition to have assets covering this aspect, for some scenarios with asymmetric wars. We have a few but i was thinking this could be the perfect oportunity to have some new ones, and/or have some of the older ones receive a facelift. Could be to name a few: - Motorbikes with armed insurgents - IEDs related: infantry hiding/planting one, Barrels and stuff use to made those, etc. - Improvised technicals (that encompasses many options, i know) - Infantry: AKs, RPGs, Recoilless rifle, etc - Encampments Assets - Cave entrances - etc Maybe even adding to the mix some civilian assets, that are in some cases similar to this ones. That way it could be hard to discern those from the armed ones, creating more variety and option to create scenarios of COIN in DCS.2 points
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Patch notes discussion May 2025 Release Version Current version number: DCS 2.9.15.9599 Next planned update: 5th May 2025 Campaigns update only2 points
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Neither side has a prone 'static' medium machine gunner to place for covering / defensive fire. At the moment you have to place something like an APC or a technical, but they're 2m tall and easy to find/have a big hit-box. Something small and close to the ground with a small hitbox - & maybe a sandbag for protection - would be very useful Like:2 points
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Thanks for your words Tonker . I will work hard to make a good mod.2 points
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To expand, any ACQ source with a question mark (?) can't be activated from the ACQ menu. the question mark indicates that the system does not know which of multiple sources of that type to select. For an example of this, look also at the behaviour of the TSD-point ACQ type. If you have not bugged a TSD point yet, then the ACQ menu will show a 'STR?'. Once you select a point from the points menu in the TSD, however, that 'STR?' symbol will be replaced with the name of the point you selected, and you can then quickly switch back to it from the ACQ menu if you switch away to another source.2 points
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Gents, Hate to say it, but ITJ will be on hold for a bit until. Life has intervened. We plan to continue supporting and building it for sure into the future but had to step away to take care of personal matters. I to have been very busy with work. Current real-world events have kept me busy at work and continue to do so. I just want those to know who enjoy flying ITJ, it is not abandoned and the time we must step away will only have us that much more fired up when we return. Hopefully we will see ViolentNomads Cobra along with the Official F-104 and F-100 this year. More to come.2 points
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DCS badly needs fortification for troops. Currently infantry almost useless (except helicopter transport missions). Troops must have ability to use structures as fortifications.2 points
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Hello Rick Mave! Down below is a Link to a ONC-chart over the area (1:1000 000): ONC E-2 (This one is dated 1972) https://maps.lib.utexas.edu/maps/onc/ Down below is a link to TPC-charts (1:500 000): TPC E-2A (This one is dated 1996) TPC E-2B (This one is dated 1994) TPC E-2C (This one is dated 1994) TPC E-2D (This one is dated 1993) https://maps.lib.utexas.edu/maps/tpc/ Best regards: Otulf2 points
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I thought it was 3D haha, there are people who make renders that look real. What a marvel, I’ll try to download it if possible2 points
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2 points
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The Block 3F was the first F35 with full operational capability. Everything before it was a glorified test aircraft. Block 2B/3I jets could only carry two AMRAAMs internally with no sidewinders and very limited A2G payload.2 points
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Good luck - looking forward. Will go well with Dweeeebs & Hawkeyes great WWI assets pack WW 1 DCS World FULL RELEASE (January 2022)2 points
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When the MED altitude is selected, the missile seeker is turned on, and the target is locked, the missile may fail to hit the target. If you use LOW height, you can hit the target. If you choose HIGH, you can't hit the target. Moreover, at the cruising altitudes of MED and HIGH, the AGM84E did not dive in time when approaching the target. Instead, it did not start to descend vertically until it was close to the target. 84E MED 01.trk84E MED 02.trk2 points
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Although...it WOULD be nice to have the option instead of having to adjust it after every script update. And I'm all for conf_mod options. I tend to modify all my campaigns to fit what I want...and the more options the better.1 point
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Yes. I have a 3rd party one which meets the requirements. It would be worth considering if you need to replace your cable. Save a few dollars. This is the one I got with a charging port. https://amzn.eu/d/0eyVfnZ1 point
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Correction. There is more broken with this mission. Fixing the F-4 won't resolve the issue of missing AI trigger pushes and other issues. Attached is a fixed mission to replace the fundamentally broken version found in DCS under the F-14 missions. HB Pitching Deck - FIXED - Hot Supercarrier Co-op.miz1 point
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The "HB Pitching Deck" mission is broken at the moment due to the F-4 Phantoms used the mission editor are no longer available to Iran. This causes the two F-4s (one needed for some initial triggers in the mission) to not perform correctly and it appears as RED in the aircraft options for Iran. The end result is the mission critical F-4 has no valid Waypoints and no AI triggers available. The F-4 will RTB without ever entering the critical triggers. Updating the two F-4s in the mission to the available Iranian F-4-45MC, arming them, and adding their waypoints back into the mission will resolve the issue. Everything else appears to be working. Thank Heatblur for a great aircraft!1 point
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It can help if you know the the best climb performance speeds for the Mosquito. They are Vx (best angle) 140 ~ 150 mph Vy (best rate) 160 ~ 170 mph1 point
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No it isn't. I want an operational variant, of which Block 3F is the first. If I wanted "the most powerful version" I would've said block 4+ It's give me a MiG-23MLA, not a pre-production MiG-23. Give me a 9.12 MiG-29, not a 9.11 MiG-29A.1 point
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It would be nice to have a function to QUICKLY select next or previous waypoint, but I don't think that's a function in the real world. Now that I think about it though, the fix is a quick setup in Voiceattack, to press the required buttons in sequence. You can then also assign that Voiceattack function to a single HOTAS press. This, of course, requires that you have all functions programmed in VoiceAttack, such as the MFD button presses, which I painstakingly did over many, many weeks and months. It took me a bit to figure out how I wanted those buttons pressed, and ended up with just using VoiceAttack commands based on simple thinking. So each button became T (top) B (bottom) L (left) R (right) and then 1,2,3,4,5,6 left to right and up and down. Or just "TSD" or "FCR" for named buttons. So to press the left panel left side bottom button, I say "left, L 6". So to program a command for Previous waypoint, I would create a Voiceattack "script", telling it to execute each button press one after the other. I will assign that Voiceattack command the keywords "Previous waypoint" "Navigate back" and "Next Waypoint" "Navigate forward" or something like that. And also program that particular Voiceattack script to run on a HOTAS button press if I don't want to speak it out. I love VoiceAttack, penny for penny probably the best bang for your buck utility ever created, for anything that uses a keyboard, HOTAS, or mouse for actions. Without a doubt.1 point
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02 мая 2025 года Дорогие друзья, Распродажи по акции Cold War Sale в самом разгаре и это ваш первый шанс приобрести самые востребованные DCS: F/A-18C и DCS: F-16C Viper со скидкой в 40%! Предложение актуально только до 15:00 12 мая по Гринвичу. Сообщество East Sussex Veterans Hub (ESVH) проведёт благотворительный историко-тематический лайв-стрим 3 мая 2025 в 18:00 по Гринвичу. Подключайтесь к онлайн-событию уже сейчас: Charity Live Stream. И последнее, но не менее важное: мы хотели бы высказать особую благодарность производителю джойстиков Winwing и Next Level Racing, которые любезно оборудовали наш класс в швейцарской штаб-квартире своими лучшими устройствами и оборудованием, и сделали это совершенно бесплатно! Они ничего не просили взамен и были чрезвычайно любезны. Что ж, по крайней мере, мы можем поблагодарить их прямо здесь. Все работает превосходно, а качество отличное! Спасибо им за создание превосходных устройств для симуляторов и преданность DCS. К новым высотам, друзья! Искренне с Вами, Eagle Dynamics Cold War Sale Скидки до 50% Распродажа Cold War Sale предлагает скидки до 50% для обширного набора модулей DCS World. Распродажа приурочена к выходу карты Германия - Холодная Война и объединяет большой список выгодных предложений, в том числе для самолётов той эпохи и кампаний. Переходите в наш магазин. Самолёты Самые популярные модули DCS: F/A-18C и DCS: F-16C Viper доступны со скидкой в 40%! А также: DCS: МиГ-21бис - скидка 50% Получивший в НАТО кодовое обозначений “Fishbed,” МиГ-21бис является знаковым самолётом эпохи Холодной войны. Это сверхзвуковой истребитель, с треугольными крыльями, производился дольше всех остальных реактивных истребителей в мире! Купить. DCS: F-16C Viper - скидка 40% Любимый фанатами авиации современный реактивный самолёт, поступивший на вооружение в конце холодной войны. F-16C - это одноместный многоцелевой истребитель, известный своей манёвренностью и универсальностью, хорошо пригодный как для задач "воздух-воздух", так и "воздух-земля". Это один из наших самых востребованных модулей. Купить. DCS: F/A-18C - скидка 40% Один из лучших истребителей в своём классе, который начал заменять F-14 на авианосцах с 1980-х годов. Он сочетает в себе хорошую манёвренность, передовые сенсоры и способен использовать широкий спектр вооружения. Играет важную роль в военных конфликтах с 1986 года по сегодняшний день. Купить. JF-17 Thunder – скидка 30% Отличный обзор из стеклянной кабины сочетается с гибкостью используемого вооружения, как западного, так и собственного. Межсамолётная система передачи данных “Джеффа”, неплохая манёвренность и вооружение делают его фаворитом в многопользовательской игре — и он по-прежнему остаётся одним из лучших современных реактивных самолётов в симуляторе. Купить. DCS: F-86F Sabre - скидка 50% Классический “джет” 50-х годов. Учавствовал в воздушных схватка с МиГ-15 в Корее, стал знаковым самолётом начала Холодной Войны в воздухе. Купить. A-10C II Tank Killer – скидка 50% Уникальный и по прежнему непревзойдённый по показателям штурмовик. Обновлённый современным вооружением, оснащенный НСЦУ, обладающий непревзойденной воздушной пушкой, “Вартхог” – идеальное средство для выноса бронетехники на карте Германии. Купить. Вертолёты Предложения по винтокрылым машинам не менее привлекательны. Наиболее популярные: DCS: AH-64D - скидка 50% Этот грозный ударный вертолет армии США был впервые применен в 1986 году в варианте AH-64A, где стал основой ударных вертолётов армии США, пока его не заменил более мощный AH-64D. Он может похвастаться сдвоенной кабиной пилота, 30-миллиметровой пушкой, неуправляемыми реактивными снарядами и ракетами "Хеллфайр". Он сыграл важную роль в конфликтах в Ираке и Афганистане. Купить. DCS: Ми-24П - скидка 50% Один из самых известных вертолётов, “летающий танк”, введён в эксплуатацию в 1972 году и стал на тот момент самым скоростным среди тяжёлых ударных вертолётов. Более сорока лет на службе, и до сих пор стоит на вооружении более чем в 50 странах мира. DCS: UH-1H Huey - скидка 50% Вьетнамская "рабочая лошадка" - один из самых известных вертолетов в мире, с 1960-х годов было построено более 16 000 машин. Удобен для проведения быстрых специальных операций и доставки спецподразделений, с возможностью атаки наземных целей как ракетами, так и с открытых стрелковых точек с бортов. Купить. DCS: Ми-8МТВ2 Великолепная Восьмёрка - скидка 50% Это надёжный ударно-транспортный вертолёт эпохи СССР созданный в 1967 году. Стал одним из самых массовых произведенных вертолётов количеством более 17000 единиц в различных модификациях. Карты DCS: Германия - Холодная война - скидка Раннего доступа в 20% Совершенно новая карта, разработанная Ugra Media, соответствует состоянию Центральной Европе 1980-х годов в самый разгар Холодной войны. Ее размер составляет примерно 980 × 800 км и охватывает Западную и Восточную Германию, а также части Польши, Чехословакии, Нидерландов и Дании. Включает стратегически важный район Фульдского коридора, где было самое большое сосредоточение сил НАТО и стран Варшавского договора. На карте более 100 авиабаз и знаковые миллионники, такие как Берлин и Франкфурт. Купить. DCS: Кола - скидка 30% Карта Кольского полуострова от группы разработчиков Orbx, включает территории Северной Европы, в том числе за полярным кругом. Она охватывает север Норвегии, Швецию, Финляндию и Мурманскую область России. Она также включает участки Баренцева и Норвежского морей, что идеально подходит для операций Северного флота и арктического патрулирования. Купить DCS: Персидский Залив - скидка 50% Включает Объединённые Арабские Эмираты, Оман, Иран, акватории Ормузского пролива. Здесь идеально сочетаются пустынные, городские и морские условия, которые подходят как для сценариев времён холодной войны, так и для современных конфликтов. Купить. Другие модули Наконец, под распродажу попадают и другие ассеты DCS, которые хорошо вписываются в тему Холодной войны. Вы можете приобрести DCS: Огневой Рубеж, за 50% стоимости, что позволит вам играть за JTAC (ПУАН) и назначать цели для самолётов вашей эскадрильи. Кроме того, действует отличная скидка в 40% на DCS: Supercarrier, и это «маст-хэв», для настоящего погружения в атмосферу военно-морской авиации времён холодной войны. Со скидкой в этот раз предлагается и комплект юнитов DCS: Объекты Второй Мировой, который хорошо дополнит ангар поршневой авиации на вашем компьютере. Распродажи Cold War Sale отличная возможность приобрести легендарный летательный аппарат, расширить вашу географию и игровой потенциал за счёт новых кампаний. Предложения действительны до 12 мая 2025 в нашем магазине и до 15:00 по Гринвичу 5 мая 2025 года на торговой площадке DCS Steam Edition. До встречи в небе! Operation Black Buck Charity Live Stream Event Основанная в 2016 году, общественная организация ESVH оказывает жизненно важную поддержку ветеранам вооружённых сил в Восточном Сассексе, Великобритания. Центр, полностью волонтёрский, предлагает еженедельные встречи, сеансы оздоровления, поддержку в борьбе с зависимостями и помощь тем, кто страдает от посттравматических синдромов или встал на путь исправления после уголовного преследования. В настоящее время организация стремится расширить свою деятельность с помощью новой и смелой инициативы – преобразования заброшенного здания в реабилитационный центр с кафе, офисами и квартирами для размещения и реабилитации ветеранов боевых действий, оставшихся без жилья. Более подробную информацию смотрите в видео материале на YouTube. Чтобы помочь собрать средства для осуществления планов, волонтёры ESVH, в том числе бывшие военнослужащие и любители симуляторов, проведут прямую трансляцию благотворительного мероприятия, посвящённого операции "Black Buck", легендарной бомбардировке Королевских ВВС, проведённой 1 мая 1982 года в Фолклендской войне. Мероприятие начнётся 3 мая 2025 года в 18:00 по Гринвичу. Жители Великобритании и все сообщество DCS будут смотреть миссию, воссоздавшую посредством DCS World легендарную операцию "Black Buck" – дерзкую бомбардировочную операцию, проведённую с очень большого, и потому неожиданного, расстояния. Все средства, вырученные от этого мероприятия, пойдут на поддержку, реализацию общественных программ и удовлетворение текущих потребностей ветеранов по всему Восточному Сассексу, Великобритания. Спасибо вам за то, что вы с нами, за то, что помните о прошлом и помогаете строить более светлое будущее для тех, кто служил. Ваши пожертвования будут направлены на реконструкцию нового центра ESVH. Это обеспечит приют, сообщество и путь к выздоровлению для тех, кто служил, а теперь остался без крова. Давайте устремимся к чему-то большему. Присоединяйтесь к нам. Поддержите их. Узнайте больше и сделайте пожертвование во время прямой трансляции! Благодарим за поддержку. Искренне,1 point
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The root problem still remains. STILL, we do not have RSBN/ARK on Kola and Sinai, or Afghanistan, Iraq, and now Germany, WITHOUT BREAKING INTEGRITY CHECK BECAUSE WE HAD TO MAKE THE DAMNED THINGS OURSELVES! So is the MiG-21 just an abandoned module at this point is that what it is? Seems like all that gets done anymore is half baked products that never get finished, not just in DCS but in just about any other game these days.1 point
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Bumping this post again. Thc p-38 played a big role in the PTO and ETO so it would suit both N2 and WW2 Marianas maps.1 point
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Yes indeed. The whole Iraq map is present, including the top (Kuwaiti) end of the Persian Gulf. The 'North' part of the title refers to the high detail area. Edit - Here is the map: The whole red area is present, the blue area is high detail.1 point
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It's still the same. Without a track or at least a video, we cannot help you. There are plenty of people who can takeoff and land without any issues. Reading about tips for others is good and all, but it will not help you much if 1) your issue may be at another place and 2) you may be unable to execute/apply the tips properly. Give us more info and people will be able to pinpoint exactly where you need more help and practice.1 point
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I would love the Lightning because i researched the French ALG airfields in Normandy and quite a few P-38 squadrons were stationed there for the Overlord campaign along with the Hawker Typhoon and B-26 Maruder which are still missing as AI Assets.1 point
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