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davidp57

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Everything posted by davidp57

  1. Thanks @speed-of-heat! I'll try this. I have just two things to say : I found out (and tested as objectively as possible) that using a lower PD in DCS and a higher multiplier in SteamVR leads to better performance ; that means that 150% SS in Steam VR and 0.7 PD in DCS (resulting in 1.05 times more pixels than the actual resolution) saves me about 2ms in frametime, compared to 100% SS x 1.0PD. a hanger vs a hangar
  2. @Gene Chicago I had this error while trying to make Elite Dangerous (Steam VR version) work with my father's Quest 2 via Oculus Link. The message can be misleading: you have to enable "unknown sources" in the PC Oculus software, not on the Quest 2 !
  3. You can copy these files to the `FUI\Common` folder in your server install. StartImage.bmp StartImage_src.bmp
  4. I switched to using a Streamdeck XL along with Charles Tytler's excellent DCS plugin, love it !
  5. Here with my squadron we use OvGME along with two repositories (one for game files, the other one for user files). Works well.
  6. Yes, didn't have this problem since a few weeks
  7. FWIW, I had trouble downloading the files and found out that it worked if I removed the "www." prefix. May be just me, but just in case : Single player: Better Smoke V9 SP Multi player: Better Smoke V9 MP
  8. I've set the option and will report back later. Thanks !
  9. Looks cool ! Thank you for your time and efforts ! Is it possible to configure the app and make it look in another checklist repository ? I'm thinking about my squadron members who are not fluent in english.
  10. I've got the same problem as @Badass1982. Without any other change to the server, and specially no change to the options.lua config file, Tacview stopped saving one file per client but instead saves server files. It seems that this coincides with our updating of Tacview to 1.8.5 Anyone with the same problem ?
  11. Bonjour à tous, Les serveurs DCS de la VEAF ont été remontés sur une nouvelle machine, beaucoup plus puissante. Si vous aviez mis nos serveurs dans vos favoris, ils ont changé d'ID et donc vous devrez les rechercher en tapant `veaf` dans (1). Vous retrouverez nos deux serveurs (2) qui peuvent accueillir chacun 64 joueurs, et qui sont désormais derrière une adresse IP française (3). Comme toujours, vous pouvez nous retrouver sur notre Discord (https://tinyurl.com/veafdisc), notre forum (https://community.veaf.org/) et notre teamspeak (ts.veaf.org).
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  12. I had this yesterday afternoon. Never noticed it before. The setup was the same as always (we've got a training range in our training mission) and the bomb consistently missed by 2-3 meters (long) when flying against the wind, and did hit when flying in the wind. Tried entering the LASTE parameters, same difference. Tried the same with GBU54 in JDAM mode : no problem. The flight path of the '54 is very different from the '12's : they go above the target and drop down from there, where the '12 glide to the target with a relatively low angle of impact. The trk file is probably corrupted, my plane doesn't even take off. If you want, you can use my mission, take off from Batumi, and go bomb tanks on the Kobuleti range (waypoint 1).
  13. Hi Taz, thanks for all the work you do for us on DCS ! I specifically love your trees ^^ Is there a way we can lobby ED into working on this texture optimization ? I don't know, mass mail them, make a list of all users who would like them to work on this and send it to them ? If there is, I'm in !
  14. I managed to clear the problem by reinstalling completely my servers. backup uninstall reinstall run the server with my existing profiles -> OK ! Following a tip on the Discord (thanks alt.sanity !) I think the culprit was the autoexec.cfg file which conditionned the updater to install a DRM'd version of the Syria map (I used DCS Updater Utility to install the map) instead of the DRM-free special version for the dedicated server. This file should only point to the server component : "modules": [ "DEDICATED_SERVER" ],
  15. So @Arribejust to be clear, you deleted _everything_ including the saved games profiles ?
  16. I have the exact same problem with Syria. PG and Caucasus are working well. I cannot check Nevada as I don't have it installed. Here's my log. dcs - bug syria.log
  17. Is your server on Syria ? The map is broken
  18. No glitch ; our server is public so lots of people come and go, got no report of anything linked to this.
  19. No I found a trick, that I use in my squad's training mission. Extract the mission .miz file (it's a ZIP archive) and edit the mission file that you'll find there. In this file, search for the following text, and delete the line mentionning Hercules : ["requiredModules"] = { ["Hercules"] = "Hercules", }, -- end of ["requiredModules"] Save the mission file, zip everything back to the .miz archive and voilà ! I actually have a build.cmd script that constructs the .miz archive from various sources, so I "simply" added this command to automatically remove the line : powershell -File replace.ps1 .\build\tempsrc\mission "\[\"Hercules\"\] = \"Hercules\"," " " >nul 2>&1 (I attached the replace.ps1 script) Hope this helps ! replace.ps1
  20. Yay, thanks for your answers guys !
  21. I've been using this mod for a long time ; is it compatible with 2.5.6.59398 ?
  22. I developped a mod that add specific zooom commands, that allow to zoom at a predefined level at the press of a key, and unzoom (reset the zoom) when you let go of the key. You'll find it on the VEAF OvGME repository, it's called "Config - Keys - Instant Zoom keybind". I also attached it to this post, just in case you don't know how to configure an OvGME repository. It goes into the main DCS installation folder. Config - Keys - Instant Zoom keybind.zip
  23. Just a heads up : https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.5.6.59398/
  24. Eject you canopy ?
  25. Still (latest OB) there in Caucasus, but as far as I know I never experienced this problem in Syria.
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