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Topics posted by TEMPEST.114
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PART OF COALITION's AGL ALT > *AND* < THAN ()
By TEMPEST.114, in Wish List
- missionedi
- agl
- (and 3 more)
- 1 reply
- 515 views
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Trigger zone on top of a static building thinks it's on the ground UNDER the building.
By TEMPEST.114, in Mission Editor Bugs
- mission editor
- trigger
- (and 2 more)
- 6 replies
- 736 views
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Can I add a line to call my script from within a script in the DCS Install folder?
By TEMPEST.114, in Mission Editor
- 2 replies
- 346 views
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- 4 replies
- 1076 views
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Military Aircraft Mod - How to make B-2's 'Carpet Bomb'?
By TEMPEST.114, in Utility/Program Mods for DCS World
- 4 replies
- 1232 views
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Is it possible to tell if an aircraft carrier on the map has slots reserved for human players from scripting?
By TEMPEST.114, in Mission Editor
- 13 replies
- 644 views
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Has anyone made a Rescue Basket for the Huey to do Air/Sea Rescue?
By TEMPEST.114, in Utility/Program Mods for DCS World
- 14 replies
- 1153 views
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S_EVENT_PLAYER_LEAVE_UNIT firing TWICE with just one player leaving unit (2.8.1.34667)
By TEMPEST.114, in Mission Editor Bugs
- 2 replies
- 504 views
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3D Viewing & Interaction with the Map in the Mission Editor and 3D placement of units directly onto the map
By TEMPEST.114, in Wish List
- mission editor
- map
- (and 3 more)
- 2 replies
- 726 views
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- 5 replies
- 882 views
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reported 2.8 AI Ground Unit 'On Road' Pathing completely broken; even worse if you use HOLD/GO on ground units.
By TEMPEST.114, in Ground AI Bugs (Non-Combined Arms)
- 13 replies
- 1573 views
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2.8 Late popping in of electricity pylons on all maps / all gfx settings VR/Non-VR
By TEMPEST.114, in General Bugs
- 3 replies
- 497 views
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- 1 reply
- 545 views
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Allow Mission Editor to open missions with missing mods
By TEMPEST.114, in Wish List
- missioneditor
- open
- (and 1 more)
- 3 replies
- 730 views
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CTD's since latest open beta with mods installed - any 'fast' way to see if any single mod is at fault?
By TEMPEST.114, in Utility/Program Mods for DCS World
- 2 replies
- 525 views
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- 0 replies
- 269 views
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- 1 reply
- 482 views
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CTD x 4 when loading into a HUEY since today's update. Log shows corrupted model
By TEMPEST.114, in Game Crash
- 1 reply
- 556 views
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known Add vehicles to map, then drag a 'hanger' over them and the vehicles jump onto its roof!?
By TEMPEST.114, in Mission Editor Bugs
- 2 replies
- 450 views
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Font Renderer is incorrectly trimming characters that breaks the monospaced font
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 609 views
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- 0 replies
- 286 views
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Is there any way in scripting to getPoint() on a StaticObject BEFORE it's been activated?
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- scripting
- getpoint()
- (and 2 more)
- 7 replies
- 476 views
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Advice or tutorial on how to compile lua scripts into a dll for sharing?
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 5 replies
- 1564 views
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Any event to capture when a slung load breaks the wire? Esp important if the 'cargo' is a human being...
By TEMPEST.114, in Mission Editor
- 3 replies
- 360 views
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Allow Template system to include MULTIPLE GROUPS not just units in a single Group!
By TEMPEST.114, in Wish List
- 0 replies
- 347 views