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Everything posted by Gunnar81
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absolutely outstanding update we have coming! I beg of thee ED, please populate thy Persian Gulf map as such! All of Qatar, Kuwait, southeastern Iraq and eastern Oman!
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Reflected's Mission Editor tips n tricks
Gunnar81 replied to Reflected's topic in Mission Editor Tutorials
Yes this is great. Appreciate you sharing some knowledge! -
I finished the campaign a couple weeks ago. Just wow! What a step forward in everything that DCS can be, and such a nice treat for the Huey as well which is just one of the most solid modules in DCS. Thanks so much for taking the time to make this campaign, everything about it was perfect, never encountered a single bug!
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I think it will for sure, she's still an EA bird so I would imagine its on the radar. But yes I definitely notice some choppiness as well.
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Excellent! Looking forward to it
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2022 DCS Newsletter discussion - Week 4 - AH-64D Status report | Lunar Sale
Gunnar81 replied to Boosterdog's topic in DCS 2.9
I know what you mean. I've loved the Apache since I was a kid (more of a AH-1W guy for sure tho) and I am OK with the A-10C but I just wonder if its going to be too complex for me to enjoy. I always seem to gravitate to the simpler systems modules like the Huey or Hind. Even the Harrier is quite intuitive systems wise but the Apache has me worried haha! I guess if its similar to the Black Shark I should be able to give it a go. -
I wish that whole area of Oman was modelled including Muscat but I also wish the entire coast of the Persian Gulf was high def. I guess wish in one hand and ____ in the other tho...
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Best helicopter for practice on way to Apache?
Gunnar81 replied to gdotts's topic in Controller Questions and Bugs
This is good advice. I think a lot of people have a very hollywood idea of how helo's move around, takeoff and land etc. They work best at lower speed and with very controlled descents like kgillers3 mentions above. I personally found that taking a slower speed approach to flying helo's and spending just a bit more time planning takeoff and landings really helped my helo game. Check out Casmo's vids on you tube, he's got a couple of really good piloting basics in the Huey's that really helped my hoving and slow speed flying skills. -
Any word on when Steam will get Paradise Lost? Sure would like to give that one a spin!
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Moar please
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Hi everyone, Just thought I would alert fellow Harrier drivers that I've updated my free campaign 'Operation Broken Cauldron'. Its still nothing compared to the masters of our community but I feel it is better now than it was over a year ago and I've learned sooo much with the editor since I've finished these missions. I am hoping my next idea will bring even more for the community to enjoy.
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Man that all sounds really cool. Appreciate you taking the time to respond, keep up the great work!
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Would you just allow the boy to have his Iraq map!?!? All he wants is his map!!
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Good day BD. Any news on how this campaign is coming along? I've been reading a lot about the Viper and F-18 campaigns but not much word on this one. Thanks! Really enjoy your work.
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Wishlist for the next helicopter after AH64D
Gunnar81 replied to dr.barber's topic in DCS Core Wish List
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Calling an invasion "Freedom"?
Gunnar81 replied to bernardv's topic in A-10C Operation Persian Freedom Campaign
If the title of the campaign makes you cringe you may be in the wrong neck of the woods. Most of the aircraft and conflicts simulated in DCS are from the golden age of 'Freedom' in the middle east from the last 20 years. And the aircraft that don't fit into that category are from earlier eras of enforced 'Freedom' upon foreign peoples and lands. Good taste and war don't generally mix so I'm not sure where you were headed with your OP, just thinking out loud or ?? Like ChillNG mentioned if you actually played the campaign you'd understand the theme, you literally judged a book by its cover without ever reading a page! -
I know I'm late to the party, but I got the Hind a couple weeks ago and have been flying it non stop. What a great module, perfect for re-creating historic and current Russian operations in the maps we have. Thanks ED and great job.
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Totally agree. I mean if you want to talk repetitive, most military pilots spend huge blocks of their career doing the same thing, taking off, flying around and landing. If they are lucky these are interspersed with a short periods of actual combat. But just the mundane enjoyment of flying the aircraft is a large part of the fun for a lot of people I think.
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Trigger when player tuned to a specific frequency?
Gunnar81 replied to ScopeDope's topic in Mission Editor
Outstanding, thanks again. Sure makes missions/campaigns more interactive with these triggers! -
Trigger when player tuned to a specific frequency?
Gunnar81 replied to ScopeDope's topic in Mission Editor
I'm going to keep pushing forward with my necromancy practices here and bring this thread forth from the grave once more. Further more to this discussion from yesteryear, would someone happen to know what the condition parameter for the Hind radio's would be? -
Trigger when player tuned to a specific frequency?
Gunnar81 replied to ScopeDope's topic in Mission Editor
Thanks for this work a few years back Sedlo. I was looking for this exact Condition Parameter for some Harrier stuff I am working on and the radio trigger thing has always evaded me, until now. -
Found this on another topic after quite a bit of very specific searching in case anyone else was curious. Thanks to Sedlo for his work on this one a few years back Edit: Moderators could probably delete this thread, I found a previous one.
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Hey scripters, I was hoping someone could help me with a pretty common script used in DCS campaigns where the player has to set his/her radio to the correct frequency before they are able to hear and/or see a message. I am looking for one in particular for the Harrier. I've dug around in the lua files and I think I've found the correct argument numbers etc but I just don't know how to put it all together into a proper script. Any help would be much appreciated. Edit: I know I'm close to figuring it out. dofile(LockOn_Options.common_script_path..'Radio.lua') local gettext = require("i_18n") _ = gettext.translate presets = {} if get_aircraft_mission_data ~= nil then local radio_from_mission = get_aircraft_mission_data("Radio") local uvhf_radio = radio_from_mission[1] if uvhf_radio then for i = 1,26 do presets[i] = (uvhf_radio.channels[i] or 225 ) * 1e6 end end end need_to_be_closed = true This is the Radio 1 lua file, but I am just unsure of how to enter it properly in the Do Script function of the editor
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Precise or UTM Coordinate input for target waypoints??
Gunnar81 replied to AG-51_Razor's topic in Training Missions
Thanks alot for posting these! Appreciate it