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Everything posted by skywalker22
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i5-11600K to i5-13600K, worth the upgrade?
skywalker22 replied to AlpineGTA's topic in PC Hardware and Related Software
Did you buy 13600K? I am also considering it, and I bought 4090. I think the upgrade is surely worth it, if having the best GPU out there. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
In my understanding so far, when fps drops from 72 to 36, it's because of CPU, not GPU. And this is also not the problem of the CPU it self, but ED, which (still) puts too much work (load) on one single thread (core at the end). -
Your #1 Choice of Rudder Pedals
skywalker22 replied to thercman's topic in PC Hardware and Related Software
Peddles on the TWCS throttle -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
1st of all, thx, I turned sigs on. 2nd of all, you dip into 30s? That low? Damn... I didn't expect that. So there is something wrong with DCS optimization of cores usage. ED still has a lot of work to do regarding Multi Threading. I doubt I am much worse with my CPU in VR, will try it tomorrow, and let you know. ps: please install MSI AB app, its good for optimizing your GPU by using Undervoltage, and seeing specs on display (not in VR, but you can see them on monitor while flying). I am really interested the power consumption of your GPU. There is nothing about power consumption in that file you provided. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
Multiplayer is not a problem, its not your CPU doing all the processing (unless you are the host). I fly mainly online, daily on PvP G.S. server for example, with 64players, or some 4YA servers with heavy missions with no problem what so ever. Yes, please, check some offline mission now when u have an overall monster, how's the system holding up running some heavy stuff. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
I have Pro. So far, I don't find CPU is limited in VR, it seems it's only struggling in heavy missions, which has nothing to do with VR. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
One more question, how much work is there with these "water" type of coolers? Do you have to open, clean and replace the coolant? If so, how often? -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
Awesome mate, happy for you I'm in a sort of condition you would like to be. I have 4090 and 10700k And considering now buying 13600k to 13900k, still not decided yet. How are you cooling 13900kf? What temps does it reach in DCS (VR and non VR)? -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
Not that I am on a tight budget, just considering the value performance vs cost, that's all. If there is almost no difference in performance between these 2, I would rather pick the cheeper one. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
Ok, understood. So this is a good news then. Just have to decide which one to pick 13600 or 13700 series Would you also go for 13600k? Based on all the tests I have seen, its just a bit behind it's bigger brother, its almost nothing. The only question is how it will behave in VR. -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
I also have Noctua NH-D15 cooler on 10700K, and I would use it on upgrade. So you are saying there are higher temps now on 13700K. How much higher? That's the most I am worried about. And just because of that I would rather go for 13600K - less power, lower temp. Not for much, I know. But as you were guessing, is it worth it? 600€ upgrade for what? -
New Build: i7-13700K vs i9-13900K for VR?
skywalker22 replied to Kirk66's topic in PC Hardware and Related Software
Does anyone having i5 13600K CPU? Based on benchmarks there is not a lot of difference to bigger brothers, but way lower power usage and temperature. I have 4090 and 10700k atm, and considering buying something new, but still not sure what. -
correct as is Fuselage and Tail lights switches are backwards
skywalker22 replied to KrazyS0b's topic in Bugs and Problems
Lighting for Wing/Tail and Fuselage toggle switches are switched between themselves. One turns on the the other, and vice versa. No need of a track. -
Sorry, but this doesn't make any sense, any sense at all, at least not to me. I just don't get it how come is so hard to understand the basic meaning of TGT SEP button? It just doesn't matter the distance nor the azimuth of any threat out there, except the main one with a diamond symbology. So this main one stays exactly in the same spot as before. All others can be placed any where around, just making sure for not overlapping each other. That's it. I don't know where did you find this documentation of yours, but I am sure it's not from real F-16 Block 50 (or any other version) RWR, just can't be.
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Almost impossible to proof. Just a common sense, if this is what separation would look like, then it's a complete nonsense having this button, would you agree on that? Why having it, if it does practically nothing. Check this out, I took these 2 images in a very populated PvP sever 20min ago: Based on this pic: I am really aware of what's infront of me (joking)... ok, I can use Priority button to show only 5 most dangerous threat, but still...
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I do too, but not on this one. There were wars in the history where there were 50+ planes in the air at ones, just not yet in the modern age, or at least I/we don't know about them. Anyway, this is not the point, the point of Target Separation button is well known, else it wouldn't be there. But ok, ED sometimes has their own logic, and documentation, so we have to accept it - it's their game after all. I just wanted to help, but it looks like I hit the wall here.
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I would like to see that logic and documentation, since I see exactly zero logic in it. If you would just look the picture I posted in my 2nd post, I think you would agree with me - else I don't know what to say anymore. What do you guys think? Would you agree with @Raptor9? Can you pm me this logic? If you don't want to share?
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The whole point in my humble opionion of having Separation button, is not to align symbols in any kind of direction(s), but just to spread them out and try not to overlap again, to see which aircrafts are out there emmitting on you. So now its only just on the programmer (IRL) how he will do that. And in this case, it does not matter much how is this really done on F-16 Block 50 IRL, but it just a common sense or logic to make it this way in game. Ok, its always better to have some logic of course, like @Raptor9 said to 1st try to align symbol radialy, but if this is not working, if there is not enough space, there must be some other way, to go into some other direction. In anycase, there is max 16 symbols on the screen, so this shouldn't be any problem to sort them out.
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You are correct, and I apologize for the incorrect statement. The AIM-120C AMRAAM does require continuous illumination from the launching aircraft's radar until it transitions to its own active radar homing mode.
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The AIM-120C AMRAAM (Advanced Medium-Range Air-to-Air Missile) is designed to minimize its detectability by enemy aircraft's radar warning receiver (RWR) systems until it goes active. The AIM-120C utilizes a "fire-and-forget" capability, meaning that once it is launched, it can continue its guidance without requiring continuous illumination from the launching aircraft's radar.
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There is no Link16 between AMRAAM and a mothership, you confused terms. Before the AIM-120C missile transitions to its autonomous "pitbull" mode (better said, when it goes HPRF and then MPRF active), it relies on guidance information provided by the launching aircraft's fire control system. During the initial phase of the missile's flight, it is guided using a technique called "midcourse guidance." Midcourse guidance involves the continuous exchange of information between the launching aircraft and the missile. The launching aircraft's radar tracks the target and provides continuous updates on its position and velocity. Using this information, the launching aircraft's fire control system calculates the optimal flight path for the missile to intercept the target. The guidance commands are then transmitted to the AIM-120C missile either via an internal data link or through continuous radar illumination from the launching aircraft. The missile receives these commands and adjusts its flight trajectory accordingly to guide it towards the predicted intercept point. So launch warning for the bandit will occur when AMRRAM switches from mothership guidance to it's own (when it goes into HPRF or MPRF stage).
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Yes sir! RWR and "Separation Targets" button is one of the major aspects in BVR and WVR, specially when multiple aircrafts are involved and flying in formations. I know you understand that. And since F-16 offers this kind of "aid", it would be awesome it is made that way - else it wouldn't even be there at the 1st place IRL - not many aircrafts have this kind of option. Thank you @BIGNEWY for reconsidering.
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Oh, come on, correct as is? If this is how it would be made IRL, I doubt anyone would even want to fly an aircraft - just because of that, too damn dangerous. Check F-5E for example, it's made MUCH better, there is still some work to do regarding repositioning symbols, but MUCH better - you at least know how many aircrafts is out there facing you. But ok, it's your game, your choice, I'm just saying this what we have now, no make no sense what so ever - regardless your change log. Image bellow shows same example with F-5E and F-16: I am trying hard to find some proof, to convince ED in fixing F-16's IP-1310/ALR. And so please you can help me here guys. Any kind of proof would be amazing for all of us.
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