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Showing results for tags 'multiplayer'.
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Hey, Like I said in the title, I wanna buy mossie (my favourite plane lol) but at the same time, spending additional money on map + ww2 asset pack is too much for me. So, are there any possibilities (mostly multi servers, but not only) to play & enjoy ww2 stuff without huge expences? TIA
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I have a Problem which I have been able to recreate where whenever I merge with another player specifically in an su-27 / 33 the aspect ratio changes back and forth from my native to something really small maybe like 720p (I'm playing in Full screen). I have tried to recreate it while turning hard or fallowing friendly planes and an enemy su25 but it only seems to happen in the above situation consistently. Cant recreate problem in single player with Ai su-27 or 33. I have a video of it and I will post it in this thread when it uploads to YT. I should mention that I'm playing with MT on. I also asked other F-14 players in the server (Tempest) if they have had this problem and one did say it happened to them yesterday. -Thanks for any feedback Specs -Ryzen 3600 -Rx 5700 -32GB Ram dcs.log
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Log attached. Played the same scenario in Single Player and Multiplayer in Single Thread. No problems. Played the mission in Single Player, Multi-Thread. No problems. After loading into the mission in Multiplayer, game crashed. dcs.log-20230312-180010.zip
- 1 reply
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- multiplayer
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In this mission, you will be able to test your JTAC assistance skills on the Strike Eagle. I'm definitely not an expert in creating missions and what I posted is just one of my "home creations" for me, but maybe someone will like it and will also want to check their level of attacking targets with the support of JTAC. I did also the short version - preview - as a video, I hope you like it too: Regards! Link: https://www.digitalcombatsimulator.com/en/files/3332634/
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This issue was experienced in MT in the latest Open Beta build. Cold started the F-16 in the Gray Flag PG server. I switched the aircraft to A-A on the ICP while on the ground and the game completely froze. I asked my wingman to do the same (same circumstances), and the game froze for him as well. Steps to replicate the problem: 1. Start jet from cold in a multiplayer server with multi-threading 2. Enter A-A from the ICP (on ground FCR/datalink -on) The problem was able to replicate 70% of the time in MT with 3 different users making multiple attempts. The problem did not exist when tested in Single Thread gameplay.
- 6 replies
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- f-16
- multithreading
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Hello. With the newest OB-update, I am no longer able to access Syria multiplayer maps due to crashing, presumably because of lack of memory. All other maps are fine, and utilizing about 50% of memory, while Syria uses around 98 until crash. Pagefile is adjusted to 32GB (32768), and I've done a repair and removed mods folder. The images named RAM Cauc/PG/Syria are made in the mission editor with clear skies, and a single A10A flying from A to B. Image "High RAM" is an attempt to fly on the "Syria Rotorheads" MP server. Same results in Grayflag. In previous OB-versions I have been no where near these values. I've set preload radius to around 80000, but I have not had any issues running it with 150000 in previous versions. null dcs.log DxDiag.txt
- 24 replies
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- crash
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For some reason, DCS crashes to the desktop whenever I reach the aircraft select menu after a few seconds or before at the "Net Sim Post Start" section when loading. All of my graphics drivers are installed, I meet the minimum requirements, I've tried repairing, cleaning, lowering graphics settings, but nothing seemed to work. I have been using VR and it worked before perfectly fine yesterday, its only today that its not working. I checked the logs and all I could find was a message that stated: Display Tab 3: There is a problem with Virtual Desktop Monitor device. For more information, search for 'graphics device driver error code 22'. But that isn't a graphics driver, its some driver that a program called virtual desktop uses, that I use to connect to my pc from my oculus quest 2. I also tried not using virtual desktop but it still wouldn't work. Any suggestions on what I could do? Thanks. dcs.log dxdiag.txt
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Dear ED team, At the risk of bringing up an unpopular/well-flogged topic to light, I am hoping to re-life (probably every pilot's wish) of re-living that awesome last mission they flew. I realise that the track file system is horribly broken and left for dead because it would require a significant code re-write to make it functional. BUT if it were recreated as an add-on, purchasable module, I would be willing to bet that most pilots, would be happy to pay for it. Another really good complementary feature would be the ability to replay previous missions with a greater level of control for the purpose of creating that amazing cinematic. Having something similar to what Tacview offers that incorporates an improved fast-forward, rewind, track, event-based navigation etc. would be a brilliant addition and revamp of the replay model. I think that this would have incredible potential not only for content creators, but also for post-game analysts, and would better advertise the awesomeness of DCS. Many thanks for reading and considering!
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Hi! I was always a campaign player but I started a few days ago with multiplayer using the open beta. The problem is that the game always crashes with the same problem: "Unfortunately DCS crashed. Allow DCS to gather additional debug info using dxdiag.exe?". I have no idea what that means so any help would be really appreciated! Here are the log of crashes (no idea which one is the one that has the info) Edit: I tried different MP servers and the game crashes every time, maybe in 3 minutes or 10 minutes, but it does always. If a create a MP server to play with a friend I have no problems. dcs.log-20230715-174418.zip debrief.log dxdiag.txt
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- open beta
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This video pokes a little fun at the military online training curriculums, but it does have some good info for pilots wanting to tackle multiplayer in DCS. Enjoy. **updated sound levels and made spelling corrections** Everyone will need to watch the video and get their certificate to their section leaders. Go check out the RotorHead community at their discord server: https://discord.gg/XQkMbzVz Live server map at: http://rotorheads.ddns.net/ Go check out the Low Level Hell Community at: https://discord.gg/4xF8wzg5 =DFA= GrayFlag Server Discord: https://discord.gg/deathfromabove Casmo TV Radio Talk: https://youtu.be/8IlpdlxPv_I
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There isn't a single thread about it here? Ok it's not a campaign but the pedigree is obvious. Yesterday we flew it with a few people (6 to 8), wow, I haven't had so much fun online in a long time. We were all impressed and thank you Reflected for this mission and work. Very well done! Other ideas: 1/ is it possible to have something like this but for Normandy 2.0 map in the future, in a larger area including the new Normandy 2.0 features? 2/ maybe you can create even payware campaign for multiplayer (10-15 missions) a little more expensive, with the possibility of replacing a human AI possibly and vice versa 3/ pls do more enemy! (can choose from the menu at the beginning of the mission a/ easy, b/ medium, c/ hard - quantity.) Thanks again for Fortress Europe!
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Hi guys, I was playing some multiplayer the other day on buddyspike blueflag & 4ya pve beta UK. I had planned on loading up with weapons and taking off with minimal fuel and joining up on the tanker on my way. Communication between my pilot and ground crew worked fine, no issues there. However once Airborne I tried to contact the tanker through the radio menu (radio on, correct frequency set) but my pilot wouldn't even speak or play any audio of the "request rejoin" option, nevermind not hearing a response back from the tanker. The same issue repeated itself on 4ya when trying to contact the AI awacs for a picture. Has anyone else experienced this ? Is it down to user error of missing a step along the way ? Any help would be greatly appreciated, Thank you :))
- 14 replies
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- f15-e
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So, as some of you may be aware, the 145th PMC Group is no more. I was forced to leave, and the unit was re-branded. Since then, I've been working on something... interesting. Something... big. No, it's not a module (I wish I had the time and talent), nor is it a mod... though it will use them. It's not small, and it does involve some alternate universe shenanigans to work... but I think it's something the community will like. What is it? Well, I'm going to just build some suspense. But as it's built... keep tuned here for updates. Both for the world building... and for the eventual launch of the Discord. Until then, just keep tuned. See you all on the battlefield.
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- war
- east vs west
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So I'm trying to set up my port forwarding so that I can host some MP mission with friends but I can't seem to get the forwarding correct so that they can access the mission. I so far set up: Protocol as TCP-UDP. External host as the IP address displayed in the DCS MP launch screen. External port as 10308. Internal host as my static IP address. Internal port as 10308. Firewall is set to allow DCS public and private access. If I load the mission I can get into it but for anyone trying to connect it says "server offline". I'm thinking maybe the internal port should be different than the external port but I'm not sure and I couldn't really find anything through google that addresses my specific situation. Does anyone with experience in this have any ideas as to what I'm forgetting/messing up?
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untilVF-154 Black Knights will be doing in house training. If anyone wants to find out about us and hear about our training join us! Interested in what we do? Get in touch with us to find out more: Message me on Discord: Panny#2973 https://discord.gg/WnwT75up https://www.facebook.com/DigitalCoalitionAirForce dcafrecruitment@gmail.com
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VF-154 Formation Flying and AAR Practice
Panny posted an event in Digital Coalition Air Force's Events
VF-154 Black Knights will be conducting in house formation flying and AAR practice on Marianas Server. Interested in what we do? Get in touch with us to find out more: https://discord.gg/WnwT75up https://www.facebook.com/DigitalCoalitionAirForce dcafrecruitment@gmail.com -
untilEvery Thursday night, DCAF gets together and flies ops, either in house or in conjunction with another group. Want to get involved? Get in touch with us here: https://discord.gg/WnwT75up https://www.facebook.com/DigitalCoalitionAirForce dcafrecruitment@gmail.com
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untilEvery Thursday night, DCAF gets together and flies ops, either in house or in conjunction with another group. Want to get involved? Get in touch with us here: https://discord.gg/WnwT75up https://www.facebook.com/DigitalCoalitionAirForce dcafrecruitment@gmail.com
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Is there any way to see list of damages after landing in multi player? In single player you'll get a list after mission end. Concrete example: Just had 109 tail wheel stuck out. This damage reduced speed at 1.4 ATA from 550 to 450 km/h. Seems a lot & I wonder if someting else was going on.