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Hello. The JF17 is an excellent module for DCS, but I'd like to know what the work plan is for improving it or adding new weapons. And if there's any planning for Block 3 at some point.
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African PvP mission recreating the Yom Kippur war between Egypt and Israel in 1973. The two sides will be armed with A4s and F4Es for Israel, and MIG21s and MIG19s for Egypt. The factions will be managed by two GCIs. Takeoffs, landings, and approaches to airports will follow procedures managed by ATCs. All pilots will be briefed with a PDF briefing already in distribution and an oral briefing before the mission. Flight Leaders will plan the mission referring to the Briefing, including routes, target options and flights composition.
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- jatf
- joint air task force
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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- lockon greece
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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- lockon greece
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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- lockon greece
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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- lockon greece
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LockOn Greece | DCS World Greece and Joint Air Task Force (JATF) are launching their massive Iniochos campaign in the map of Syria. In a 30v30 environment, Red and Blue side fight over a vast territory. Jets, helicopters, naval assets, AWACS, ground commanders, ATC/GCI and human JTACs are in place for victory. Both sides will have a preset battlefield. Red side will operate with F-16, F-18, F-15E, F-14B, MiG-29S, Su-27, J-11 and JF-17 along with CH-47F, UH-1H, Mi-8 and Mi-24P while Blue will have F-16, F-18, F-15E, F-14B, AV-8B, A-10C II, AH-64D, OH-58D, CH-47F, UH-1H, Mi-8, Mi-24P and KA-50 III. Helicopters on both sides can make use of the Dynamic Cargo to resupply bases with ammunition while Blue will have a CTLD capability for limited unit deployment. Ground commanders can move and operate all ground and naval assets as well as MQ-9 Reaper drones for recon purposes and mark targets on the F10 map for strike packages. CSAR option is available via DML scripts. Be aware, things on the battlefield might change as the scenario unfolds.
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AORUS ELITE RX 9070 XT 16GB DCS World FPS Test: Hello guys, I’ve finally finished my reviews. The system I used for the test includes an AMD 5600X, 32GB DDR4 RAM, a 750+80 PSU, a 32-inch Samsung 2K monitor, and the HP Reverb G2. AMD offers us three different technologies: Radeon Super Resolution Technology: For example, if you set your monitor to 1440p but choose 1080p in the game settings, this feature will stretch the 1080p image to 1440p without lowering the FPS, giving you the look of 1440p at the same FPS rate. AMD Fluid Motion Frames 2.1 (AFMF): In short, AFMF tries to add one extra frame between two existing frames without causing any blur or delay. I can say it’s really successful. For instance, in a game, if you’re getting 60 FPS, turning on AFMF will double the FPS to 120. It applies this across the entire screen (full screen). AMD specifically designed this feature for games that do not support FSR. Note: You can only see the FPS generated by AFMF through AMD’s Adrenaline software's FPS tracking tool. You need to enable the “Adrenaline-performance-settings-metrics layer.” FSR 4.0 (Fidelity FX Super Resolution): AMD’s frame generation technology for specific games. As far as I know, unfortunately, DCS still uses FSR 2.0, and they haven’t updated their FSR yet, so we can't benefit from FSR 4.0. When you turn on FSR in games, you’ll see a massive FPS increase, but the image becomes blurry, and distant objects are hard to see, etc... If the game you’re playing supports FSR 3.0 or higher, you can use 4.0. Those who use it say that FSR 4.0 is really successful, but unfortunately, it’s not available in DCS… DCS officials, please take note! Wake up Matt Wags Wagner! I conducted my tests on the Dubai map, orbiting the Dubai airport at 1000 feet between skyscrapers, and then heading towards the sea. Over the sea, I did a low pass over an aircraft carrier. 2K Godlike DCS setups I used in my tests are listed below: FPS results I got on the 2K monitor are as follows (since I couldn’t use FSR 4.0, I didn’t use the old FSR, although FPS increases, the image becomes blurry): The results are great for its price! You’ve probably noticed that MSAA is a real FPS killer. Now, let’s get to the bad news: Unfortunately, we can't use Super Resolution or AFMF in VR. Since FSR is outdated and poor in DCS (hopefully it will be updated), we’re left with No Frame Generation and either MSAA x2 or MSAA x4. By lowering the settings a bit, we can maintain 60 FPS in VR. If AFMF alone worked in VR, we’d get much higher frame rates, but unfortunately, we have to lower the game settings. The VR settings I lowered are shown below:
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I am the Project Lead for a new team and we are proud to announce our first project; Project Arrow. Please enjoy. We are looking to add to our team so if you are interested please reach out Project Arrow Teaser.mp4
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Hello I am opening this thread to request help from the dcs community. I had played on the Burning Skies AUS PvE server since when they were used to be by other name of Virgin Australia PvE server, I had no issues playing in the server for a long time and after dynamic spawns were introduced in July 2024 for few days on the server it worked normally but then maybe in September onwards if I press on dynamic spawns and try to select an airfield , on selecting it just takes me to that airfield and does not give the popup to select an aircraft (will attract the video showing the problem below) and I am only able to select aircraft which are available in spawn slots menu I thought that it was a feature implemented by the server to make the missions more hard and then had to take a few months break and came back to dcs recently and then found out that it was an issue for me only on that server ( for me dynamic spawns is working on other servers like 4YA PvE and others & dynamic spawns if working for others in Burning skies PvE server) contacted the admins and they tried really hard to solve the issue, they advised to regenerate the savegames folder and to do a repair of my dcs build and I had done those ( yes I reinstalled DCS many times since September 2024 till date and also had done a complete windows reinstall in April 2024) even then the issue is present I tried changing the call sign in the Multiplayer menu but that also did not help, and finally with the help of a friend I tried 1 thing which is I logged in with his credentials on my system to check if it is an issue with my ip address or my own system files but to my surprise then dynamic spawns worked, so I changed back to my account and it’s not working again, I asked my friend to login to my account and check and for him also it did not work. I asked the admin of the server to delete my data on their server but it did not work even after deleting my data from their server, one other thing was this all was done on AUS server, so admin advised me to try to join NA server and check and I join it tried to select dynamic spawns and the same issue is present there, note worthy point here is that I did not connect to that NA server ever in my dcs multiplayer career. can you guys help me in solving the problem here is the video showing my issue
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- dcs
- burning skies
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RNLAFvirtueel is op zoek naar F16 vliegers RNLAFv is een groep die de Nederlandse luchtmacht zo goed mogelijk probeert na te bootsen. Wij proberen Milsim te zijn maar wel met een leuk randje. We bieden enthousiaste F-16 piloten een leerweg via onze 131 en 148 opleidingsquadrons. Binnen het 131 squadron krijg je basale vliegopleiding met landen, starten, standard instrument departures (SIDs) en standard terminal arrival routes (STARs). Het 148 squadron richt zich op het beheersen van wapensystemen een aanvalstactieken. Eenmaal geslaagd wordt je opgenomen in het 313 squadron en leer je aanvalstactieken in teamverband. Na het behalen van je Mission Qualification mag je meedoen aan internationale missies die wij samen met andere groepen vliegen. Afhankelijk van je startniveau kan je binnen een week gekwalificeerd zijn. Als je meer training nodig hebt bieden wij zelfstudie materiaal inclusief oefenmissies en mag je elke donderdag oefenen vanaf hetzelfde vliegveld als waar de andere vliegers actief zijn, zodat je een gave studie ervaring zult hebben. Wij vliegen momenteel met de volgende squadrons: 313 Squadron Tigers 32nd Squadron Wolfhounds 301 Squadron Redskins 298 Squadron Dragonlfy Wij bieden: Eigen servers Een eigen geschreven SOP, deels samengesteld door enkele leden uit de luchtmacht Trainingen Genoeg missies intern of bij andere groepen Gezellige groep met veel kennis Volwassen sfeer Rotary in de vorm van DHC (AH64&CH47F) Een groep met Nederlands sprekende leden Wij zoeken: 18+ leden Spelers die willen leren en investeren Spelers die met regelmaat kunnen vliegen. Ben je klaar voor een fantastische opleiding tot MILSIM vlieger of kom je gewoon op bezoek? Join onze Discord: https://discord.gg/K435DYRJJW
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Hello! I am Widow, and me and my development team are working to bring an A-7D Corsair II Mod to DCS. The model to this plane is nowhere near completion but here are some small snippets of what we have done, our goal is to make the best Standalone A-7D Corsair II mod that we can, If you would like to support us and our journey to creating the A-7D for DCS go ahead and join our server down below! Join our Discord community to get exclusive development updates, behind-the-scenes looks, A-7D discussions, and more. [https://discord.gg/PAH7HchW]
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All up to date with updates on headset and DCS. In the previous DCS releases (before the Quest 3 break from Oculus) I randomly experienced a laggy and very blocky right eye. Hard rebooting the headset did nothing; only quitting and restarting DCS fixed the issue. Now, today, I've had it happen twice. Could this please get investigated? I'm happy to help in any way, but it **is** intermittent - no idea what is causing it. It's happened in multiple aircraft, on multiple servers...
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Мы начали внедрять набор "микро" сервисов для наших серверов, сервисы являются "обертками" к существующему набору разрозненных утилит, приложений, скриптов и других наработок сообщества DCS World, которые расширяют погружение в данный симулятор. Мы не изобретаем велосипед, а адаптируем для нужд нашего сообщества то, что придумали другие и добавляем то, что связывает их вместе. Общий список того, что могут "микро" сервисы: Показывать информацию о статусе серверов в Discord Управлять серверами DCS с помощью команд Discord Система статистики для каждого пользователя, для каждой миссии и для каждого сервера Планировщик запуска, выключения, перезапуска сервера и/или выполнения ротации миссий Поддержка SRS, TacView и других программ и их интеграция с запущенными миссиями Совместная система банов на сервере DCS и Discord Автоматический кик и авто-бан на сервере DCS за убийство команды (дружественный огонь) Система поощрений за уничтожение целей или выполнение задач миссии Систему резервирования слотов на сервере согласно ролям в Discord Интеграция с другими сервисами и скриптами, например, ATIS, MOOSE Создание, запуск и удаление глобальных кампаний в DCS Коалиционная система разделения игроков для PvP-серверов Некоторые сервисы можно легко интегрировать и есть готовые решения, а другие необходимо изменять и адаптировать для их взаимодействия с друг другом. В целом есть результаты - положительные, но нужно многое переделать и исправить, поскольку все эти утилиты написаны на куче различных языков: C#, C++, Rust, Python, Node, и прочее. И чтобы их адаптировать, нужно ориентироваться в этом зоопарке языков программирования, а это требует время. Поэтому будем двигаться к цели мелкими шагами.
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Hey there, today I tried the new Somnium VR-1 in DCS using their OpenXR runtime. i got extreme bad performance and heavy spiking frametimes. Also the Ingrame FPS overlay was totally off to the DCS FPS limiter or the VR-1 build in FPS counter. in steamVR everything is just fine. maybe some OpenXR experts can have a look at the log file. dcslogfile.log
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Salve a tutti, vorrei presentarvi la community di cui faccio parte. La nostra community nasce a Gennaio 2025 ed in poco meno di un mese siamo gia' sopra i 100 membri attivi e la maggior parte delle persone si conoscono da piu di 5 anni. Siamo persone di tutte le eta' e soprattutto giochiamo a tutto cio' che ci piace. Dai giochi e simulatori piu seri ai giochini meme. La community e' incentrata principalmente su "Squad" un videogioco simulativo di guerra PvP e la maggior parte dei membri attualmente gioca quotidianamente a quello. Diversi membri del gruppo volano su DCS ed abbiamo deciso di voler implementare questa parte di community e nel possibile farla crescere in modo tale da avere sempre qualcuno con cui volare. Siete tutti benvenuti, sia persone che si approcciano al simulatore e vogliono imparare, sia esperti che volano da tanti anni. Ovviamente gli esperti del simulatore che ci daranno una mano avranno dei ruoli importanti nella parte DCS della community in quanto e' appena nata. Vi aspettiamo sul nostro canale Discord ! Discord Tactical Nuclear Cats: https://discord.gg/CZrFaPJUBM
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Looking for a group of adults with spouses/kids and jobs? Do you have limited dedicated time to fly and you want to spend it in the air and not in required trainings and meetings? [FF] Fight or Flight is a small but growing community that you may be looking for. Come Fly with us on Discord. <— click me We have flyers located in Alberta, CA to the UK and everywhere in between. We typically fly: Il-2: Combat Box, Finnish Virtual, TAW (when available) DCS: Hoggit GAW, DDCS See you in the air. Fish
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I've been closely following the development and announcements of improvements to all the maps and I noticed that the Syria map is getting a lot of airports in Israel. Simply put, it's being expanded. There was even a disagreement in the past about removing part of Israel. I even wrote something before the topic was locked. You can see it below and don't get me wrong this is very good for everyone! I'm glad this is happening. The point of the thread is that I would love to make a request to OnReTech. I would love to see all of Israel made and parts of Jordan, Syria and Lebanon included in the development. I don't mean all of Jordan, Syria and Lebanon, but a part of the beginning of the country. If the Sinai map is not taken care of, it will attract few buyers. I want the Sinai map to grow every day and become something on the same level as Syria. Don't take this personally. I want only the best from OnReTech and its developers. Of course I can't help but say that I appreciate the great improvements the map has received! Thank you!
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Guess this has been asked before .... i searched: Scout's Honor! Bought the UH-H1 Huey a while back, and now again been trying to get my Joystick-Throttle Warthog set and Crosswinds pedals to work. I have no collector, but split the throttle tool into two separate movers, so that i can use the left as collector. Has some one maybe some profiles that work available? PS what's this green bar i never saw before in game view?: ADDED: just found this: Think now in 2024 with game 2.9.8 it's called Lifebar_page.lua Location: .............. DCS World Openbeta\Mods\aircraft\Uh-1H\Cockpit\Scripts\LifeBar
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Recently back to DCS VR, but find out I keep getting stuttering frames.... and it getting worst when I in MP server. so I started looking for the way to fix it and nothing help at all for now My environment: 13th Gen Intel(R) Core(TM) i5-13500 DDR5 32GB NVIDIA GeForce RTX 3060 12GB Quest 2 with Virtual Desktop but OpenXR (VDXR) Quad-Views-Foveated F-14B DCS STEAM beat (MT)openxr what I have tried: 1.Turn off DLSS 2.NVIDIA profile settings(see attachment) 3. DCS System settings(see attachment) 4. disabling Intel E-Cores(process Lasso) 5. Exclude directories in Windows Defender can someone help me? the video will show how bad is the stuttering thank you! DCS setting: null
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Your mission is to search and locate a friendly downed in the Caucasus region but due to the area and current technical issues there is no map IFF available (no F-10 map showing units locations including friendlies) and the pilots location is unknown. your goal is to search and locate our friendly pilot for nearby heliforces to come and locate them. Becareful as if you take too long the enemy aircraft will be given time to prepare and take off to find you. Signup and get more details on our website https://www.aussiegamesserver.com/event-details-registration/search-and-identify