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What do you want to see most in DCS World?  

1608 members have voted

  1. 1. What do you want to see most in DCS World?

    • 4th generation, multirole fighters
      295
    • Dynamic campaign system
      594
    • New combat theater maps
      170
    • Improved multiplayer with dedicated server and online performance tracking
      144
    • New and improved air traffic control system
      76
    • New and improved effects and audio and visuals
      51
    • More content in the form of missions and campaigns
      29
    • Other. Please list in discussion
      41
    • New helicopters, like attack helos
      118
    • Older era aricraft from WWII to Vietnam
      96


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Posted

Hello Wags

 

I select Other:

 

Full Vehicle and Ship module building, open to 3rd parties with capability to add weapons and others systems to DCS: W.

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Posted

It was so hard to choose between the top three :cry: but I have to go with the new maps.

Link to my Imgur screenshots and motto

 

http://imgur.com/a/Gt7dF

One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales...

:)The Future of DCS is a bright one:)

 

Posted

Dynamic Campaigns for sure... with a little bit of improved ATC for flavour :)

 

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Posted

4th gen multirole fighters for me. With new theatres already being produced thats what I want the most.

I don't understand anything in russian except Davai Davai!

Posted

I would like to see a dynamic campaign system because there are only so many missions ED and our beloved content creators can create in a given time frame.

A dynamic campaign system would help to give us singleplayer and co-op focused pilots more content.

Posted

Of course - 4th generation, multirole fighters - especially F/18-18C ;)

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DCS World: FC3, A10C Warthog, Ka-50 Black Shark I, L-39 Albatros, MiG-21 Fishbed, Mirage 2000, F-16C Viper

Joined: 2014

Posted

I selected the dynamic campaign, but I also have one for "other"

 

Multiplayers under 1 flight. 1-1, 1-2, 1-3, 1-4, all recognized as human players under the leadership of 1-1. shared waypoints for the flight, 1-1 and others can use the easy comms to communicate orders and commands. Not sure if that fits under improved multiplayer or not.

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Art Of The Kill:

Posted (edited)

So many nice things! But the choice is an easy one though: Dynamic Campaign! It has the biggest overall impact on the enjoyment of this sim.

Edited by QuiGon

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DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Dynamic Campaigns for sure... with a little bit of improved ATC for flavour :)

 

That's what I'm thinking....but which way around? So much choice :cry:

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Patiently waiting for: DCS: Panavia Tornado, DCS: SA-2 Guideline, DCS: SA-3 Goa, DCS: S-300 Grumble

Posted
No I meant it's ironic in that your first choice would be an F-15E over an F-16, which is in your name. I would think you would want a DCS: F-16 over all others.

 

My nick is old from falcon bms. But i stopped flying F16. İ dont think devs won't add F16 in the game. [sorry for my english]

Posted

I'm glad to see that the interest in "old stuff" is so low. (C'mon guys you have plenty of WWII sims!)

  • Like 1

[sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit...

ex - Swiss Air Force Pilatus PC-21 Ground Crew

SFM? AFM? EFM?? What's this?

 

 

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Posted

I think a dynamic campaign would give the biggest breath of fresh air to DCS

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[sIGPIC][/sIGPIC]

Posted

you will see me like a crazy guy but.....

we'got modern ground attack planes (A-10, SU-25) , also modern fighters

can we have a old era ground attack plane ?

a P-38 would be great to fight with Me-109 and FW-190 D9

Posted

I would really be interrested in the developpment of the word "WORLD" - of DCS world.

 

Some people calls for Dynamic Campaign, but even before talking about this, I think work should continue on Combined Arms side of things :

 

-Infantry needs to be implemented. the current soldier modeling is just impossible to use as it. I think infantry entity should get tracked per "squad", like games such Combat Mission, Steel Beast Pro, wargames and some others. This trick should allow more infantry unit without significant impact on CPU/network. Whatever fancy plane or tanks you have infantry is the key of the war :D

 

-World AI (not even talking plane).

the game actually feature a a great level of detail on ground vehicle, that is not seen in any other simulator. However, ground stuff is just sitting brainless thing. When you are striking a tank platoon or IFV platoon, it should be able to take some basic decision such as getting under a tree line or a forest if struck by plane, or if attacked by tanks or helis, take hull down position. DCS already feature LOS check code - this hull down feature calculation shouldn't be hard to tackle.

 

 

 

To conclude after those two examples - This game offer great flying experience, and my point is that giving a more life into the ground world will give a better experience for those flying above.

 

Thank you for reading and great work on 1.5 :)

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