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Posted

Had a chance to test it yesterday - wow, what a great mod! Beautiful model, fantastic cockpit, superb flight behaviour! Thank you very very much for providing this for the comunnity! I am excited to follow further progress on this.

One question though - do you plan to reduce polygons in order to save some fps in future?

  • Like 1
Posted

Hey folks, we're focused on bug fixes and FM improvements for the upcoming 1.1 update, but we will be looking into optimizing the mesh in the future - I'm aware that its polycount far exceeds what is normal in DCS. In truth, I honestly never expected the mod to be this popular and so I made some shortcuts in the development in that area. Nevertheless, we are starting to make longer term planning for work on the mod and fixing this will be high on the list.

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Posted
2 hours ago, Kinkkujuustovoileipä said:

... I honestly never expected the mod to be this popular ...

Well, so far this is one of the few mods that actually looks like a complete module rather than mod.

  • Like 4
Posted
31 minutes ago, ZMEY-HS- said:

Well, so far this is one of the few mods that actually looks like a complete module rather than mod.

Have you checked the A-4E Skyhawk Community Mod? It's awesome!

  • Like 2

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
23 minutes ago, Mapi said:

Mod = Module   !!!

😉

Really? No way! 🥸

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
3 hours ago, Kinkkujuustovoileipä said:

Nevertheless, we are starting to make longer term planning for work on the mod

Awesome, and thank you so much for the fantastic mod!

Posted (edited)
15 hours ago, Kinkkujuustovoileipä said:

In truth, I honestly never expected the mod to be this popular

After Blackhawk work, bring the Dolphin Helicopter to DCS and see what happens! 😄 😄

Ok, it's a joke, but, pleeeeeeeeeeeeease. 😍

Edited by Devrim
  • Like 2

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Posted
vor 14 Stunden schrieb Mapi:

Mod = Module   !!!

😉

Mod ≠ Module

Mod = Modification (you can Google it)

The DCS folder Mods is the abbreviation for Modules, but does not reference community Mods... and yes, it is somewhat confusing. 😁

 

 

 

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Shagrat

 

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Posted

When taking off from a carrier the pylons cannot be cancelled/you cannot have a clean bird. Every start, ramp, runway hot or cold, same thing. Contacting the crew also does nothing to remove them. :[

  • Like 1
Posted
On 1/26/2022 at 11:51 PM, ZMEY-HS- said:

Well, so far this is one of the few mods that actually looks like a complete module rather than mod.

Because it's a module and not a mod? 🤷🏻‍♂️😉

Posted

Version 1.1 is out and available for download!

HERE

Along with an adapted manual for version 1.1

Cheers

 

  • Like 4
  • Thanks 4

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Posted (edited)

I can see the UH-60L (1.1) in the mission editor, but DCS won't load the aircraft in-game (in either client or player Skill) - is this now only usable in the latest DCS iteration / Win10?

Edited by Raptor Two Four
Posted
4 hours ago, CarbonFox said:

I bring up the menu to change pylons and add fuel but get no response back.

You have to open the door first to talk to the ground crew.

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Patch_v1.2 small.jpg

Posted
8 hours ago, EvilBert VR said:

Megjelent az 1.1-es verzió és letölthető!

ITT

Az 1.1-es verzióhoz adaptált kézikönyvvel együtt

Cheers

 

Simply fantastic! Thank you very much for your work! :worthy:

[sIGPIC][/sIGPIC]

Posted

HI, I noticed two bugs in the mod (or I´m doing something wrong!):

1 - I´m trying to use the radio to communicate with ATC, but I get a response "PTT is out of range". What is this?

2 - I believe the functions "ICS XMIT Select (and Next) Radios" are not working. Don´t matter what key I use to bind them, no results. Of course, moving the dial with the mouse is Ok! 

Anyone?

Posted
12 hours ago, EvilBert VR said:

Version 1.1 is out and available for download!

HERE

Along with an adapted manual for version 1.1

Cheers

 

After installing 1.1, when I load the aircraft in a mission I have no cockpit; only gauges. The helo will also fall through the ground, unless I catch it with collective - from there it flies as expected, Just no cockpit visible. 
 

Ideas anyone?

Posted
2 hours ago, Brass2-1 said:

Az 1.1 telepítése után, amikor berakom a repülőgépet egy küldetésben, nincs pilótafülke; csak mérők. A heló is átesik a földön, hacsak el nem kapom kollektívával - onnantól a várt módon repül, csak nem látszik a pilótafülke.
 

Ötletek valakinek?

you deleted the previous version or just copied it? i deleted it and everything is perfect..

[sIGPIC][/sIGPIC]

Posted
5 hours ago, leonsilver said:

you deleted the previous version or just copied it? i deleted it and everything is perfect..

Deleted. I did notice that the main directory name changed, and also I didn’t replace the keybind doc. 

Posted

The Mod Creator should make a dedicated post and update the first message with the most recent link and so on... would help a bit... 😜

BTW is deep air PENETRATOR variant plan ? 😉

 

  • Like 2
Posted
11 minutes ago, hotrod525 said:

The Mod Creator should make a dedicated post and update the first message with the most recent link and so on... would help a bit... 😜
 

 

Mandalorian-This-Is-The-Way-Quote.jpg

  • Like 3

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