MAXsenna Posted Wednesday at 11:10 PM Posted Wednesday at 11:10 PM Why does this update require an OS restart?Might require. Probably new Microsoft VC redistributions or something. Sent from my SM-A536B using Tapatalk 1
YoYo Posted Wednesday at 11:33 PM Posted Wednesday at 11:33 PM 7 hours ago, Rudel_chw said: New options for landing & bombing AI: Very nice changes! It's nice that we have it explained so thoroughly, it's good practice for the future . 2 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
boscoh Posted Thursday at 12:31 AM Posted Thursday at 12:31 AM 2 hours ago, Nealius said: Why does this update require an OS restart? I have the same question. ED, can you provide feedback on this? 3800X, X570, 32GB 3600, RTX 2080Ti, SSD, Odyssey+ VR
rob10 Posted Thursday at 02:16 AM Posted Thursday at 02:16 AM 1 hour ago, boscoh said: I have the same question. ED, can you provide feedback on this?
Lace Posted Thursday at 06:29 AM Posted Thursday at 06:29 AM Anyone having issues launching into VR? DCS loads fine - if a little slower than usual - into desktop mode, but when I select VR from the launcher menu it just stays on the loading splash screen. I waited 5 mins+ twice and it didn't start. Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Raven (Elysian Angel) Posted Thursday at 06:37 AM Posted Thursday at 06:37 AM 4 minutes ago, Lace said: Anyone having issues launching into VR? I’ve been having issues for the last few months, yes. But I have no idea what causes it: driver, Varjo Base, or DCS. Sometimes DCS indeed launches in desktop mode even while I’m wearing my Aero. If that happens I just exit and launch again - that works. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
draconus Posted Thursday at 06:47 AM Posted Thursday at 06:47 AM (edited) 9 hours ago, Dragon1-1 said: Well, it's a good first iteration, but it's not being done correctly. A real WWII pilot (or a modern military one, for that matter) would not level out on the crosswind legs, but rather make two continuous turns. In fact, it's not unlike how landing on a carrier works (and if you're in USN, it's as close to a carrier landing as you can do without a carrier). Also, in a big nosed taildragger such as all one motor warbirds, you want to keep your final very short. You can't actually see the runway with the engine in the way, so you want to roll out as close to the threshold as possible, ideally immediately before the flare. What they implemented looks like a civilian general aviation landing circuit. For extra historical accuracy, they should also do the low level, high speed buzz and then scrub speed using both G and climbing to pattern altitude, which is how warbirds landed back in the day. At least now a pair landing is possible, which is cool. I suppose a civilian pattern has its uses, but we need a proper military version. Yeah, a quick check: Batumi: F-14B makes slow approach at 1400ft, breaks at the end of the runway then extends downwind 5nm! all at 200kts. Rota: F4U breaks at the end of the runway and then extends downwind to 2.5nm. This is bad. Come on, AI already can do a good pattern for carrier recovery. Edited Thursday at 06:47 AM by draconus 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Lace Posted Thursday at 11:54 AM Posted Thursday at 11:54 AM 5 hours ago, Raven (Elysian Angel) said: I’ve been having issues for the last few months, yes. But I have no idea what causes it: driver, Varjo Base, or DCS. Sometimes DCS indeed launches in desktop mode even while I’m wearing my Aero. If that happens I just exit and launch again - that works. My install has been fine otherwise. Yesterday however was the update trifecta of NVIDIA driver, Meta Quest Link and DCS, so who knows which element is to blame for this problem. Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Raven (Elysian Angel) Posted Thursday at 12:14 PM Posted Thursday at 12:14 PM Yup, the .88 driver had issues with DCS when ReBAR was enabled, so I had to turn it off. For the new .00 driver I enabled it again, and so far it’s been ok. About time nVidia sorts out their drivers, though… 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
f14billy Posted Thursday at 03:15 PM Posted Thursday at 03:15 PM (edited) 23 hours ago, PLUTON said: Since the update (DCS 2.9.17.12034), I've been getting image freezes that can last from 2 seconds to 5 to 6 seconds if the background is a bit cluttered. This is a problem I didn't have before this update. I hope 2.9.18... will eliminate this problem (fingers crossed). With the new update I am still getting the same freezes you encountered. However windows just updated and so far no freezes... But it could be a coincidence haha Edited Thursday at 03:36 PM by f14billy 1
TheBiggerBass Posted Thursday at 04:21 PM Posted Thursday at 04:21 PM About 84GB for me, but I have all terrains and most modules. However, may be I misunderstood this but wasn't it intended to have CW Germany phase II with this release? My CW Germany map is still phase I. 1 System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets
unltd Posted Thursday at 04:32 PM Posted Thursday at 04:32 PM quick check: Ai F18 having problems landing on super carrier...falling into water again. WWII warbirds Ai having problems engaging. Ai flight has changed seems broken. 1 Ryzen 5950x PBO | MSI RTX 3090 | 32gb 3600 RAM | 2 x SSD | Quest 3 | TM Warthog
PLUTON Posted Thursday at 07:02 PM Posted Thursday at 07:02 PM f14billy said: With the new update, I'm still getting the same crashes you experienced. However, Windows has just been updated and so far, no crashes... But that could be a coincidence, haha. Me: After the latest update 2.9.18, I tried flying for about an hour without any problems. That could be a coincidence too, haha, but I'll try again in a day or two to make sure the problem is resolved. In the meantime, fingers crossed. Happy flying, everyone. In the meantime, thank you ED for these updates and for continuing to make us dream in this strange world
Qcumber Posted Thursday at 07:05 PM Posted Thursday at 07:05 PM (edited) On 7/24/2025 at 7:29 AM, Lace said: Anyone having issues launching into VR? DCS loads fine - if a little slower than usual - into desktop mode, but when I select VR from the launcher menu it just stays on the loading splash screen. I waited 5 mins+ twice and it didn't start. Kept getting a black screen in VR last night with both meta link and VD. Sound was OK. I gave up as it was late. I need to try again tonight. Edit: I am still getting a black screen. Edit: weird thing. Black screen caused by IPD in DCS being set to 5555.5. Edited Friday at 07:16 PM by Qcumber PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
pimp Posted Friday at 02:35 PM Posted Friday at 02:35 PM Great update, but no new infantry. Still seeing them in promo videos though. 1 i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
Tomcatter87 Posted Friday at 02:37 PM Posted Friday at 02:37 PM There seems to be a bug causing a CTD when you catch a wire with a carrier airplane (reported in the bug section by quite a few users). It would be great if there could be a hotfix for this soon. "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will always long to return." Check out my DCS content on Instagram
ED Team BIGNEWY Posted Friday at 02:39 PM Author ED Team Posted Friday at 02:39 PM Just now, Tomcatter87 said: There seems to be a bug causing a CTD when you catch a wire with a carrier airplane (reported in the bug section by quite a few users). It would be great if there could be a hotfix for this soon. It has been reported and a fix will be in the next patch, when I can share a date I will let you all know. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Esac_mirmidon Posted Friday at 02:49 PM Posted Friday at 02:49 PM More than catching a wire it seems related to the text generated with the trap info about Wire number, Grade, corrections from the groove etc. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Scotch75 Posted Friday at 03:08 PM Posted Friday at 03:08 PM More than catching a wire it seems related to the text generated with the trap info about Wire number, Grade, corrections from the groove etc.Yes, I have found this. Testing with Corsair on Essex in Marianas WW2, using Carrier Start and Dogfight Instant Action missions. I was able to trap when I contacted the CV through the radio and followed the procedures. When I did not contact via the radio, a CTD occurred.Cheers!Sent from my SM-G998B using Tapatalk 2 W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 64GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, Gigabyte 3060 12GB VRAM
shagrat Posted Friday at 05:21 PM Posted Friday at 05:21 PM Am 23.7.2025 um 15:12 schrieb BIGNEWY: Scripting API. Added ability to pass args and return values from mission scripting “a_do_script()” and “a_do_file()” APIs. Any detailed information on this? Maybe examples, how to make use of it? I understand now it's possible to exchange arguments between, say "mission" and "GUI" or "export" environment, so that sounds very interesting, but I am not sure I understand the purpose correctly. For example I would love a way to pass the TGT point coordinates visible in a TGP or on the MFD of a module to the scripting engine to use in scripts to call in a bomb on coordinate or verify a player in Multiplayer "looks" at the correct object, without crude workarounds like reading markpoint text... Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
sirrah Posted Saturday at 09:50 AM Posted Saturday at 09:50 AM Sorry if discussed before, but.. I missed the previous update, so I now have to do the last 2 updates at once. When doing so, I get a warning that I don't have enough disk space and that the update is a whopping 149GB! Ehr.. that can't be right now, can it? System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
YoYo Posted Saturday at 09:59 AM Posted Saturday at 09:59 AM 5 minutes ago, sirrah said: Sorry if discussed before, but.. I missed the previous update, so I now have to do the last 2 updates at once. When doing so, I get a warning that I don't have enough disk space and that the update is a whopping 149GB! Ehr.. that can't be right now, can it? The last update was 80GB for me, the previous one, I don't remember, but maybe it was around 70GB. So, in fact, you might need to download almost 150GB. But that's probably not a surprise? Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
sirrah Posted Saturday at 10:22 AM Posted Saturday at 10:22 AM 19 minutes ago, YoYo said: The last update was 80GB for me, the previous one, I don't remember, but maybe it was around 70GB. So, in fact, you might need to download almost 150GB. But that's probably not a surprise? Well, it kinda was a surprise to me.. Is this because of the Corsair and Marianas ww2? (both of which I don't use). I wish ED came up with some way that would allow us not having to download stuff we don't use. (My 2TB disk is not sufficient anymore it seems ) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Rudel_chw Posted Saturday at 10:26 AM Posted Saturday at 10:26 AM 2 minutes ago, sirrah said: I wish ED came up with some way that would allow us not having to download stuff we don't use. One way is uninstalling the unused modules prior to performing the update 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
sirrah Posted Saturday at 10:40 AM Posted Saturday at 10:40 AM 12 minutes ago, Rudel_chw said: One way is uninstalling the unused modules prior to performing the update Ah ok I'll try that (I haven't made the plunge into DCS ww2 yet, so that's quite a heavy chunk of data not being used) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
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