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If George is "safe"-ing the aircraft when he shouldn't be, check your controller and make sure your hat (assuming you are using a hat) isn't misfiring in multiple directions when it shouldn't be. (i.e. you are pressing "right" on the hat and it is also sending a "down" command.) Yes, the annoying loop telling you the "aircraft is armed" after you have hit the ground in a crash is a bug, but not something you are doing wrong. I find George most useful when engaging enemies from a hover, at a distance. Park behind a hill with a good line-of-sight to your enemy group at about 7km and go to work. If the aircraft is stable, and you aren't being rushed, he does a good job (too good?) at finding targets and taking them out. Now that you have the ability to queue up targets for him, and for him to adjust his track while maintaining his lase, you can wipe out multiple vehicles in one batch. You can take it to the next level and WAS missiles yourself in the back and keep a steady stream of missiles in the air to work through the queue very quickly. You can also use him successfully when rolling in on your target, taking the shot, then rolling out to circle back around for another run. Picking off one or two vehicles this way works well for me. When things tend to go bad with George for me is when I have gotten myself in way too close and am expecting him to engage a specific target (the one that is shooting at me) while I'm flying around like a madman trying to save my ass. Finding that specific target is a pain, then he takes his time to get his crosshairs on the target when you are moving, especially laterally to the target. I usually still use the "my LOS" method for directing George, but I do use the "scan" mode when I am flying toward a known enemy area so that he can spot them while we are still out of range and I can decide where to go to engage.
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Any way to remove the jester wheel in replay?
Kalasnkova74 replied to Gunfreak's topic in DCS: F-4E Phantom
The workaround I use is to start the mission with the aircraft in flight or on the runway if I care about the replay. -
It's a release weapons command
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Military Assets for DCS by Currenthill
andyc replied to currenthill's topic in Static/AI Mods for DCS World
hI @currenthill how do you get the sky sabre and related units to be in deployed configuration ? ie missiles ready to launch / Radar etc ready to deply. -
Well if you read the manual you can interpret item #26 as either WITH gear extended (partially) or not at all. I would assume that with item #26's placement in the manual where all the other items around it is regarding lamps and other stuff with gear extended or with gear extended but not locked, that item #26 would also be interpreted as the warning horn will sound If you have extended gear, that is not locked down AND throttle less then one quater open. As i perceive the FM of ED they interpret it as only throttle less than one quater open, no matter the gear.
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MagicSlave started following The windscreen wipers should also wipe off the rain
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reported earlier The windscreen wipers should also wipe off the rain
MagicSlave replied to Crash *'s topic in Wish List
+1 Sent from my FP4 using Tapatalk -
MagicSlave started following Bugs and Problems
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MagicSlave started following Using wipers does not affect the new rain drops system
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reported earlier Using wipers does not affect the new rain drops system
MagicSlave replied to Alienzo's topic in Bugs and Problems
Bump. Are working windshield wipers going to be implemented to the Mi-8? Sent from my FP4 using Tapatalk -
Hi folks, Is there a particular folder in DCS that contains all of our bindings? I want to backup the data. Thanks in advance. Wolf
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Moonshine started following GM/GMT/SEA Radar mode with no AG weapons loadout
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correct as is GM/GMT/SEA Radar mode with no AG weapons loadout
Moonshine replied to Spartan111sqn's topic in Bugs and Problems
you can select those off of NAV mode. just not in AG without AG weapons. kinda backwards. but one would need public evidence to get it changed. -
I have to thanks you, my friend. I guess you know that - when testing ones own missions, one simply doesn't see the most obvious of things. Like in my case the mismatching number or wrong heading - I was simply anticipating the correct ones
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can not reproduce Throttle settings not saved 29 only
Sano replied to Tshark's topic in Controller Questions and Bugs
On my end, seems there is a difference between setting controls "in a mission" vs "in the main menu". In the main menu, my controls were saved/persisted correctly after a game restart - while it did not when i adjusted controls in a mission. Can anyone confirm if this makes a difference for them? -
Thanks!
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Captain_beefcake started following Mig-29 Campaign-Ghosts Of Kyiv?
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niky quiroz joined the community
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GM/GMT/SEA Radar mode with no AG weapons loadout
BIGNEWY replied to Spartan111sqn's topic in Bugs and Problems
Hi, you need to be able to select a AG mode other than CCIP or Strafe for those radar modes, and not possible without appropriate ordnance. thank you -
JAS 39C Gripen Community Mod
Freakmeister51 replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
I’m going to download it and see what I can come up with. I take it you have tried all the usual things?- 493 replies
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Thoughts on a Mig-29 Campaign set in the current Ukraine war focusing on Missions of the 40th Tactical Aviation Brigade? These missions are going to be based on original combat reports, and extensive research from Actual Ukranian sources. Don't think it's Possible,since the war Is still ongoing,but would love to hear your thoughts on this
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AI CPG not lasing targets when in range
Floyd1212 replied to JaroGrozni's topic in Bugs and Problems
We aren't looking for him to hand-off new updated data to the missile, we want him to blip the laser (first detent?) to update the current ranging info to the target only. That way he knows when he has crossed over the magic 8km threshold and will then obey your suggestion to engage. As it stands right now, he is oblivious to the fact that you have moved in on the target, and are taking fire at close range, but all he remembers is that the last time he lased the target 2 minutes ago it was still over 8km. -
Chipwich started following Helicopter EFM Demo
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draconus started following Autumn Sale | Virpil Back 2 BFM
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Chipwich started following AFCS failure on cold start
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Ryzen 9950X or 9950X3D?
Templar560 replied to Templar560's topic in PC Hardware and Related Software
Thanks Pac! -
Ryzen 9950X or 9950X3D?
speed-of-heat replied to Templar560's topic in PC Hardware and Related Software
de nada -
Ryzen 9950X or 9950X3D?
PacFlyer23 replied to Templar560's topic in PC Hardware and Related Software
Also this short YT on how to enable it... -
While I would of course also like a little update now and then, I perfectly agree here. It's probably that whole radar overhaul that takes a long time and I'm perfectly sure that things are progressing nicely.
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Ryzen 9950X or 9950X3D?
Templar560 replied to Templar560's topic in PC Hardware and Related Software
Ok cool. I asked around on the ED discord and seemingly DCS tends to look afteritself pretty well. I'm going to try and change my order.... Thanks so much for the advice man! -
JAS 39C Gripen Community Mod
dave76 replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
no, only this....- 493 replies