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  2. и безовсяких этих ваших rnav gnss))
  3. Wow, there is a ton of deep technical info about this topic... But what is the more superficial point of the discussion, for not that tech savvy people? I dont get it what SPO is not able to detect? 1 - Is there no warning when we are locked by an Fox3 because it is more modern then the MiG29? 2 - Are we not warned when we are locked by blue side SAM? What about red side SAM? 3 - What is Automatic mode? Thank you!
  4. Amen, same as on the hip, that one needs wimpers too.
  5. change to automatic mode Okay, so the problem is that HPRF is over 200 kHz, and SPO begins to have trouble over 50 kHz in regards to its bins. This says that MPRF is much below 50 kHz in terms of PRF. How could SPO have a problem with it?
  6. We are looking into it already, thanks.
  7. It also displays bar being scanned, and shows entire right HUD border
  8. let me ask here as well. Does the Comm / Nav Radios work for the Mig29 fully integrated NS430?
  9. Would also love to get an update, it's the module I've flown the most in DCS.
  10. Thank you! I'm trying improve it to support more devices, probably via Gremlin + vJoy, but still in investigation. I've improved the alogorithm a lot after first release you can take a look at the newest commit on GIthub. Also please let me know if you have more ideas! https://github.com/sNaticY/dcs-helicopter-assist
  11. And modern jets only. No cold war, no WW2.
  12. Interestingly, you get radar elevation info on the HDD in RAD mode that isn't displayed on the HUD
  13. Hey does anybody have more skins for the vSN f35 for like scandanavian or european operators like finland
  14. As requested @NineLine 2 bombing runs, both short, all parameters OK, CCIP, more than 30º dive, waiting for CCIP going up, laser ranging Even the 2nd pass the dive is deeper but falling way short BOMB TEST 29.trk
  15. Would you please explain, why the DCS MIG 29 is the only DCS 4th gen fighter with such a weak Landing Gear? Why does the "weak" DCS F16 Landing Gear not suffer from the same "weakness" as the Landing Gear of the MiG 29? If we compare, then please in the right way! If a DCS F16 Landing Gear doesn't break if I ride several hundred meters over the grass, why does a DCS MiG 29 get a broken leg from only touching the grass with its toe? One is for sure! The current Landing Gear of the DCS MiG 29 is much, much, much too weak in comparison to the Landing Gear of the DCS F16. A blind man should see this! If the behavior, the weakness of the Landing Gear from the MiG 29 should be ok, and so be the new reference, I would really like to see how all the other Landing Gears would behave in relation to this new reference!
  16. It's funny, when I set up the mission in the editor and start it in the air, when I drop the bombs, they keep falling before. I did the same as shown in the bomb dropping video and it's not working.
  17. As the guy who creates this stuff, No.
  18. Correction, There's not a MiG-19 Flaming Cliffs, only the full fidelity version. I've communicated with them in the past about the MiG 29's for Flaming Cliffs and was told both times from WW customer service, "We are considering it and will forward your request to the team." We need to keep bugging them. and hopefully they will delight us with the additions. https://www.digitalcombatsimulator.com/en/shop/bundles/flaming_cliffs_2024/
  19. Bandit648, your mod should have an donation link as it's so beautyful! here is my tribute to your wonderful mod
  20. Also temporarily disable TacView, to see if that helps (Can be done via the special options page). TacView can cause stuttering if you have a lot of units / actions. And you have set it to record everything.
  21. no idea about the Mirage F1M air-ground abilities. But maybe they could be better than the EE. I understand the frustration about the M2000 Razbam vs ED conflict, and that there is no more updates on the M2000. Take a look about the real Mirage F1M about air-ground abilities, and for sure, they will comes out with the Mirage F1M when it will be finished. As told above, developping the F1M is in my opinion, a new challenge for the AERGES dev team. So they take the necessary time to develop and test everything, to bring out a new module that is almost perfect. Of course they could be some bugs or errors that would be revealed by pro pilots. But I'm pretty sure, all functions would be approved by IRL Mirage F1 pilots before they would be validated on DCS, and before a release. Keep in mind that for the price of one mod, You have 3 working mods that were updated on most of every DCS update and that the upcoming F1M will be included too. As I touched the world of modeling and developing for a little bit compared to what AERGES brought out, I can only say, thanks to them and just encourage them for the future developement of the Mirage F1. I personnaly would love to have the Mirage F1-CT with working telemeter and working Corail pods (chaff flare pods) and with the dedicated panels as real flyable aircrafts into DCS and why not the Miage F1-CR with a real recognition aerial photos working one day, but I4m still happy to use the F1-EE with skins to fly the "virtual" Mirage F1-CT from the RC 2/30 Normandie-Niémen where I did my military service in 1998-1999. AERGES make me dream and let me be a virtual Mirage F1-CT pilot as I couldn't make it IRL. So I would thank them for the great work again, and wait patiently for the next update of the Mirage F1. And tell them that all my minds are with them to the development of the next generation of the Mirage F1M, and maybe, one day, we could have a full functional French Mirage F1-CT and CR too. As a French enthusiast of the Mirage F1-CT (I spent 10 mounth of my life with pilots of the Mirage F1-CT from the 2/30 Normandie-Niémen, when I did my service in France), I dream to have a full fidelity F1-CT in DCS but that is on the wish-list; more than an order. Every update of the Mirage F1 from AERGES is for me a gift that make me feel alive and make my dream comes true.
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