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MAXsenna started following The DCS Wish Manifesto: Truth from celestHawk
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Some confusion here. He's talking about VAICOM, (Viacom is a broadcast company), is a plugin for VoiceAttack which let's you speak your radio commands instead of using the menu for ATC, JTAC, tankers, wingmen etc. It will also let you talk to Jester in the F-14. It's not about voice comms for multiplayer. As far as I know, ED is not currently working on a similar system. Cheers!
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- optimization
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Yes. You're definitely better to start a new thread because it will get overlooked when it's in a "correct as is" thread.
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Rudel_chw started following The DCS Wish Manifesto: Truth from celestHawk
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you are right, I do lose a lot of time on this Forum, I will try to refrain from this a bit and focus on my flying time instead
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Foxtrot1960 started following Ka-50 III - ADF Plate channels and names
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Here is my problem/request of help: I'm now working since a wile to missions with the Ka-50 (I love it!). I usually adapt the different ADF channels according to the needs in the preset frequency channels in the ARK-22 section of the chopper. I usually pay no attention to the fact that my ADF channel plate in the cockpit is blank... but now. If you are working on a mission in the Persian Gulf or in Syria, completely blank! What I would like to do is to populate the plate with names and channels according to the presets I choose. More, considering that I make often use of FARPs, I would like to add the name of the FARP together with che ADF/NDB channel/freq defined in the mobile beacon used (and added in the ARK-22 of the helo), or adding the information above for AFB present in the map but with no NDB (using as before the mobile one). questions: 1) Is this possible? 2) if yes, can someone give me an example of lua scripting? (not so expert to find out by myself ). I have to say that I failed trying to modify the default ARK.lua file adding a section for the Syria map (the default contains Caucasus and Nevada) and referring to the Syrian beacons.lua file... Thank you
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PostPoopClarity joined the community
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F-16 Videos & Pictures - Real World
TheBiggerBass replied to JumpinK's topic in Military and Aviation
I found this in german 'Flugrevue': https://www.flugrevue.de/militaer/kampfjet-abbsturz-bei-flugschau-warum-verliert-polen-seine-erste-f-16 -
Confirmed: "We are excited to announce that DCS will be represented at the inaugural Sim Gaming Expo, a community-driven celebration of simulation taking place in Chicago, Illinois. This event will bring together enthusiasts from across the globe to experience the latest in simulation hardware, meet content creators, and take part in engaging panel discussions with industry leaders. One of the highlights of the show will be the opportunity to fly the upcoming DCS: C-130J by Airplane Simulation Company before its official launch. Campaign and mission developer Baltic Dragon will be there to showcase his specially crafted C-130J missions that demonstrate the full capabilities of this outstanding new module. Visitors will also have the chance to experience DCS on the impressive SimCraft full-motion simulator, flying missions designed by Baltic Dragon. DCS twitch streamer Ultrasaurus, known for sharing her DCS adventures, and Rifle, a real-world Special Forces Operator and JTAC/Instructor who actively uses DCS as a training tool, will be there to connect with fellow DCS pilots and share their experiences. "
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@AeriaGloria Just flew some circles again. Not the best but good enough. TRK file is attached. Boring to watch except for the numbers. I love how this aircraft will accelerate away from you, if you get distracted, and trash the Gs. MiG-29A--Sustained Turn Rate.trk
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It's a structural limitation on the A/B, but I'd have to look at my A/B/C/D Dash One from a later period, when the A had the -19 engine upgrade. If you're extrapolating the chart, you can see that at 17klbs at SL, she could just about maintain 7g. The C/D was strengthened an for sure had a 7.33g limit. So did the following models.
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PXN-2119 Pro и PXN-2113PRO (китайские джойстики)
rybik69 replied to rybik69's topic in Железо и софт
Ап что ли... Аттракцион не виданной щедрости. Скида с 6000 -20% Всего за 4800 р. с проверкой у меня. пс Не верьте надписи на картинке. Там вот это: PXN 2119 Pro -
Bold Cheetah - A 13 Mission DCS F/A-18 Campaign by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
The ones with the frequency, lineups and Nav loga and stuff were done in Excel mostly. Maps and images edited in Photoshop.- 429 replies
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- f/a-18c
- persian gulf
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Was just starting to drive towards the show when I read the news and so just stayed home. Horrible
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Pantsir and Tor M2 shoot down Hellfires
Nickkerkwijk replied to Ian Boys UK's topic in Currenthill Asset Packs
I wonder how far downgraded the export variants are. I see a lot of reports with videos of Pantsir downing Himars, StormShadow and drones on Telegram. There is no 100% effective sam system but from what i read and see is that the domestic Russian AD systems is not as bad as it seems. Over the last years you can see that even the Patriot, Davids sling and Arrow AD systems getting destroyed -
Thanks! Yeah, I tested a very simple mission with a blue, red and neutral C130s and an E2D, and AWACS declared all three correctly has friendly, hostile and neutral. Thing is if you lock the AWACS itself and ask them to declare, they declare contact as "unknown". So, everything understood, AWACS does declare fine and it is reliable, just I have to bear in mind that he cannot declared himself if locked by mistake. I must improve my sa I guess...
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In the image below, Canted Rendering is turned off (second up from the bottom). Try selecting on to see if you get a better sweet spot/improved visual experience. After I turned it on I closed down everything and started it up again, just to be sure it had taken. Worked much better turned on for me. Good luck.
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There is a thread over in the Bugs section about ground handling with the use of differential braking that has really spilled over into some other areas that I believe could be addressed with this suggestion and that is taxiing in strong winds aboard the carrier after landing. The reality of it is that, up to the mid 50's when the angled flight deck began showing up, planes came aboard and trapped, then taxied forward to where the deck crew wanted them and they were either chocked and tied down or struck below via the elevator. There was no taxiing around on the flight deck to get back to the stern for another takeoff. My suggestion is that there be an F10 menu item for the pilot to request a "push back" to get him back to the aft end of the flight deck. We see a sample of what I'm talking about on the Super Carrier, where after being directed to taxi out of the landing area and into a parking spot, you are shown a small menu of choices to continue on or just shut down. Now, for a WWII straight deck carrier, I can see where this could be problematic, especially in a MP mission but I have no doubt that between M3 and ED, they could come up with something usable.
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correct as-is Blurry Mavericks camera
RogueSpecterGaming replied to duke17's topic in DCS: F-16C Viper
I've noticed you are using DLAA as well so that might not present the best picture either. MSAA is better in terms of clarity but comes with a bigger performance hit especially when set to 4x. I havent really used DLAA since I have AMD so I've been using MSAA. -
Я извиняюсь, но господа, как можно такое в новостях?!? "...служащий спецназа и инструктор JTAC, который использует DCS в качестве учебного инструмента в своих уроках..." Вы хоть думайте что пишите. Это же тУрма светит.
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Fino ad oggi erano solo "rumors", abbastanza affidabii, ma sempre rumors. Ora invece è ufficiale, al Sim Gaming Expo che si terrà a Chicago dal 5 al 7 Settembre, ci sarà uno showcase live del C-130J Non è proprio dietro l'angolo, ma se mai ci fosse qualcuno in zona, merita assolutamente un passaggio! Per tutti gli altri, beh sicuramente durante/dopo l'evento vedremo qualche sneek peek in più https://www.facebook.com/eagle.dynamics/posts/pfbid0iCA3q177dz5VEyWcKEhMfTQD55KXSkJqCF5h6g3J8G5ykvJHRNtTRQVBPUPeAneMl
- 84 replies
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- c-130j
- super hercules
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Retnek started following Arttu's Light Fix and Arttu's Night Sky
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Probably not as it is a similar deal as with the update on the F-5 (7000 man hours )
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I found a reddit post about adding a line to your profile.json under your \AppData\Local\Pimax\runtime folder. Search for "local_dimming_black_level", which should be 0 by default I believe. Set the value to 0.002, and restart Pimax services (I restarted my PC for good measure) This "helped", and did improve somewhat, but I am not sure why the background of parts of the cockpit, are black and display properly, yet outside the canopy is a foggy mess. Looks like it's daytime sorties for me until the issue is resolved...the artifacts kill the experience. This was done using the native and builtin PimaxXR with DFR enabled.
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Reshade VR Enhancer Mod (VREM)
Zhanny001 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Well im using a reverb G2 and followed your instructions to the letter and cant get it working, my 2D is fine, it changes all settings. However in VR it doesnt change anything, i can see all the settings but they dont trigger any changes. I have spent 3 hours on this now and i cant see what else i can do. I use OpenXR and quadview companion. I also notice that if i use steamVR it works in VR no problems, OpenXR doesnt work.