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NineLine

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Everything posted by NineLine

  1. I did some tests, visibility seems to work up till about 6000m then it becomes an issue, so I am asking the team if its something we can tune or some sort of limitation. Thanks.
  2. I believe this is the NVG effect and is correct.
  3. Sorry I am not seeing this on my end. Are you still experiencing this issue?
  4. Only seeing it on Caucasus?
  5. If you are still having this issue, please include a track. Thanks.
  6. We are looking at improving terrain object LODs with the TGP, I am hoping we will see some improvements soon. Thanks!
  7. Ok I was able to see this as well, will move it to the F-4 Subforum though as it is HB's model and might be something with that. Thanks!
  8. We haven't done anything to labels recently but really anything beyond 20nm would be hard to see, if at all. Just to make sure, are you using labels or spotting dots?
  9. Yeah most of the time you will end up right way up, we do not have complex physics for pilots or infantry so you will see weird things like this from time to time, but wont be a criticle fix right now.
  10. Sorry for the late reply on this, we already have something similar to this reported and being worked on internally, currently draw distance is based on the same as normal view which obviously with the zoom of the TGP makes it not so great, you will also see that vehicles draw distance is farther so a vehicle hidden behind a building will be shown when zoomed in if the building hasn't popped up yet. So we are working at making this better, but have to be careful with impacts on performance, etc. Thanks.
  11. This has been like this for a long time; zooming in on them makes it much worse. I will see if there are any plans to improve, or if it can be improved without crushing performance.
  12. Can you supply a track or the mission and I can take a look? Thanks!
  13. You should read my response a little more carefully, but regardless we are always trying to gain access and permissions to do a host of different aircraft, sometimes successful sometimes not.
  14. We are at 10 11 pages, so yes
  15. Guys, lets drop this line of whatever this is... at this point, as previous, the only official things to discuss are in the first post. Everything else is not up for discussion, and honestly, the theories and ideas are getting weird and far-fetched.
  16. It's a two way street for sure, people bring that stuff up if they don't like their current opinion and have no real good counter to it. Like bringing up an old fact in an argument not related to the discussion.
  17. And this is why speculation really doesn't work, nothing you said really works based on what is going on. So while I appreciate your guys needing to discuss this, you only have a small understanding of what is going on and what is at stake. The bottom line, though, is that the health of DCS and the protection of our customers investment is the most important here.
  18. It's off topic here, of course, but everyone has made mistakes. It's ok to forgive, or if you don't want to, then just ignore him. Spud, like many others just loves DCS, and that spills over at times. I also know he has paid for a lot of his mistakes and has taken it; something should be said about that. It also seems to be that the more popular you become, the more people like to try and break you down as well. This goes for a lot of content creators.
  19. Well, you hint at one of the worst subreddits around for bad info and trash the Spud in the same breath... this is why its best just to take all of it for what its worth, its all opinion and chances are you will never find out what was right and what was wrong, especially from YT or Reddit. Thanks. We would most likely announce that things have resumed, or otherwise, we will not give details, etc. Again, it's a legal and private matter between the two companies, even if it has been less than private, from some, at times.
  20. Hey guys, so this is what I found out, right now we are moving Voice Chat away from turn servers to a built-in solution, in current testing, it seems to have solved most of the connection issues people are seeing. If testing continues well, this will be available in the next update. Thanks!
  21. I have updated the report with the F-5E AI, I was able to reproduce, thanks!
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