Andy1966 Posted September 18, 2018 Posted September 18, 2018 Fixed wing , Mig-21, Helios.... Mi-8 We are Virtual Pilots, a growing International Squad of pilots, we fly Allies in WWII and Red Force in Korea and Modern combat. We are recruiting like minded people of all Nationalities and skill levels. http://virtual-pilots.com/ [sIGPIC][/sIGPIC]
Nealius Posted September 19, 2018 Posted September 19, 2018 (edited) I'll do my top three for conventional aircraft. My conventional modules are the Yak-52, P-51D, Spitfire, F-86, M2000C, F/A-18C, AJS-37, and A-10C. #1 Hardest to land: Spitfire. No roll trim. Constant rudder trim adjustments. Massive pitch-down moment when flaps are deployed. Maxed out nose-up trim to compensate for the flaps. This makes it a handful in the pattern. The 3-point flare isn't too hard to learn, but tipping a wing still happens a lot, and your feet will get a workout on the landing roll. #2 Hardest to land: P-51D. The roll trim, more effective pitch trim, and a weaker pitch-down moment with the flaps makes pattern handling much easier than the Spitfire, though there's still a lot of rudder trim adjustment. My problem with the Mustang is the touchdown. No matter how gently I try to grease the tires, I will always bounce a good 10-20 feet in the air. It's like trying to land on a trampoline. #3 Hardest to land: F-86F. I almost tied this with the Mustang. With speedbrakes out, gear down, and flaps down, the plane refuses to lose airspeed unless I cut throttle to idle or near idle. Pitch is so unstable that just maintaining straight-and-level flight is a task requiring a Zen-like state of mind: One minute I need to keep forward pressure on the stick to maintain 0fpm on the VVI, and the next minute I need to keep aft pressure on the stick despite having a constant airspeed and throttle setting. The pitch trim is horrendous. One tap nose-up, and I'm climbing at 4000fpm. One tap nose-down, and I'm diving at 2000fpm. It's nigh impossible for me to fly a good pattern. Once stabilized on final approach, landing is relatively easy, except for the lack of rudder authority and finnicky NWS when you rollout after touchdown. Of my VTOL modules, AV8B, UH-1, and Mi-8: #1 Hardest to land: Tie between the AV8B and the UH-1. The AV8B is easy to land in FNSL or RVL, but it's very unstable when trying to do a VL. Pitch seems to be most unstable, as trying to keep the Witch Hat on the horizon either manually or with trim is extremely difficult. Throttle work is also difficult, as I can't seem to set the throttle precisely anywhere between 88-96% RPM. It's either 88%, or the next millimeter of throttle movement sends me to 96% RPM. The UH-1 is just twitchy in general: It's like trying to fly with Tourette syndrome. Its one saving grace is that it's hard to get into VRS. Edited September 19, 2018 by Nealius
Raven (Elysian Angel) Posted September 19, 2018 Posted September 19, 2018 Elysian Eagle you mind sharing you puma setup for everything I haven’t found the best setup yet As in the controls? The "best" setup is what works best for *you*. As such, there is no "best" setup that works for everyone, and I would be the last person to claim my configuration is "best". I bind microphone/PTT, cargo hook/unhook, cargo door open/close, side door open/close, etc to buttons that seem convenient for me. I also use the "multiplier switch" on the collective as a "master mode" button: take-off/landing, civilian, combat. Perhaps this will help you: Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
BuzzU Posted September 19, 2018 Posted September 19, 2018 I'd have to say the Spitfire if I had to pick one. Although it's not as hard as when I first bought it. The F/A-18 has to be the easiest. It's more like a controlled crash landing. Buzz
rassy7 Posted September 20, 2018 Posted September 20, 2018 P-51 easiest of all modules to land. F-86 by far the hardest. Ironically, for me, P-51 is hardest takeoff and F-86 is easiest takeoff. The State Military (MAG 13) [sIGPIC][/sIGPIC] SHEEP WE-01 AV-8B BuNo 164553 VMA-214 Col J. “Poe” Rasmussen http://www.statelyfe.com Specs: Gigabyte Z390 Pro Wifi; i9-9900K; EVGA 2080 Ti Black; 32GB Corsair Vengeance LPX DDR4; Samsung 970 EVO Series M.2 SSD; WIN10; ASUS VG248QE; CV-1 and Index Modules: A-10C; AV8B; CA; FC3; F-5; F-14; F-18; F-86; HAWK; L-39; P-51; UH1H; NTTR; Normandy; Persian Gulf
metzger Posted September 20, 2018 Posted September 20, 2018 Fw-190 followed by the rest of the tail draggers. Sent from my Redmi 4 using Tapatalk [sIGPIC][/sIGPIC]
FragBum Posted September 20, 2018 Posted September 20, 2018 Hardest anything that does not have a rotor on top, although I have managed to land the YAK. :thumbup: Out of the heli 's the KA 50 presents some difficulty and only because of the lack of near field vision from the cock pit in the KA 50 otherwise all heli 's are easy to land. :D Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
Buzzles Posted September 20, 2018 Posted September 20, 2018 It's the Mi-8 for me, but mostly because I'm currently slumming it with a twist stick. Fancy trying Star Citizen? Click here!
FragBum Posted September 20, 2018 Posted September 20, 2018 It's the Mi-8 for me, but mostly because I'm currently slumming it with a twist stick. Do your self a favor and get pedals at the very least, also collective and cyclic and VR if you don't already have. :D Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
Plastic Posted September 21, 2018 Posted September 21, 2018 For me the Spitfire is the hardest. Getting it off the ground is hard, landing it nigh on impossible. I was so bad that I stopped flying the Sptfire so I could build up my skill level in the Mustang first ,which is much easier. I am currently flying the Harrier and have got STOL landings pretty much sorted, VTOL though is more of a challenge even on a large airfield let alone a pitching ship at night. The Mirage which I have flown the most hours in is lovely to land. I have now mastered the art of taking off, performing a single half loop over the runway and landing immediately. The trick is to use the drag of the delta wing at high alpha to bleed off your speed. No idea if this is realistic or possible IRL but its a fun challenge as is landing it (and stopping without the chute) at Echo Bay on NTTR. Plastic Plastic
nessuno0505 Posted September 21, 2018 Posted September 21, 2018 About the modules I own: Fixed wings: a-10c and l-39 easy, f-5e a bit more difficult (higher speed and AoA, but very fun and rewarding), FC3 modules unclassified (it's a lot of time I do not fly them anymore). Helicopters: ka-50 easier than uh-1h.
Igor4U Posted June 15, 2019 Author Posted June 15, 2019 (edited) Hard Spit For me the Spitfire is the hardest. Getting it off the ground is hard, landing it nigh on impossible. I was so bad that I stopped flying the Spitfire so I could build up my skill level in the Mustang first ,which is much easier. Plastic Hardest Plane to Land in DCS World - Lots said it was the Spitfire Wow - They weren't Kidding ! First of all: Flying Final Approach from inside the Cockpit (for me) was originally Impossible because I couldn't see the Gauges (Airspeed & VVI) at all. Maybe the real Gauges were optimized for Night Flying and Pilots relied on them less during the Day (VFR). But not being able to see them at all (without zooming in within Inches) in normal daylight illumination is Bogus - I don't believe for an instance that Spitfire Pilots couldn't see their Instrument Panel Gauges. These Threads document and provide a Fix for the Problem. Spitfire gauges illumination https://forums.eagle.ru/showthread.php?t=224765 Spitfire High-Contrast Cockpit Gauges https://www.digitalcombatsimulator.com/en/files/3302602/ Second: Even with raising my Viewing Point to help see over the Nose, staying Faster than called for Final Approach Speed (to Lower AoA), and flying a Steep 5 Degree Glide-Slope, it's still difficult to Keep the Runway Airpoint in Sight. Guess I need to stick my Neck out to the Side and fly a Curve-linear Approach all the way to touchdown. DCS: Spitfire LF Mk. IX - Taxi, Takeoff, and Landing - Producer Note Tutorial Comment - Even with Continuously Turning Base to the Threshold - he still Loses Sight on very Short Final and has nothing Visually to rely on except Peripheral Vision for Height above Touchdown. He was shooting for a smooth almost Three-Point Touchdown and does make a very Nice Landing. Third: The Narrow Wheel Base make it easy to Teeter-Totter making perfect Wings Level touchdowns essential. All adds up to one Finicky Bird to Land. Maybe 1,000 Landings from now I'll be Better. :pilotfly: Edited June 15, 2019 by Igor4U fix TEXT spacing
Jetguy06 Posted June 16, 2019 Posted June 16, 2019 F-5. It's the only module I own that I can never consistently land well. Easiest? A-10C. By far.
Jetguy06 Posted June 16, 2019 Posted June 16, 2019 Edit: Since people are including helicopters, I'd say they've all gotten consistently easy, but the easiest would be the Black Shark, and the hardest would be the Mi-8, only because it takes forever to slow down, and a much more deliberate, calculated approach, due to the more pronounced dangers of VRS.
Nealius Posted June 16, 2019 Posted June 16, 2019 P-51D, by far. The three modules notorious for difficult landings--MiG21, Bf109, and Spitfire, aren't all that difficult for me. But the P-51D will bounce like I've landed on the moon every single time.
Harlikwin Posted June 16, 2019 Posted June 16, 2019 The Mi-8, and the UH-1H Huey, are by far the hardest to land, being conventional helicopters (I don't have the Gazelle, but it's probably a handful too). Everything else is a total milk run compared to the helicopters with tail rotors. Even carrier landings :) AD Nah, most people just go too fast when trying to land helos. Gaz is probably the easiest of em once you actually tune down the controls. Mig21 is ok, just remember to land FAST and at high throttle. Harrier landing is generally ok once you get the hang of it. Honestly I think most planes are too easy to land, I land HARD in a lot of them and I think I should be breaking stuff, I think hard landings are undermodled in a lot of planes (esp f18/f14). New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
HawkEXO Posted June 16, 2019 Posted June 16, 2019 (edited) The mustang is such a sweetheart to land. I'm honestly surprised to see her mentioned so much. I suspect that's because you guys are adjusting power too much during the final approach and/or flare. Remember, control your airspeed with your pitch and control your landing point on the runway with power. You should have your glideslope pretty well worked out right after the turn to final approach... maybe even during the turn if you're really dialed in. If you look close during your final approach, you can tell where your touchdown point is because it's the only spot of terrain that isn't moving at all. If you can get that touchdown point set right on the numbers at about 1/2 mile out with the right airspeed (which you should have already dialed in during downwind), then you will only be making very fine adjustments to the power and pitch for that last bit of flight to the final flare (which means minimal torque and/or p-factor issues from power changes). I usually flare with ease to a landing on all three wheels with no bounce at all, then cut power. Edited June 16, 2019 by HawkEXO
Holbeach Posted June 16, 2019 Posted June 16, 2019 I find the hardest helio to take off and land, without useing the cyclic, is the Mi-8, followed by the Huey, then the Shark followed by the Gazelle. The Spitfire was definitely the biggest headacke landing, until the Harrier came along and I still can't crash with any dignity onto the Tarawa, so I gave up. Maybe the Hermes will be better. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
veenee Posted June 16, 2019 Posted June 16, 2019 (edited) Hawk used to be most difficult for me... Always blowing up on touchdown. Edited June 16, 2019 by veenee So many modules, so little time... www.mikphotography.com
kotor633 Posted June 16, 2019 Posted June 16, 2019 Mig-29 ************************************** DCS World needs the Panavia Tornado! Really! **************************************
FalconPlot16 Posted June 16, 2019 Posted June 16, 2019 (edited) hard one is mig 21 easiest ones F18 (Field) and A10C so far Edited June 16, 2019 by FalconPlot16
jopasaps Posted June 16, 2019 Posted June 16, 2019 Mig 21 the hardest... Always [sIGPIC][/sIGPIC] Vista, Suerte y al TORO !! _____________________________________________
Catastrophy Posted June 17, 2019 Posted June 17, 2019 MiG 21 - Vertically Landing Harrier on a moving carrier sweeping in from the side is a cakewalk compared to it.
AeriaGloria Posted June 17, 2019 Posted June 17, 2019 MiG-19 was cake but wth FM update I find it very hard, lots of drag if you try to flare deeply Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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