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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Posted

Hi All,

Question : if the DK2 has positional tracking and the head moves forward thus getting closer to the panel (like "zooming" ) why is it hard to read the HUD? Can it be manually triggered to zoom in to see the planes or instruments?

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Posted
Hi All,

Question : if the DK2 has positional tracking and the head moves forward thus getting closer to the panel (like "zooming" ) why is it hard to read the HUD? Can it be manually triggered to zoom in to see the planes or instruments?

 

The resolution of the screen when divided in half, and then you put a lens on it, while it's a few inches from your eye causes a low resolution effect sort of, The environment will be beautiful, but smaller text will be harder to read.

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Posted
The resolution of the screen when divided in half, and then you put a lens on it, while it's a few inches from your eye causes a low resolution effect sort of, The environment will be beautiful, but smaller text will be harder to read.

 

But if i understand oculos technology right, it wont cut res half. They overlap in middle bit and most of rez in center .. least it won't show left and right eye picture after each other (like in movies) but it shows those same time.

 

Maybe wags should tell us more :helpsmilie::helpsmilie:

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Posted
But if i understand oculos technology right, it wont cut res half. They overlap in middle bit and most of rez in center .. least it won't show left and right eye picture after each other (like in movies) but it shows those same time.

 

Maybe wags should tell us more :helpsmilie::helpsmilie:

 

The Horizontal Resolution per eye is half of the horizontal resolution of the screen.

 

so a 1080p screen is 960x1080 per eye

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Posted

Prolly,

 

But you should be able to read the HUD in a normal sitting position without having to lean forward or hitting the zoom in/out keys.

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Posted

Thanks for your replies.

The reason I asked was actually more health related than realism related.

We all have to limit the time we spend in front of a screen because our eyes get lazy (no need to refocus). How long will it take with oculus rift before we all need to wear glasses?

I thought maybe being in 3d you actually had to refocus, that would solve the problem as your eyes would be refocusing as they do while walking in the park, or flying IRL. Whats' worse is that oculus rift completely encloses your vision, so it will be impossibl to take short breaks and look at distant object for a few seconds, without completely removing the device.

 

Not complaining, I will surely get the OR when it comes out, just trying to better understand how it works and the possible dangers / advantages over a regular screen in terms of health.

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Posted
Thanks for your replies.

The reason I asked was actually more health related than realism related.

We all have to limit the time we spend in front of a screen because our eyes get lazy (no need to refocus). How long will it take with oculus rift before we all need to wear glasses?

I thought maybe being in 3d you actually had to refocus, that would solve the problem as your eyes would be refocusing as they do while walking in the park, or flying IRL. Whats' worse is that oculus rift completely encloses your vision, so it will be impossibl to take short breaks and look at distant object for a few seconds, without completely removing the device.

 

Not complaining, I will surely get the OR when it comes out, just trying to better understand how it works and the possible dangers / advantages over a regular screen in terms of health.

 

When you are referring to needing to refocus on the distance, this is usually told to office workers staring at computers all day because their eyes are working to focus on the close objects. Staring in the distance allows the eyes to relax, focusing at effectively infinity is very easy on the eyes.

 

The OR is the same, because of it's optics you are essentially focusing at infinity and it is relaxing on the eyes, even though it is physically very close. I don't know of any harm caused by this effect by itself, you do it when you are sleeping for 8 hours a day.

Posted

Oculus Rift

 

tried OR in DCS.

it's so FOCKING AWSOME!

 

two issues:

shadows not correctly rendered.

about 0.3 second lag in OR.

 

generally this is the device that may change the world of sims.

good job ED team

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Posted

There is a massive Oculus Rift thread here

http://forums.eagle.ru/showthread.php?t=93477&highlight=oculas

 

Just saying.

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Posted

Do you test dv 1 or dv 2 kit ? Im very edge to preorder dv2 , i have to sell my triple monitor setup first :)

 

Only thing is that i likey to know how hard hud is read or use in dev 2

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Posted

A fast framerate of 75 or greater? That might limit a lot of people. Will v-sync be a factor as that limits framerate even further?

 

Looks like expensive upgrades will be necessary to get the OR running at acceptable levels.

 

WB.

Posted
Do you test dv 1 or dv 2 kit ? Im very edge to preorder dv2 , i have to sell my triple monitor setup first :)

 

Only thing is that i likey to know how hard hud is read or use in dev 2

 

If you sell you triple monitors, just for a dev kit two, you are likely to be very unhappy, but that is just my opinion.

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Posted

Oculus Rift Support Thread

 

If you sell you triple monitors, just for a dev kit two, you are likely to be very unhappy, but that is just my opinion.

 

 

Thats why i try to ask details but those who have tested dev 2 are silent like rock :(

 

 

How hard is to tell something like is the mfd readable at all etc.. !!

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Posted

The only person who has tested is Waggs... Dk2 is not out yet!

 

He seemed pretty impressed and compared it to flying a dome.

Posted
The only person who has tested is Waggs... Dk2 is not out yet!

 

He seemed pretty impressed and compared it to flying a dome.

 

Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk.

 

 

Maybe wags cant say more because nda. :huh:

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Posted
Thats why i try to ask details but those who have tested dev 2 are silent like rock :(

 

There's a small number of DK2's being used, Not sure but I think people that do have them are dev team members for OR.

 

Private Orders for DK2 dont ship until August/September.

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Posted
Personally I wouldn't jump ship yet to DK2, especially from a triple monitor setup. CV1 will be the polished higher spec product.

 

I have plans to attempt a screen replacement :music_whistling:

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Posted (edited)

The latest news says the Oculus Rift is still due to be shipped in July, but not sure if that means all the orders at once or a staggered release, depending on area and/or order date.

 

I've order the DK2 as I don't expect the CV1 to be released this year. Probably late next year.

 

I've definitely put off buying a new highend monitor for gaming as any gaming I will be doing will be with a VR headset, and can use any old monitor for my other needs.

 

A three monitor setup are highly immersive, but I doubt it will be anywhere near the immersion, and presence of a VR headset.

Edited by Chivas
Posted
Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk.

I say buy the DK2,if you arent satisfied you can easily sell it on Ebay for what you paid for it,plus a little extra to cover the original shipping costs etc. So in essence you can try it for free.

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Posted
Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk.

 

 

Maybe wags cant say more because nda. :huh:

 

I say buy the DK2,if you arent satisfied you can easily sell it on Ebay for what you paid for it,plus a little extra to cover the original shipping costs etc. So in essence you can try it for free.

 

 

While you 'might' be able to recoup your expense selling the dk2 on Ebay, there is no guarantee that will happen. Three decent monitors cost more than a dk2 in the first place. If I could not afford to buy the dk2 without selling my existing gaming display (leaving me with only the Rift for gaming), I would not do it.

 

I would imagine that you are correct and Wags is under an NDA with Oculus.

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