IAF_Phantom Posted May 13, 2014 Posted May 13, 2014 Hi All, Question : if the DK2 has positional tracking and the head moves forward thus getting closer to the panel (like "zooming" ) why is it hard to read the HUD? Can it be manually triggered to zoom in to see the planes or instruments? IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
SkateZilla Posted May 13, 2014 Posted May 13, 2014 Hi All, Question : if the DK2 has positional tracking and the head moves forward thus getting closer to the panel (like "zooming" ) why is it hard to read the HUD? Can it be manually triggered to zoom in to see the planes or instruments? The resolution of the screen when divided in half, and then you put a lens on it, while it's a few inches from your eye causes a low resolution effect sort of, The environment will be beautiful, but smaller text will be harder to read. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Haukka81 Posted May 13, 2014 Posted May 13, 2014 The resolution of the screen when divided in half, and then you put a lens on it, while it's a few inches from your eye causes a low resolution effect sort of, The environment will be beautiful, but smaller text will be harder to read. But if i understand oculos technology right, it wont cut res half. They overlap in middle bit and most of rez in center .. least it won't show left and right eye picture after each other (like in movies) but it shows those same time. Maybe wags should tell us more :helpsmilie::helpsmilie: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
SkateZilla Posted May 13, 2014 Posted May 13, 2014 But if i understand oculos technology right, it wont cut res half. They overlap in middle bit and most of rez in center .. least it won't show left and right eye picture after each other (like in movies) but it shows those same time. Maybe wags should tell us more :helpsmilie::helpsmilie: The Horizontal Resolution per eye is half of the horizontal resolution of the screen. so a 1080p screen is 960x1080 per eye Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
IAF_Phantom Posted May 13, 2014 Posted May 13, 2014 Yes, that is true, that wasn't my question, its about the movement the DK2 has to the cockpit panel. IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
SkateZilla Posted May 13, 2014 Posted May 13, 2014 Prolly, But you should be able to read the HUD in a normal sitting position without having to lean forward or hitting the zoom in/out keys. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Cyb0rg Posted May 13, 2014 Posted May 13, 2014 I bet he's using EDGE too :) Yeah, I bet he is! Hey Wags, how about some more screens? :thumbup: [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
bkthunder Posted May 14, 2014 Posted May 14, 2014 Thanks for your replies. The reason I asked was actually more health related than realism related. We all have to limit the time we spend in front of a screen because our eyes get lazy (no need to refocus). How long will it take with oculus rift before we all need to wear glasses? I thought maybe being in 3d you actually had to refocus, that would solve the problem as your eyes would be refocusing as they do while walking in the park, or flying IRL. Whats' worse is that oculus rift completely encloses your vision, so it will be impossibl to take short breaks and look at distant object for a few seconds, without completely removing the device. Not complaining, I will surely get the OR when it comes out, just trying to better understand how it works and the possible dangers / advantages over a regular screen in terms of health. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
metalnwood Posted May 14, 2014 Posted May 14, 2014 Thanks for your replies. The reason I asked was actually more health related than realism related. We all have to limit the time we spend in front of a screen because our eyes get lazy (no need to refocus). How long will it take with oculus rift before we all need to wear glasses? I thought maybe being in 3d you actually had to refocus, that would solve the problem as your eyes would be refocusing as they do while walking in the park, or flying IRL. Whats' worse is that oculus rift completely encloses your vision, so it will be impossibl to take short breaks and look at distant object for a few seconds, without completely removing the device. Not complaining, I will surely get the OR when it comes out, just trying to better understand how it works and the possible dangers / advantages over a regular screen in terms of health. When you are referring to needing to refocus on the distance, this is usually told to office workers staring at computers all day because their eyes are working to focus on the close objects. Staring in the distance allows the eyes to relax, focusing at effectively infinity is very easy on the eyes. The OR is the same, because of it's optics you are essentially focusing at infinity and it is relaxing on the eyes, even though it is physically very close. I don't know of any harm caused by this effect by itself, you do it when you are sleeping for 8 hours a day.
Haukka81 Posted May 15, 2014 Posted May 15, 2014 Still waiting for more info :noexpression: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
kiss4luna Posted May 16, 2014 Posted May 16, 2014 Oculus Rift tried OR in DCS. it's so FOCKING AWSOME! two issues: shadows not correctly rendered. about 0.3 second lag in OR. generally this is the device that may change the world of sims. good job ED team RTX 3070
jib Posted May 16, 2014 Posted May 16, 2014 There is a massive Oculus Rift thread here http://forums.eagle.ru/showthread.php?t=93477&highlight=oculas Just saying. Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
Haukka81 Posted May 16, 2014 Posted May 16, 2014 Do you test dv 1 or dv 2 kit ? Im very edge to preorder dv2 , i have to sell my triple monitor setup first :) Only thing is that i likey to know how hard hud is read or use in dev 2 Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Whiskeybravo Posted May 16, 2014 Posted May 16, 2014 A fast framerate of 75 or greater? That might limit a lot of people. Will v-sync be a factor as that limits framerate even further? Looks like expensive upgrades will be necessary to get the OR running at acceptable levels. WB.
cichlidfan Posted May 16, 2014 Posted May 16, 2014 Do you test dv 1 or dv 2 kit ? Im very edge to preorder dv2 , i have to sell my triple monitor setup first :) Only thing is that i likey to know how hard hud is read or use in dev 2 If you sell you triple monitors, just for a dev kit two, you are likely to be very unhappy, but that is just my opinion. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Haukka81 Posted May 16, 2014 Posted May 16, 2014 Oculus Rift Support Thread If you sell you triple monitors, just for a dev kit two, you are likely to be very unhappy, but that is just my opinion. Thats why i try to ask details but those who have tested dev 2 are silent like rock :( How hard is to tell something like is the mfd readable at all etc.. !! Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Flim Posted May 16, 2014 Posted May 16, 2014 The only person who has tested is Waggs... Dk2 is not out yet! He seemed pretty impressed and compared it to flying a dome.
Haukka81 Posted May 16, 2014 Posted May 16, 2014 The only person who has tested is Waggs... Dk2 is not out yet! He seemed pretty impressed and compared it to flying a dome. Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk. Maybe wags cant say more because nda. :huh: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
SkateZilla Posted May 16, 2014 Posted May 16, 2014 Thats why i try to ask details but those who have tested dev 2 are silent like rock :( There's a small number of DK2's being used, Not sure but I think people that do have them are dev team members for OR. Private Orders for DK2 dont ship until August/September. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
*Rage* Posted May 16, 2014 Posted May 16, 2014 Personally I wouldn't jump ship yet to DK2, especially from a triple monitor setup. CV1 will be the polished higher spec product. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
SkateZilla Posted May 16, 2014 Posted May 16, 2014 Personally I wouldn't jump ship yet to DK2, especially from a triple monitor setup. CV1 will be the polished higher spec product. I have plans to attempt a screen replacement :music_whistling: Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Chivas Posted May 16, 2014 Posted May 16, 2014 (edited) The latest news says the Oculus Rift is still due to be shipped in July, but not sure if that means all the orders at once or a staggered release, depending on area and/or order date. I've order the DK2 as I don't expect the CV1 to be released this year. Probably late next year. I've definitely put off buying a new highend monitor for gaming as any gaming I will be doing will be with a VR headset, and can use any old monitor for my other needs. A three monitor setup are highly immersive, but I doubt it will be anywhere near the immersion, and presence of a VR headset. Edited May 16, 2014 by Chivas
blksolo Posted May 17, 2014 Posted May 17, 2014 Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk. I say buy the DK2,if you arent satisfied you can easily sell it on Ebay for what you paid for it,plus a little extra to cover the original shipping costs etc. So in essence you can try it for free. Intel i7 6700k OC 4.7ghz Asus ROG Maximus VIII Hero Motherboard Zotac GTX980ti 6GB Amp Extreme 32 GB DDR4 3200 RAM Oculus Rift CV1 Thrustmaster Warthog
cichlidfan Posted May 17, 2014 Posted May 17, 2014 Yes , i read that. Still need bit info before i throw my money to rift dv2 , i don't wan't wait for consumer version in 2015-2016 but i won't take huge risk. Maybe wags cant say more because nda. :huh: I say buy the DK2,if you arent satisfied you can easily sell it on Ebay for what you paid for it,plus a little extra to cover the original shipping costs etc. So in essence you can try it for free. While you 'might' be able to recoup your expense selling the dk2 on Ebay, there is no guarantee that will happen. Three decent monitors cost more than a dk2 in the first place. If I could not afford to buy the dk2 without selling my existing gaming display (leaving me with only the Rift for gaming), I would not do it. I would imagine that you are correct and Wags is under an NDA with Oculus. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
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