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Module: Mi‑24P Hind Build: DCS latest as of Aug 2025 Resolution: 2D (1440p/2160p) Severity: Usability/UX issue Reproducibility: 100% The Mi‑24P doppler based moving map displays measurements for course, distance, ETE with a very large, fixed-size font. -On routes with multiple legs labels overlap and become unreadable. -The issue is most pronounced in the Large Map view of the Mi‑24P map. Changing the map scale does not affect label size. -Zooming does not improve legibility, as the font size remains the same. -Currently it is hard or near impossible to to use on anything but the simplest routes. A scaling/declutter option would make a huge difference. I attach an example image (Outpost Campaign) Pls fix this bug, the Hind deserves it.
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Mike Force Team started following Frodo170
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Mike Force Team started following dimkl
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Mike Force Team started following fdski
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Mike Force Team started following NobiWan
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Mike Force Team started following DuganPanther
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Maybe a file got corrupted by coincidence. I will watch the track tomorrow and see if there is anything out of the ordinary visible - thanks.
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Ianmcbean started following Underperforming Hardware
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Hi, I need help with figuring out what's wrong with my system and why I may not be getting the performance I should in DCS (especially multiplayer). I have a Ryzen 5600, RX 6600, 64GB DDR4, and 2TB M.2 SSD, 1080p flatscreen. Based on benchmarks and statements from people with similar PC's as mine, it seems like I should have no problem running DCS multiplayer servers like Contention at medium-high settings. However, the reason I'm here is because I struggle to maintain a consistent and bearable framerate with basically the lowest graphics settings. For example, sitting on the SC deck in the hornet on contention results in a stuttery fps ranging from 30-60, but usually below 40 especially with other aircraft on the deck. Sometimes, I start a flight with around 60 fps, fly my mission with decent amounts of stuttering and fps drops, then land back on the same SC to find my fps has halved from when I first spawned in. It isn't a SC specific issue, it happens at all airports too but I use the SC most of the time. I can't pinpoint this to the GPU or CPU specifically because they seem to interchangably be labeled as the limitation in the in-game FPS monitor. I do notice that my VRAM usage is almost always at a maximum in multiplayer (all textures low), and that at least one of my CPU cores is at maximum utilization until I disable and reenable it in task manager. My main background processes are Opentrack + AITrack, WinWing, Task Manager, and sometimes Chrome. I've tried many things I've read online such as process lasso, DCS repair, clear shaders, etc. but nothing has really helped. I use optiscaler so that I can use DLAA but I know that it's not the problem because it existed before dowloading optiscaler. I can share logs and screenshots as needed. My hardware is benchmarked and performs well in other modern games. My settings: I would really like to know if my system is truly underperforming, if I should tweak some things, and/or if DCS is the problem.
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Exemption of AMPCD maps from Integrity Check
Phantom711 replied to MikeMikeJuliet's topic in Wish List
As far as I know, the poor readability is actually „correct as is“….but I still agree, that the maps should be more available to all theaters and at least some reasonable zoom levels. as for „custom maps“: I agree, that this would be nice as well, but really it would still be a workaround. What we really need in that regard is the ability to make drawings from the ME visible in the HSI/SA page.- 7 replies
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Here's the track with the problem. I think maybe the mistake I made was from copying & pasting instead of extracting the folder files. F4u campaign .trk
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Something tells me that image is simply a script, and that the "paratroopers" are ejected pilots. ED hasn't said anything about this feature since the time it showed a DC-3 dropping paratroopers (who were pilots), in a 202X and Beyond video many years ago... nor has it said anything about modern paratroopers. As for troops... well, they haven't been seen in a CH-47F with troops seated into them (we're still using the old system), so I'd rule out paratroopers/troops for now.
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Herr Bratt joined the community
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BiBa started following SIMAPP Pro Setup
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Usually when that happens people either do something wrong (see the manual for details on the checks) or for example dont actually neutralize their input fully (sometimes hardware also keeps sending small inputs, mini deadzones help here).
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Zabuzard started following Ground crew checks
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С реальной погодой? С нормальными процедурами? С контолем. Да, интересны. Тем более, что в реальности Геркулес именно так и гоняли.
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Very cool these packs. The OV-10 is not in them though..
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Hmm. I have a 46" monitor about a meter in front of me, with full-screen mirror and my Super has been tracking flawlessly so far.
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Sounds to me like they're not keeping an adequate stock of units ready to cover RMAs, despite the previous promises to rectify that shortcoming.
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Thanks for reporting back. Could you still send me the track file please? I'd like to understand what happened there.
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Correct. Easy to fix. Open the miz in 7zip and delete the "snapview/view" folder or similar. Save the file and you have your own snapviews. I don't remember why they're saved in the first place. @ac5 I just noticed you've posted it in the Marianas WWII forum, that's probably why there's so little traction. It should probably be moved to the view bugs forum as this cannot possibly be a map issue. Cheers!
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yifer6674 changed their profile photo
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Thanks guys, will use the info provided and try to get this pig on the deck this weekend! Some good stuff provided here.
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Useful Tips about f14 after touch down on runway
RustBelt replied to Ddg1500's topic in DCS: F-14A & B
Given the state of ATC lately in the USA? -
Correct. Changed to Little bird example.
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Whoa! Forum is already updated!
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Hi all, that's the rub... And yes, virgo 47, it happen with also with any other planes. Although in the case of other planes "DCS" just zooms out the default view but does not touch the other saved snap views. Much worse with the Corsair, there "DCS" not "just" zooms out the default view, but it also messes up ALL the other saved snap views! And yes, it happens also on other maps with the same planes, but far less than in the Marianas maps, both modern and WWII. See screenshots with written on explanations. I also include the Missions. Corsair-Complete-02.miz MIG-19-Complete-Marianas.miz
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F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I do know git and (not needed to compile efm) bash ... and few other thingys. But there are no commits which were not released with v2.1.0 except "README instruction fix" commit. All other commits are from June 6 and before. Release v2.1.0 was posted on github also on June 6 including "EFM Hotfixes (#11)" commit. So there is nothing to test and you should be able to jump into plane without issues if you compiled EFM part correctly (with cmake and later msbuild or visual studio) and copied output dll to bin folder. On another note, bhoop is working on fully standalone version (no jumping into f-15 first or editing entry.lua file anymore) according to his discord. Can't wait when it will be released! -
Did someone sell you a bridge? Both of the Marianas maps are free. The PTO asset pack is a paid module, not an update. If you own the WWII asset pack you get a 30% discount when the PTO asset pack is available for purchase. It's not yet. Or am I completely missing your question as my reading skills have taken a break today? Cheers!
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Ianmcbean changed their profile photo
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Digital Combat Simulator Build
Raven (Elysian Angel) replied to axas's topic in PC Hardware and Related Software
For a new build, I’d go for 64GB at a minimum. 96 or 128 if you want to be safe for the next 5-10 years. And yes, a 9800X3D is significantly better than a 7800X3D. But it depends on availability/price in your region. -
Previous thread on wearing helmets in C-130s: https://forum.dcs.world/topic/377124-herk-pilots-dont-wear-helmets/#comment-5677838 Short answer: it depends, but more likely to be seen in a combat situation.