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My Track IR doesn't handle Y-tracking (vertical movement) very well, but the controls menu seemingly won't let me assign a HOTAS axis to the Head-Tracker category. I would like to have some control over my vertical positioning in some situations (e.g. pulling heavy lead while still maintaining visual on the target below the nose), and my throttle has a self-centering axis, so it seems like it would be a great alternative. I even looked for the TrackIR input file so I could try transferring the commands to the HOTAS input file, but I couldn't find it anywhere. Is there any way to accomplish this? Thank you!
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Продам абсолютно новые руд и рус Logitech X56 HOTAS. Продаются в связи с приобретением других контроллеров.
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One thing that the modules are missing are a series of additional keybinds that takes advantage of individual players' HOTAS setups. Not everyone has a button in the right place, and some of us don't have any three position switches at all. I think that this is a missed opportunity to make the F1 an easier plane to configure for HOTAS inputs. Here's an example of what I'm talking about: I was practicing aerial refueling today in the F1EE. In the real world, I'd keep my right hand on the flight stick and keep my eyes on the tanker while I feel for the refueling guard switch, and push the underlying switch forward. When I'm done, I again use my left hand to feel for the switch and guard and drop both. Since we aren't actually in F1 cockpits, you have only two options: you look down and fumble with the mouse to click the guard and the switch individually. Depending on your zoom, you might have to try multiple times. Keep in mind that you're in formation with a tanker and one or more of your wingmen, so a moment of you being heads-down could mean the difference between being alive one moment and collision the next. The alternative is to use keyboard or HOTAS bindings. HOTAS is preferred, since there are no native keyboard mappings for the refueling system and the keyboard is cluttered with bindings already. If you're going to have to use bindings, to perform the above workflow you'd have to give up FOUR bindings. One to open the guard, one to push the refueling switch forward, one to push the refueling switch back, and one to close the guard. Given differences between people's setups, that's not realistic to expect people to dedicate that many bindings, since there are many switches that can be time critical (in the sense that you need to do something very quickly but you can't take your eyes off of the HUD). Speaking for myself, I'd have to dedicate four switches to the refueling system- and my setup only has four! These switches are Up = Pressed continuously and Down = unpressed. If changes are made, we can cut down the number of binds to just two: the ability for one bind to do two actions each. There are two ways of doing this: 1. Implement a ON else OFF-style bindings. Imagine a simple switch like I have. I'd like to be able to flip my switch up and have the refueling guard go forward and up. When I flip that switch back, the guard returns to its back and closed position. Since the switch holds the input continuously, I don't need to hold down anything to keep the guard forward. 2. Implement toggle buttons. While not ideal for my setup, other players will appreciate it, too. Some players may want to map the refueling guard cover to a pushbutton. Holding down a pushbutton isn't feasible, so this should instead be a simple toggle. Press it once, the guard flips open. Press it again, it closes. Simple. I think that all switches/toggles/guards should get this treatment. However, in the interest of focusing on the ones I feel are important, I've made a list to help. By no means is this list supposed to be exhaustive. It's focused on mappings that otherwise require excessive bindings and may be used in critical stages of a flight, such as in combat or while in formation. A summary: X else Y - When pressed, is in state X. If not pressed, will give state Y A/B - When pressed, toggles from state A to state B. When pressed again, goes from state B back to state A. ***All Airframes (F1CE, F1BE, F1EE, Presumably F1M as well)*** Master Arm switchology: Armament Master Switch Guard: Open Else Closed Armament Master Switch Guard: Closed Else Open Armament Master Switch Guard: OPEN/CLOSE Armament Master Switch: On Else Off Armament Master Switch: Off Else On Armament Master Switch: ON/OFF Armament Panel: Auto/Manual Firing Selector switch - AUTO else MAN Auto/Manual Firing Selector switch - MAN else AUTO Auto/Manual Firing Selector switch - MAN/AUTO Bomb/Rocket selector - 1+2/INBD/OUTBD Bomb/Rocket selector - INBD/OUTBD Fuselage Bombs Pushbutton - ON else OFF Fuselage Bombs Pushbutton - OFF else ON Wing bombs pushbutton - ON else OFF Wing bombs pushbutton - OFF else ON Fore/Aft selector switch: AFT else FWD Fore/Aft selector switch: FWD else AFT Fore/Aft selector switch: FWD/AFT MATRA 550 or Sidewinder Missile Switch: ON else OFF MATRA 550 or Sidewinder Missile Switch: OFF else ON Stores Jettison: Selective Jettison button guard - OPEN else ClOSE Selective Jettison button guard - CLOSE else OPEN Selective Jettison button guard - OPEN/CLOSE Emergency Jettison button guard - OPEN else ClOSE Emergency Jettison button guard - CLOSE else OPEN Emergency Jettison button guard - OPEN/CLOSE ***F1EE-specific*** Refueling: Transfer/Filling switch guard - Open Else Closed Transfer/Filling switch guard - Closed Else Open Transfer/Filling switch guard - OPEN/CLOSED Transfer/Filling switch - REMP. VOL (AERIAL REFUELING) Else TRANFERT (TRANSFER) Transfer/Filling switch - TRANFERT (TRANSFER) Else REMP. VOL (AERIAL REFUELING) Transfer/Filling switch - TRANFERT (TRANSFER)/REMP. VOL (AERIAL REFUELING) ECM: BARAX state Selector - ON else OFF BARAX state Selector - OFF else On BARAX state Selector - ON/OFF/TEST BARAX state Selector - ON/OFF BARAX emission ready korry - pressed else released BARAX emission ready korry - released else pressed BARAX emission ready korry - pressed/released
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After the latest 2.9.0.46801 (MT) I can't reconfigure tons of previously bound commands to my HOTAS for F-15C. The scale is staggering: I'm a firm believer - if it can be bound to a keyboard, let us bind it to a controller/HOTAS buttons as well! I know, this is just a regression, but you should somehow make some order in these matters, please. I hope that F-15C is popular enough that we will get some quick patch for NOT being able to turn even the radar on with HOTAS!
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I made a diagram which shows all available transitions between radar modes in search and designated-target modes. I arranged the modes in how they are related by auto-aqc switch direction, so it's more of a map than just a table of state transitions like the manual provides. Inop modes are colored yellow. I also made a plot showing the azimuth-elevation profile of all radar modes. These should be accurate to the degree, with the exception of maybe the boresight mode where I had to interpret "4 degrees circle" as an azimuth/elevation rectangle. Source diagrams.net files are available upon request. Note: Plot azimuth scale is 2.5 degrees per grid cell, and elevation scale is 1 degree per grid cell. This skews the representation of angular area (solid angle) subtended by each of these modes. Supersearch (SS) and Boresight (BS) should be square in shape.
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Hello, when cleaning my office I found some rare and unused spare parts for the Cougar. As I don´t have this stick anymore, maybe someone is still interested in them. I have the following items available: You can see detailed pictures below. The plug displayed in below pictures and not in the list above is the one for the stick. Prices are as follows: Clip black (2x) --> 3,- EUR per pcs. (sold) Comer (black) --> 3,- EUR (sold) Plug for stick --> 10,- EUR (sold) Shipment costs are related to the country you are from. I´m located in Germany. Thanks, Xoxen
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EDIT/ADD: -Boost gauge tricky to read. Further down thread (see image) I found "true non bugged" idle boost ca -6.2. -I stupidly wrote zero (0) when meaning lowest idle boost. Edited to -6.2 in text (red). At no point during testing (all tests, all posts) did it actually show zero (0). Except engine off obviously. -Spitfire. Bugged (idle) high boost shifts between -3 or -4 depending HOTAS RPM level max/min. Might jump straight to post #6 (first with image). Previous posts I grasped less what's happening. Also, probably not intermittent (one thing I didn't grasp). I crashed Spitfire, did Quit -> Fly again. Suddenly Spitfire rolled on Spawn Rwy. Spitfire & P-51 both increase idle <1000 ~1500, Boost goes to -4 Spitfire instead of idle 0 -6.2. Seen once P-51, Spitfire all the time. Not tried others. When observed with Thrustmasters own software "Device Analyzer". All buttons work, analog hit correct endpoints (0-16383 for example). When plugging in the throttle the boost & rpm increases. What can this be? Throttle otherwise seems to work as it should, ie I can increase & decrease, just starting from boost -4 instead of zero -6.2 (Spitfire). Calibration? This has never happened before, bought 2018, so ie five years old, so I fear something more problematic is afoot.
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From the back seat you should be able to scroll the mfd pages with the coolie hat switch forward/aft as stated in the manual. I testet this in single player, switched to the back seat and set up the mfd page programming as described in the tutorial mission. Scrolling with the buttons on the left and right handgrip is not working. It works only in the front seat.
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Hey all! I recently picked up a bunch of gear and quite a lot of it is stuff that's superfluous for my setup, so here's your chance to get some barely-used, essentially brand-new hardware without the backorder wait times, at a sweet discount. Virpil Stuff Virpil CM2 base with Alpha Constellation L grip, and a Z-extension. VPC ACE Collection Pedals The bundle price for these through Virpil USA would be $959.76 with shipping, and of course are all backordered for god knows how long. Monstertech mounts 2x black Monstertech stick/HOTAS chair mounts (form 2, for most gaming chairs) and one VPC CM2 base adapter AND 2x Monstertech swivel and quick release adapters for quickly stowing chair mounts. 2x black Monstertech mouse extensions for chair mount. One left, one right. 1x black Monstertech chair mount keyboard tray. (In the box to the right of frame in the picture) 2x black Monstertech VPC control panel mounts, 1 center and 1 side. (Pictured in box) 1x black Monstertech throttle add on with VPC throttle plate (Pictured in box) Quite a lot of misc extra mounting hardware, cleaning kits, etc. There are lots of end caps and such for making the ends of the extruded aluminum tracks look nice. The price for these through Monstertech would be ~$976.00 with shipping. Chair DXRacer King chair. Retails for $500. Total retail price: $2435.76 BONUS: I'll throw in a Logitech X56 HOTAS with monster tech mounting plates as well (not pictured), so you can have a fully functional setup right off the bat. Retail price: $250 for the HOTAS, plus the plates. Unlike the other components which are essentially brand-new, these have seen a few years of use but have been well cared-for. Your price: $1000. I've gotta get this stuff out of my cubicle at work now that I'm actually working in the office again, so we both win if you pick up this sweet pile of gear for a fraction of what it's worth. Pickup at my office in Emeryville, or willing to make reasonable accommodations to meet you somewhere safe and public. More / detail pictures on request.
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Solution: Avoid having buttons with an 'off' variant, it will bug out your controls Report: Bug: There is an issue where my buttons just completely lock, including my HOTAS and keyboard, the only thing I could do was pause the game. This allows me to rescan the devices, which made it work again. This only happens when I use a control on the HOTAS itself - nothing bad happens if I simply use my mouse and keyboard. This shouldn't be a lack of power issue, as this only happens when I use the F-14. Reproductability: Sometimes, it works just fine, but other times, it just does the bug. I'd say a 9/10 chance. Other people say they have no issues with their HOTAS, so I'm assuming it's just either a bug with the F-14 or an incompatibility with my HOTAS. Here are my specs if you are interested: Ryzen 9 5900x 2x Corsair Vengeance 32GB RAM (3600MHZ) RTX 4080 Thrustmaster Hotas X (plugged into motherboard) 750W Gigabyte power supply DCS installation on an SSD Note - I have even tried to remap the controls entirely for the F-14 to ensure there were no conflicts, but it keeps happening. The RIO settings seem fine, but it only happens when I'm the pilot. I am also on the latest openbeta branch - 2.8.2.3579 (at the time of writing). Thank you for your time. - Ell
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RealSimulator Hardware Introducing the new FSSB-R3L MKII “ULTRA”. This force-sensing flight control system allows you to connect any of the Realsimulator or Thrustmaster grips, and it represents the same displacement and feeling of a real F-16 flight stick. It delivers the same amazing precision and smoothness, found in a real Viper. Based on its professional force sensor technology, it is in use with prestigious organizations like the US Navy test pilot school, Australian Royal Air Force test pilot school, French test pilot school, and others. Since the launch in 2006 of the R1 and R2 bases, which were the first force sensor bases available for the simulation game market, the development and manufacturing of these high-grade force flight controllers has evolved over the past 16 years. This new Realsimulator device has been tested by a beta group of real test pilots and simulation enthusiasts to tune the feel of the new FSSB R3 MKII “ULTRA”. They have confirmed that the new sensor base is smoother and more precise. We encourage you to check it out for yourselves on the Realsimulator website https://realsimulator.com Bye Phant
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Well folks, here it is! A year in the making: The Century Series B-8/MC-2 Grip! Century Series Grip by TheSimNet - Thingiverse Enjoy!
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Hello, all. I'm here to ask if anyone knows the control layout on stick and throttle for the F1CE. The Aerges manual doesn't show much, and I am looking to map out my controller as closely as possible. I have searched for this information; perhaps I have merely been in the wrong places. Once I get that information, I can map it out in DCS, myself; however, at this point...I look at the stick and throttle and aside from trim control, I cannot tell which button does what! Maybe someone else has already put out a thread for this? If so, can you redirect me to it? Much appreciated. SidDogg
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Hello flyers. I roll with just a 360 controller but managing a throttle with it isn't very pleasing and after this many landings at incorrect speeds I am in great arrears on account of all the burning wrecks littering the airfield. So, I wanted to drive throttle with one or two sliders (I'm lounging inside an A-10 usually) or perhaps a rocker pedal. After looking at what DCS-BIOS affords I get the impression that what it relies on is focused on inputs for instrumentation and specifically does not include inputs for control surfaces or engine control. Is this correct? I took a different approach, that of making an Arduino microcontroller masquerade as an XInput device, which is well documented. Attaching a potentiometer, mapping voltage to a stick in C and mapping the stick to the throttle in World works nicely (apart from some axis wraparound that is surely fixable). Was this the most expedient approach or did I make this overly complicated?
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Hi all, I have an original TM Cougar for sale. It has been upgraded with an FSSB from vipergear and a throttle usb adaptor from realsimulation. Fully working with original box. Price: £400
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Hi everyone, I wondered if someone can tell me where to buy a floor mount kit for my thrustmaster Hotas? Any help would be appreciated thanks
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TLDR: The preorder process is a queue and there are lots of folks in line ahead of you, but WW is catching up quickly on all the back orders (see some of the replies below). Average time from preorder to payment is about 4 weeks (as of 5-15-2022). Shipping varies after that, but the tracking info usually comes within a day of payment processing. All in all, now that I've got my gear, I can certainly say it's worth the wait! ----- Original Post ------ Just thought I'd weigh in on timing for the Orion 2 for those who have preordered as a FYI FWIW. I want to be clear I do not represent WW in any way, I'm just a regular customer like you. Also, this is neither a complaint nor a review, just information for other folks interested in pre-ordering the new Orion 2 Hotas. I'm overall happy with what WinWing is doing and don't want this to come across as grumpy. I assure you it's not. Just informational. I tried to order an Orion 1 Hotas twice, but couldn't get a purchase to go through because the WinWing site crashed every time they restocked and by the time it was back up they were all sold out. March 11, 2022: I was delighted when they introduced the pre-order system because that meant I could actually order an Orion. I preordered mine on March 11, 2022 at roughly 4:30 pm CET. I immediately received their standard email about waiting for the pre-order to be filled and watched my inbox for the payment request. Once received, I would be able to pay for the product and they would begin shipping. All posts indicated that shipping is usually pretty quick (~2 weeks), but each component ships separately, which is not ideal. March 11-April 3: Waiting...checking email religiously. Crickets. Usually they restock every two weeks, but no email for almost a month. April 4, 2022: WW posts their first "We have something new" teaser. I go, "huh." April 5-9, 2022: As more posts and more info come out, I realize they are updating the Orion, which explains the lack of email. I also worry about whether my order for an old Orion will be filled, or whether I could potentially upgrade it and what the price differential would be. April 10, 2022: Official WW announcement (cool video!). Also the message on their website clarifies my fate: As a previous preorder customer, I'm getting a free upgrade to the Orion 2! Thanks Winwing!! (Still no email though, I saw all this because I was continuously checking their website to make sure I wasn't missing anything and that my pre-order was still pending). April 14, 2022 (time of OP): Still no email and tbh I'm not holding my breath. With everything going on around the world, I don't expect this to come quickly. I'm hoping by the end of May, but it may be longer. I DO wonder though if the original shipping cost that was quoted to me with the preorder will change. If so, I'd like to know because WW requires payment of preorders within 48 hours of receiving their "order filled" email. If the shipping cost does change (probably goes up), I'll need to transfer more money to my Paypal account (the only payment platform WW accepts currently), which takes a few business days. April 18, 2022: Pre-order filled email and payment request received. I paid (using Paypal, shipping cost was the same as quoted when the order was created). Email includes full message about pre-order upgrade. No shipment info yet, I'll update again when it ships and when all parts are received. April 20, 2022: Shipping confirmation from WW. FedEx tracking # received, estimated delivery date 4/25 (but I'll be surprised if it's that quick). Shipping to US. April 26, 2022 All packages received. Shipped to US. 8 days after payment completed (would have been 7, but FedEx was...well, FedEx). Not bad! Happy customer so far. Time from preorder to receipt was 46 days. Feel free to post preorder and shipping times in this thread to compare notes. There's lots of helpful WW tips from fellow customers here too.
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I hope HOTAS Warthog users will find this little project useful. It is 3D printable afterburner custom detent, to replace genuine part which require to rise throttles up to activate afterburners. 3D printed part allows to just push the throttles through, but with still detectable detent and resistance. There are three versions of it available for free download, with different resistance levels. Cheers & enjoy! https://makcorner.net/mak-thrustmaster-hotas-warthog-afterburner-detent/ NOTE: my STL file is free. If you own 3D printer, the only cost to make this thing is few cents for filament .
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Mouse axis can be assigned there, but not HOTAS axis stick, which makes no sense to me as that is basically the same in terms of input, but the game simply blocks this option. I’m aware that there is another pov option that uses discrete inputs, but that works extremely bad comparing to the axis camera control. is there any way to make it works without virtual mouse/tracIR input?
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Hello everyone, I'm in the middle of my simpit update.. just purchased VKB gunfighter III ( combat pro Grip). Now I’m looking to upgrade my throttle. So asking for feed back. Just as an FYI, upgrading from tmw. And mostly fly F-18 and the F-16. ( thinking of later flying the AV8) thank you
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Recently I got the f-18 hornet and tried flying it with vr hand controllers, my original plan was to use it exclusively in vr with them, but that hope is dashed so I was wondering what hotas under 200 would you suggest for the hornet in vr?
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So I noticed multiple times when spawning P-51 start on runway engine spins up. When I touch the HOTAS throttle lever (Warthog) it goes to idle. Same thing Spitfire. HOTAS throttle idle but engine roars away until lever touched on mission start. Began with first 2.7 release I think. Yes, I checked the checkmark, I've relied on it for years.
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Hi, I installed DCS again after some months off and wanted to fly the newly purchased A-10C II. Sadly the coolie hat isn´t working. I thought maybe it is broken, but when testing and recalibrating the throttle outside of DCS everything is OK, at least in the Windows 10 testing window. Did everyone know this error or could point me to an approach how I could find out the problem? I also loaded up Arma 3, mapped the coolie hat to the vision and could without any problems move my vision in any direction using the coolie hat, so it must be a problem with DCS... I hope somebody could help me. Greetings