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  2. @Daemoc Thanks for such a detailed analysis! It was a great read, and made me appreciate the C-101 even more. Will love to see that video once you post it!
  3. Its been few years since this post but I'd like to add to it because I am seeing stuttering when radio messages are being played (from wingman or ATC). I have pretty good PC (AMD Ryzen 7 9800X3D, RTX5090, 64GB of RAM, Win11, and for sound I use 2 sound outputs, for in game world sounds its Asus Xonar AE 7.1 and for in game comms I use generic stereo USB sound card with HyperX Cloud III headset/mic) with which I can run stable 120 fps on max settings & mirrors (it does dip to ~100 fps over large cities with mirrors on, without them still can manage 120 fps) and I have tried in DCS Audio settings 5.1 and Stereo, both do the same (give this stutter when radio message is played) I am guessing its because the sound files are being loaded from hard drive (as hard drives I use 1TB M.2 NVMe for Win11 & 2TB M.2 NVMe for DCS), and if so, anything I can do to get rid of this stutter. Without this stutter on sound files loading, DCS runs butter smooth at 120 fps.
  4. Same here, attaching the 'reset fog animation' log 2025-08-16 12:44:18.842 INFO TACVIEW.EXPORT.LUA (Main): Starting [C:\Users\alex0\Saved Games\DCS\Scripts/TacviewGameExport.lua] 2025-08-16 12:44:18.842 INFO TACVIEW.EXPORT.LUA (Main): Loading C++ flight data recorder from [C:\Users\alex0\Saved Games\DCS\Mods\tech\Tacview\bin\] 2025-08-16 12:44:18.842 INFO TACVIEW.EXPORT.LUA (Main): Tacview 1.9.4.200 C++ flight data recorder successfully loaded. 2025-08-16 12:44:19.293 INFO WEATHER (Main): reset fog animation 2025-08-16 12:46:50.437 ERROR_ONCE DX11BACKEND (8792): texture '1S91_Corpus_Desert_DIFF_RoughMet.dds' not found. Asked from '' 2025-08-16 12:46:50.856 WARNING Mission (Main): register_unit(931,17051393) : db.units['931'] table is missing 2025-08-16 12:46:51.637 WARNING Mission (Main): register_unit(1001792,18018305) : db.units['1001792'] table is missing 2025-08-16 12:46:51.841 WARNING Mission (Main): register_unit(928,18152193) : db.units['928'] table is missing 2025-08-16 12:46:51.841 ERROR APP (Main): Error: Unit [F-4E-45MC]: Corrupt damage model. 2025-08-16 12:46:51.848 ERROR EDCORE (10144): Can't open file: /models/. 2025-08-16 12:46:51.858 WARNING LOG (9880): 1 duplicate message(s) skipped. 2025-08-16 12:46:51.858 WARNING Mission (Main): register_unit(15080,18226177) : db.units['15080'] table is missing 2025-08-16 12:46:52.418 WARNING Mission (Main): register_unit(17410,18232833) : db.units['17410'] table is missing 2025-08-16 12:46:53.130 ERROR ED_SOUND (19584): can't load wave: "effects/aircrafts/engines/j79/j79approachhowl" 2025-08-16 12:46:53.167 ERROR ED_SOUND (19584): can't load wave: "effects/aircrafts/engines/generic/compressorstall/compstallsingle" 2025-08-16 12:46:53.208 WARNING Mission (Main): register_unit(1002402,18272769) : db.units['1002402'] table is missing 2025-08-16 12:46:53.213 WARNING Mission (Main): register_unit(17236,18289921) : db.units['17236'] table is missing 2025-08-16 12:46:53.218 WARNING Mission (Main): register_unit(721,18306305) : db.units['721'] table is missing 2025-08-16 12:46:59.126 INFO ASYNCNET (Main): Current ping: 23.8ms 2025-08-16 12:46:59.589 WARNING FLIGHT (Main): NO ATC COMM HELIPAD + Anamur:127500000 2025-08-16 12:46:59.589 WARNING FLIGHT (Main): NO ATC COMM HELIPAD + Silifke:127500000 disabled tacview and nothing changed. 2025-08-16 12:54:24.511 WARNING FLIGHT (Main): No taxiroad found on Palmachim from 131 to 128 2025-08-16 12:54:24.521 ERROR FLIGHT (Main): INVALID ATC H 2025-08-16 12:54:26.186 INFO APP (Main): MissionSpawn:initScript 2025-08-16 12:54:26.207 INFO EDTERRAINGRAPHICS41 (16160): surface5 gc() LOD 0 17 squares 2025-08-16 12:54:26.207 INFO EDTERRAINGRAPHICS41 (16160): surface5 gc() LOD 1 65 squares 2025-08-16 12:54:26.208 INFO EDTERRAINGRAPHICS41 (16160): surface5 gc() LOD 2 62 squares 2025-08-16 12:54:26.208 INFO EDTERRAINGRAPHICS41 (16160): surface5 gc() LOD 3 225 squares 2025-08-16 12:54:26.208 INFO EDTERRAINGRAPHICS41 (16160): surface5 gc() 2.012700 ms 2025-08-16 12:54:26.681 INFO WEATHER (Main): reset fog animation 2025-08-16 12:57:04.731 ERROR_ONCE DX11BACKEND (13220): texture '1S91_Corpus_Desert_DIFF_RoughMet.dds' not found. Asked from '' 2025-08-16 12:57:05.060 WARNING Mission (Main): register_unit(931,17051393) : db.units['931'] table is missing 2025-08-16 12:57:05.724 WARNING Mission (Main): register_unit(1001792,18018305) : db.units['1001792'] table is missing 2025-08-16 12:57:05.903 WARNING Mission (Main): register_unit(17410,18232833) : db.units['17410'] table is missing 2025-08-16 12:57:06.918 WARNING Mission (Main): register_unit(1002402,18272769) : db.units['1002402'] table is missing 2025-08-16 12:57:06.919 WARNING Mission (Main): register_unit(721,18306305) : db.units['721'] table is missing 2025-08-16 12:57:06.935 WARNING Mission (Main): register_unit(924,18308353) : db.units['924'] table is missing 2025-08-16 12:57:07.829 WARNING Mission (Main): register_unit(17239,18360321) : db.units['17239'] table is missing 2025-08-16 12:57:13.486 INFO ASYNCNET (Main): Current ping: 11.0ms 2025-08-16 12:57:13.946 WARNING FLIGHT (Main): NO ATC COMM HELIPAD + Anamur:127500000 2025-08-16 12:57:13.946 WARNING FLIGHT (Main): NO ATC COMM HELIPAD + Silifke:127500000 It's a multiplayer server made out of scripts, so I can't really attach the mission file here. @BIGNEWY Tell me if you want anything else. Thanks.
  5. For what it is worth, the following is one-person's opinion (not mine, although I concur) from the Shiftall Discord regarding the MeganeX8K Vr headset. The MGX has overcome some initial criticisms that generated negative press at its release and is worth considering, if one's budget allows. This is not to imply the MGX is perfect -- no current headset is. "Let me tell you something, this is BEYOND my expectations! Honestly, I’ve got her dialled in and not one single thing about this headset disappoints me! Hand on heart, I swear to god it’s absolutely incredible, the lightweight feel, the perfect clarity, the binocular overlap that’s just crazy like wtf, the colours are magical and pop like crazy. I can't believe how easy it is to just get straight into a game. I’ve even got a little remote for the power extension that the hub’s plugged into, so I hit a button, VR loads, start steamVR and bosh and I’m straight in. Compared to the Q3 it’s a joke how easy this is. I’m not messing with the oculus debug tool anymore, not changing FOV tangent multipliers, pixel-per-display overrides, or disabling ASW every time the Meta app boots or loses connection. That was a headache and a half. And the strap… honestly, I don’t get the fuss. I’ve never worn anything so comfortable, it just works perfectly with the headset and the movement feels so natural. This is just my opinion after dialing in from a sim racing perspective, and I’ve only used the Q2 and Q3 before, so I don’t have loads to compare it to. But my experience has been flawless. I’m ecstatic I took the risk because the precision you get from this is ridiculous, the adrenaline is unreal, and I swear I drive like a god now. For me it’s a solid 10/10, no flaws at all for what I use it for."
  6. Sorry, just realized that I never got back here … the missions were released a while ago, on this other thread.
  7. Still available?
  8. i was using obs and i didnt like it but it worked, now youtube wont process the videos! iv switched to meld but im not doing great on that either
  9. which version of windows have you installed onto it ?
  10. Would it help if you could press a button (my preference) or use a voice attack verbal command that would read the rudder position and apply trim to reset your rudder control to neutral? I remember when flying a helicopter a long time ago that it had a button to re-center the cyclic stick from a displaced position. ChatGPT can assist ... . We can definitely set this up so you can fly the F4U-1D Corsair in DCS without needing constant rudder pedal work. Essentially, we’ll create a VoiceAttack command that: Reads the rudder position (from your twist grip). Converts that into rudder trim. Centers the rudder input, leaving the trim holding the yaw. How It Works VoiceAttack can talk to DCS through the Export.lua API. We’ll grab the rudder value via LoGetControlInput(). Then, VoiceAttack will issue rudder trim left/right keypresses until the trim ≈ rudder. Finally, you let go of the twist grip — and the trim keeps the aircraft straight. 1. Export.lua addition Put this in your Saved Games\DCS\Scripts\Export.lua (or merge with what’s already there): -- Rudder Capture Function function ExportRudderPosition() local ci = LoGetControlInput() if ci then return string.format("%.3f", ci.rudder) else return "0" end end -- Make it callable by VoiceAttack function LuaExportActivityNextEvent(t) -- existing code... end (We’ll wire this to VoiceAttack via VAICOM or your existing export mechanism — if you don’t have that, I can show you a minimal TCP/UDP bridge.) There is more, but you get the idea. Just ask, and it will produces all the code required,
  11. How do you the tv? Do you use track ir or anything on it? I found a pretty cheap 50" tv that will do 1440p at 120hz or 4K at 60hz. Unsure how it will go with track ir.
  12. I've encountered the same issue, the only way to undesignate the last AGM-65 target and use the active WP is select the Mav in SMS page, go to WPN page and short press TMS down, even when all Mavs are fired/jettisoned. (edit: there's a chance I've missed the "TMS down" step during the boresight procedure.)
  13. Hi Gilligan Thanks for your input. I think you're right about "typical behaviour". The AUTO mode gets me pretty close and I find that often, if I de-select/re-select in the weapons window, the maverick will lock on eventually. Cheers
  14. Today
  15. Still suffering from the same issue.
  16. Yup, there’re the same. Follow these instructions by Slughead to setup ReShade for VR, they’re the ones I used ages ago and are still the best I’ve seen yet This will also work for 2D as well. If you launch DCS with VR selected it will automatically use 2D if there is no headset connected, there’s no need to choose VR vs. non-VR. This will mean that ReShade will still be activated no matter if you’re in VR or 2D so this single setup will work for both.
  17. Currently online.....Apache Persian Gulf ..getting Flash in Headset dropping frames from 90FPS to 45 fps for a measured 5 sec then recovering .. Curently on 1.40.. moving up Moved to 1.41 and got things running smoothish Critical part of ther flying is this from @Nuggetz if you don’t already do the following please try: Task Manager Details tab Right click on DCS (after log in) Select Priority and set to High, NOT Realtiime) Should help. But has to be done everytime you log in. Regards
  18. Hello, I have an issue in the mission editor: I can’t get a missile artillery unit to move towards its first waypoint. Once the attack is finished, the artillery doesn’t proceed to the first waypoint, even if I add the “go to waypoint” option after “fire at point.” What’s curious is that this works fine with regular shell artillery. Anyone else having this issue, or am I doing something wrong? Have a goog day.
  19. As western_JPN correctly points out, uninstalling aircratft doesn't free up much space. Modules are split into two main folders in DCS; Mods, where all the gameplay related parts (DLLs, cockpit models, LUAs etc.) of the modules you have installed are stored, and CoreMods, where all the 3d models and textures for every DCS aircraft, owned/installed or not, are stored. You can delete stuff from CoreMods, but it will be reinstalled every time you update DCS. As an example, my coremods/aircraft folder is twice the size of mods/aircraft, and I have every module installed except the MB-339, F4E, F-15E and the new FC:
  20. if you don’t already do the following please try: Task Manager Details tab Right click on DCS (after log in) Select Priority and set to High, NOT Realtiime) Should help. But has to be done everytime you log in. Absolutely critical!! thankyou.
  21. The 3d file is animated correctly. The programmers will need to remove that visual bug via code. They'll look into it
  22. since the update DCS randomly crashes to desktop. I have the latest Nvidia driver 580.97, latest pimax play with latest pimax light firmware, rtx 4090, 7950x3D, all drivers up to date. If there is a discussion about this already, please point me to it. Thanks
  23. Х-555 конденсационный след на малой высоте чего не должно быть
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