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VampireNZ

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Everything posted by VampireNZ

  1. AP Heading - There is a knob with a small window above it just below your MGL handle panel. No option to bind that knob to anything, and the mod someone made to add keybinds doesn't work correctly for it.
  2. Interesting then there is a checkbox option for NS430 in the ME.
  3. Could be a few reasons - all your avionics turned on correctly? AP channels on (all 3 except far right B/Blade channel). Stable hover with 'hands-off' cyclic trim set. Engage Hover AP button and Altitude Button - the latter will enable the fourth AP channel 'B' to control the blade pitch and maintain height. Hands-off and it will hold a nice steady hover.
  4. Is this on the IA missions? There are a few pre-made missions that do not have Petro activated.
  5. You might be binding the '2-way' option to the button - I did this initially and it was one position while holding button, other position otherwise. You only actually need to bind lock lever up to enable gear retraction - as when you select gear down it just goes down without needing the lock lever moved first.
  6. +1 Colored indicator dot for ROE, or just leaving heading box at top with ROE colored border.
  7. Agree - switch is correct. Up = ON as per the label beside it shared with the Tail Strobe switch.
  8. Pop-up box like the AI controls in Hip etc. or could be a nice addition to the Petro sight for the pilot, 2 small green or red dot indicators beneath reticle or something indicating L&R armed or not and what bank with number either side for interval etc. Seems like it would be more useful than big boxes with your azimuth/angle from cockpit etc - I mean if you don't know you are looking out the left side of the helicopter 80 degrees and down a bit...you probably shouldn't be trying to fly it at all? (Possible to just get an indicator light displaying Petro ROE instead?)
  9. +1 - Great option in the Hip to entirely remove them.
  10. Just a small thing, but in VR the low-res geometry of the top of the front canopy is very apparent as it is right in front of your face. The Mirage had a similar thing with the engine intakes when it was released, which was promptly fixed and now looks great. The rest of the modelling of the Hind cockpit is amazing, so is a shame it is let down by looking at the blocky canopy out front.
  11. Yep the 'H' rudder AP seems like cheat-button lol. If you also hit the Hover and Alt buttons while you were hovering at the start there you will get a nice hover-hold as well. It will automatically engage the B (Blade) channel to hold your altitude.
  12. The gear lock lever does work on my setup - bound to a button-box button next to my gear switch and works fine.
  13. One small point - you need to be pointed at the ground for the sight to work correctly (so some decent speed on). Seems obvious I know, but easy to be 'too level' and it won't be able to calculate CCIP properly. If you are positioned correctly you can get good accuracy out at max range. If you want to sit there hovering and shooting gun/rockets, just use fixed sight and fire-and-adjust.
  14. This needs to be pinned or something - also just jumped in the Caucasus range IA mission to learn ATGM and no Petrovich menu...was flying around trying to figure out what I had done wrong.
  15. Also getting pitch oscillations when slowing on approach to land. Stabilized gentle slowdown/descent and it just starts nodding for no reason.
  16. Is covered in this thread also - DCS not registering your HOTAS positions correctly at mission start in the HIND as it does with the other aircraft.
  17. Hi Norm, that won't help at all if you are in a hot-start situation. The controls are not registering your HOTAS position and so the instant you spawn in the cockpit you are collective up, spinning to the left with full left pedal and with full fwd left cyclic. The out-of-control freak out of the chopper can be reduced a little by quickly moving all your controllers the instant you spawn in the cockpit which resets them all to center. The problem is the aircraft is not registering your HOTAS positions at aircraft spawn like all the other aircraft. I have been a good bug reporter and attached track file using the Instant Action mission with a fresh start of DCS. Spawned in HIND and spun out of control with controls at max deflection - not touched any controllers at all and then I launched the Hip mission immediately after the Hind mission, again not touching anything, and the Hip registers all my controls central and Collective down. I have the sync cockpit controls option ticked, and as I mentioned this works perfectly with every other aircraft I own in DCS - just not the HIND. Hope this helps. P.S - Just tried attaching Hip track....file size 36kb, get warning it exceeds 5MB and can't attach? Rest assured the Hip spawns and sits quietly on tarmac rotor spinning with all virtual controls centered and collective down. Hind.trk
  18. Just FYI - landing gear extended speed limitations are usually due to the ancillary items like doors etc, not the gear itself, as the structure holding the gear doors and the movement mechanisms/rod arms etc. can easily be bent/damaged by too high an airflow. If the gear doors/attachment arms on the Hind were fairly light then they wouldn't handle 300+ KM/H airflow very easily, especially when moving - hence requiring a limitation.
  19. Also no binding option for the fuel tank gauge selector knob, or the autopilot azimuth heading selector knob.
  20. It wasn't just you - Wags did it in one of his vids also..
  21. After flying around with gear up, deploy gear and land, then check outside view of aircraft. RH MLG door is sitting away from aircraft by itself, as opposed to LH door that is faired into fuselage. Edit: You don't need a track replay....you need to Press F2, so don't add the need a track replay tag - ok I see it is 'known' so all gd.
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