Jump to content

falcon_120

Members
  • Posts

    2272
  • Joined

  • Last visited

Everything posted by falcon_120

  1. Well, In DCS they stand stupidly still with the manpads even after firing it (even when they can't reload anymore). Also you have superzoom. In RL, a person with a manpad can look like a civilian or even a sheperd with his flock, and 5 secons later, just when you take your eyes off him, he/she take the manpadas hidden under a blanket of behind one of his sheep and shoots you in the face. So as a compromise with RL, I would always treat any soldier as a potential manpad carrier until better animations and IA of enemy infantry is achieved some years from now. For me the better improvement would be for manpads soldier to not stay still, dropping the manpads after shooting, take cover, take his weapon... basically behave like a real soldier....
  2. We should be getting dual r77 missile launchers and stealth autoguided smart bombs. Also we'll have the new container that drops a swarm of drones and automatically kills all the enemies in a 200nm x 200nm killing box. All is normal mi-24P hind weapon loadout as per 1970s and onwards Everything is coming in 2 weeks... Enviado desde mi ELE-L29 mediante Tapatalk
  3. I would recomend Virpil instead of monstertech. Same quality if not more for less than half the price.
  4. Well Fox is generic, you have Fox 1, fox 2 and fox 3 depending if Sarh, IR, or active is shot. Do you mean that fox without number is a Fox 1? I was not aware of that. Enviado desde mi ELE-L29 mediante Tapatalk
  5. I would recommend to take a look a Chuck's F14 Guide. Its an amazing manual to quickly learn to operate and fight in the Tomcat and updated constantly as new features are incorporated. https://www.mudspike.com/chucks-guides-dcs-f-14b-tomcat/
  6. Just a note. The first video with the MIG25 shot down its a sidewinder not a sparrow, you can tell by the growling sound of the Aim9 as well as the request to his flight go out of burners seconds before.
  7. Have you seen the latest teaser? Kind of looks like some improvements are there... Enviado desde mi ELE-L29 mediante Tapatalk
  8. I can think of plenty of situatios, for example when the US/NATO force engages non really peer to peer threat aircrafts in low intensity conflicts, eg: a su22 fitter in Syria, a su25 in whichever next conflict is coming... Also in a real world like we are in, you just don't throw Amraam inventories to the dump, you just try to load them until possible if you deem the possible threat is "low/medium risk", which is perfectly fine Enviado desde mi ELE-L29 mediante Tapatalk
  9. Actually the use of meteor and amraam in a same aircraft does make sense from a tactical/logistic PoV, using the more expensive meteor for long range shots when the Roe allows it at maximum distance or if the target is extending/cold, while the more common and available Amraam is a perfect fit in closer (although not so close either) engagements. Enviado desde mi ELE-L29 mediante Tapatalk
  10. A bit off topic here but, is there any plan to develop any simulation base around ramjet powered missiles? I'm wondering how such an innovative design will be implemented in case the meteor finally turns out a reality in DCS world. Enviado desde mi ELE-L29 mediante Tapatalk
  11. Who said that? I very much doubt there is a Czich coefficient giving % more range /agility to the amraam just because he posted his personal opinion. So far ED has always being data/document driven when making any developments and I hope it will stay always like that. Enviado desde mi ELE-L29 mediante Tapatalk
  12. It's not a surprise to me that the Amraam is probably the best missile in the world, at least for the last 20 years, considering that the US Air force, the biggest AF and biggest expending in R+D and weapons purchasing in the world (by a great margin) has considered the amraam up to the task for many years and not only that but also has constantly evolved it over time to be even more deadlier. On the other side, missiles like the R77, Pl15, etc, are quite new, with little iterations and no combat record to test the effectiveness and iterate the design (flaws, design limitations or whatever aspect that needs improvements...) . Sometimes things are as simple as "who invest the most in something gets the better weapon". Given of course similar engineering capabilities and skills in all sides. Enviado desde mi ELE-L29 mediante Tapatalk
  13. Well of course a track or video would be helpful to See if it is in fact a bug that needs to be worked on. Enviado desde mi ELE-L29 mediante Tapatalk
  14. I think this is a well modeled limitation of TGPs when in Point or Area track as this modes relies on algorithms to track an object or areas of the ground. In these cases high G or just masking the target for a second can cause a tracking problem. This is solved by using INS mode that use coordinates. If I recall correctly Wags posted a video about this although I think it was using the Viper (same Litening pod, same limitations) I'm other modules like the Jf17 IIRC the pod automatically enters INS mode when any masking or high G maneuver occurs. Enviado desde mi ELE-L29 mediante Tapatalk
  15. Just a note, you mentioned missing targets by 10 meters, I think that is a normal CEP for JDAMs when using GPS. https://www.af.mil/About-Us/Fact-Sheets/Display/Article/104572/joint-direct-attack-munition-gbu-313238/ And regarding TPOD use, and although not realistic in DCS you get perfect coordinates from the TPOD at 35ish NM from a target, although I agree that does not answer your use case. Enviado desde mi ELE-L29 mediante Tapatalk
  16. I just went from a i7 8700k OC to 4.2ghz to a i5 5600x. Very little improvement in VR if any. My graphic card is a 1080ti so that's definetely a bottleneck with the reverb G2. At least now I'm consuming less Watts :) Enviado desde mi ELE-L29 mediante Tapatalk
  17. Bignewy, its different if we are talking about a reduction in range versus talking about inability to detect at all. Haven't tested myself so I can't confirm. @Jackdraw no need to be rude, i don't think there was any sarcasm in the response.
  18. I also experience this bug sporadically on SAM missile launches. Nvidia user here (1080 ti) Enviado desde mi ELE-L29 mediante Tapatalk
  19. Great shader, improves incredibly the colors and general sharpen. I wish ED would eventually adopt it, or at least take the possitives out of it. Enviado desde mi ELE-L29 mediante Tapatalk
  20. I think when the Apache releases we'll see MP servers flooded with AH64 and no one doing anything else XD
  21. And what about the patriot version we have in DCS? In the gulf War a RAF tornado was shot down by one, I presume he did not maneuver at any moment as he did not detect a launch warning on his RWR This would make them much more scarier in DCS. Enviado desde mi ELE-L29 mediante Tapatalk
  22. I would be happy just with this. BTW which targeting pod is German Air force using? Spain for example is using the litening, same as in the hornet. So plenty of documentation available already...
  23. Well, normal trend started by the F35. It seems like the best option for future fighters. Although not for our DCS eurofighter of course... I want the current cockpit as is
  24. I mean, it sure is a weapon able to SEAD enemy air defenses. But as long as it is a flying weapon with RCS and not a lot of speed, it can be shot down by enemy air defenses design to take out incoming missiles, ICBM, etc... Just as an example, most air defenses in combat ships are designed to take out, or at least try to take out missiles coming at sea level at high Mach numbers. This is how good modern Air defenses are. As stated below, taking out a modern SAM is a coordinated task.
  25. Source? Can't find it EDIT: Nevermind, found it on FB
×
×
  • Create New...