Katmandu Posted September 11, 2019 Posted September 11, 2019 (edited) With the latest update we now have, I quote: AI aircraft will not react to lock by undetectable optical systems.:thumbup: Hunting the AI is now a lot more realistic and fun, particularly so with radar-less WW2 birds, early jets and Russian optical systems equipped MiG's and Su's. Here is me in MiG-29A sneaking up on "Excellent" AI in F-15C: Edited September 12, 2019 by Katmandu
Worrazen Posted September 11, 2019 Posted September 11, 2019 Yeah that's a bigger deal than it sounds, proper AI that doesn't cheat is a rare thing out there, Starcraft 2 is one that also does it right AFAIK, but otherwise in entertainment gaming the AI's always seem to see stuff they shouldn't. Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria
Harlikwin Posted September 11, 2019 Posted September 11, 2019 Thats awesome! New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Svend_Dellepude Posted September 11, 2019 Posted September 11, 2019 Having a camera in front of him should have ticked him off. :D Now the AI just need to check 6 once in a while. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
viper2097 Posted September 11, 2019 Posted September 11, 2019 Yeah, big improvement *thumps up*! Steam user - Youtube I am for quality over quantity in DCS modules
Eaglewings Posted September 12, 2019 Posted September 12, 2019 Good one. This would cut the AI invincibility in certain circumstances. I hope the AI ability to unrealistically perform manuever during dogfight could be address too. They seems not susceptible to aoa induced drag. Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
Gierasimov Posted September 12, 2019 Posted September 12, 2019 This is big! Thanks, ED. Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
schurem Posted September 12, 2019 Posted September 12, 2019 Nice! I5 9600KF, 32GB, 3080ti, G2, PointCTRL
Pikey Posted September 12, 2019 Posted September 12, 2019 thank you ED! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Tom Kazansky Posted September 12, 2019 Posted September 12, 2019 (edited) Nice. Forces some questions: Is AI able to use Datalink to be aware of non emitting threats? Is AI able to be warned by early warning systems like AWACS? Do AI Wingmen warn each other if one sees a stealthy threat? Edited September 12, 2019 by Tom Kazansky
Mr_sukebe Posted September 12, 2019 Posted September 12, 2019 Good spot, thanks for letting us know. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
FightingFalcon Posted September 12, 2019 Posted September 12, 2019 (edited) This is very welcome news. It's interesting, as a thread I created a while back, ended up discussing this very issue in depth, when I noticed an AI F-16 reacting to an IRST lock. And now we have a fix. Excellent news. Thanks for sharing this Katmandu. Edited September 12, 2019 by FightingFalcon //Flaming Cliffs 3 / T16000 HOTAS / TrackIR 5 / i7 4770k@4.5GHZ / EVGA RTX 2070 / 32GB 1600MHZ RAM/ Samsung Evo 1TB SSD//
Eaglewings Posted September 12, 2019 Posted September 12, 2019 Nice. Forces some questions: Is AI able to use Datalink to be aware of non emitting threats? Is AI able to be warned by early warning systems like AWACS? Do AI Wingmen warn each other if one sees a stealthy threat?I thought about this too. I am in doubt if AI with SA are implemented to use information on their SA display to react to threat. I would be surprised if this is done already. For me, I am arm with the SA page if I have awac/friendly aircraft should any enemy aircraft want to creep up on me Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
Eldur Posted September 12, 2019 Posted September 12, 2019 The best formation lead is the one who doesn't know he is... Well, this is such a life changer, ED should up the DCS version to 3.x now.
Northstar98 Posted September 12, 2019 Posted September 12, 2019 Awesome stuff :thumbup: Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Ziptie Posted September 13, 2019 Posted September 13, 2019 Having a camera in front of him should have ticked him off. :D Now the AI just need to check 6 once in a while. :lol: Nice video example OP Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
112th_Rossi Posted September 13, 2019 Posted September 13, 2019 Does this mean the Gazellle can now do popup attacks without being shot at?
GPatricks Posted September 13, 2019 Posted September 13, 2019 I just can't believe he didn't open up with his guns, I couldn't have resisted! :D When is this being implemented, two weeks? GIGABYTE X870E AORUS Elite WIFI7, Thermaltake 1200w PS \AMD Ryzen 7 9800X3D - Corsair iCue Titan Liquid CPU cooler \ 64GB G.Skill Z5 DDR5 \ SBlasterX G6 \ 4TB NvMe M.2 Boot Drive \ Zotac GeForce RTX 4090 Trinity 24GB - Nvidia 576.02 drivers \ 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz Gsync \ Win11 Pro Ver. 24H2 - Build 26100.3775 \ TIR 5 \ Warthog HOTAS with VirPil stick base \ MFG V3 Pedals \ TM MFDs on 2 8" Lilliputs \ Simgears ICP \ Varjo XR-3 VR
Jester2138 Posted September 14, 2019 Posted September 14, 2019 Yeah that's a bigger deal than it sounds, proper AI that doesn't cheat is a rare thing out there, Starcraft 2 is one that also does it right AFAIK, but otherwise in entertainment gaming the AI's always seem to see stuff they shouldn't. They still cheat in DCS (for example, through simplified and unrealistic flight models) just not through sensors.
blkspade Posted September 14, 2019 Posted September 14, 2019 They still cheat in DCS (for example, through simplified and unrealistic flight models) just not through sensors. Yeah, but the fact the AI will CFIT from time to time under stress kind of make up for that. http://104thphoenix.com/
Katmandu Posted October 12, 2019 Author Posted October 12, 2019 To continue the thread, i have now discovered that it seems AI may loose sight during dogfight. In the previous video the AI F-15 never knew about my existence, here the Su-27 saw me and then lost me it seems. Not sure if it's the clouds or not, but it is still super nice to have! :thumbup: I'm in the 16 here, radar off.
Fri13 Posted October 12, 2019 Posted October 12, 2019 (edited) Nice. Forces some questions: Is AI able to use Datalink to be aware of non emitting threats? Is AI able to be warned by early warning systems like AWACS? Do AI Wingmen warn each other if one sees a stealthy threat? If the AI is done well, it gets to be a modular and it is not one AI "instance" that is running, but each unit gets their own AI that is required to communicate with others to get a different situational awareness, and be able to perform autonomously with the limited information they can get by itself. Be it own sensor beam FOV, their visual scanning FOV, their prebriefing of possible locations, and their memory of the last seen positions, vectors etc. There should be delays between communications (information sharing), delays in reaction times, even some randomness, like I would like to see a AI pilot to do panic flaring in such case when they spot just missile trail coming toward etc. Then it would be nice to see AI to perform the expected searches, like have the flight pattern for search, try to find the lost or expected enemy etc by some randomness, instead directly knowing what is where. If they lose the target, not to fly directly ahead blindly to their rear, but to perform "crazy ivan". In flights they would perform the random checks to their six by the wingmens, do the turns, separations etc to get the different headings and perspective and really put challenge to everyone. Edited October 12, 2019 by Fri13 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Shadow KT Posted October 12, 2019 Posted October 12, 2019 they definitely feel a lot more player like, but they need some more tweaking like trying to take chancy shots while doing scissors and so on. track here: https://drive.google.com/open?id=1GS...xVO-LswpsBbIdq 'Shadow' Everybody gotta be offended and take it personally now-a-days
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