ED Team NineLine Posted May 18, 2018 ED Team Posted May 18, 2018 On 30 May 2018, DCS: F/A-18C Hornet will be released into early access! Pre-purchase now though and save $20! https://www.digitalcombatsimulator.com/en/shop/modules/hornet/ The Hornet is a true multi-role fighter that can switch from attacking surface targets to engaging air targets with the press of a button. Equally at home on an aircraft carrier or airfield, the Hornet is equipped with a large suite of sensors that include radar, target pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet can be armed with large assortment of unguided bombs and rockets, laser- and -GPS-guided bombs, air-to-surface missiles of all sorts, and both radar- and infrared-guided air-to-air missiles. DCS World provides the most rich and authentic digital battlefield for the Hornet to fly in. Key Features of DCS: F/A-18C Hornet: - Professional Flight Model (PFM) and authentic Flight Control System (FCS) - Realistic model of the F/A-18C, down to each bolt - Detailed simulation of the Hornet’s many systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more - Inertial and GPS navigation systems with moving map display -Virtually all the weapons and sensors that a mid-2000s US Navy F/A-18C operates - Highly realistic cockpit that is mouse interactive - Spin recovery system - Authentic Hornet sounds with assistance from Boeing - New effects like over-wing vapor - Virtual Reality support - Multiple liveries If you have questions about DCS: F/A-18C Hornet, please see our FAQ at: https://forums.eagle.ru/showthread.php?t=197186 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
upupandaway Posted May 18, 2018 Posted May 18, 2018 A simply beautiful trailer! The end of a long journey. [sIGPIC][/sIGPIC] Deedle, deedle!
Suchacz Posted May 18, 2018 Posted May 18, 2018 Great work with the trailer! :thumbup: but I'm curious about 0:26 - I thought that it is forbiddent to turning the radar on if your are on the ground... Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
ED Team BIGNEWY Posted May 18, 2018 ED Team Posted May 18, 2018 well done Cato, another great trailer Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Suchacz Posted May 18, 2018 Posted May 18, 2018 thread title fix please :) ...mod for Counter Strike? I didnt notice :D Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
Gladman Posted May 18, 2018 Posted May 18, 2018 So close!! i9 9900K @ 5.1Ghz - ASUS Maximus Hero XI - 32GB 4266 DDR4 RAM - ASUS RTX 2080Ti - 1 TB NVME - NZXT Kraken 62 Watercooling System - Thrustmaster Warthog Hotas (Virpil Base) - MFG Crosswind Pedals - Pimax 5K+ VFA-25 Fist Of The Fleet [sigpic]http://forums.eagle.ru/signaturepics/sigpic99190_2.gif[/sigpic] Virtual Carrier Strike Group 1 | Discord
WildBillKelsoe Posted May 18, 2018 Posted May 18, 2018 Well its only a few days time... so I cant wait to try it! About the auto bombing system, is that a CCRP derivative? I see wheel chocks on the carrier. Will these be placeable or are they cosmetic statics? The missile explosions in air to air look like proximity detonations. Is that a fuse setting? Also, how will carrier launches be made? Is there a fully functional cat shooter station? weights holder? How about catapult speed is it adjustable? Will it have a CDU to input coordinates? How about nine line and digital messaging? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Repth Posted May 18, 2018 Posted May 18, 2018 (edited) Damnit Jim it's a trailer, not an in depth study! :) Well its only a few days time... so I cant wait to try it! About the auto bombing system, is that a CCRP derivative? I see wheel chocks on the carrier. Will these be placeable or are they cosmetic statics? The missile explosions in air to air look like proximity detonations. Is that a fuse setting? Also, how will carrier launches be made? Is there a fully functional cat shooter station? weights holder? How about catapult speed is it adjustable? Will it have a CDU to input coordinates? How about nine line and digital messaging? Super excited as well. I'm sure we will have all these answers and more questions on the 30th. But, in the mean time... Chocks are historically a radio controlled option or added to the cold/dark state of uncontrolled aircraft of those that have the option. Auto = CCRP in the Hornet. AIM9 Uses a proximity sensor to detonate if it determines that target is moving away from it, warhead is a fragmentation warhead. Launches are made using the old FC3 coding, just increase throttle and go (at least in the press release it is). The rest of your carrier questions are TBD until we get more info on the paid carrier module. CDU: In a way yes, Wags made a video about it in his academic series. JTAC capabilities will be added after the EA release. :joystick: :pilotfly: Edited May 18, 2018 by Repth
ThorBrasil Posted May 18, 2018 Posted May 18, 2018 Perfect Trailer! |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5.
Xenovia Posted May 18, 2018 Posted May 18, 2018 Woohoo!!! Can't wait to fly the Hornet. [sIGPIC][/sIGPIC]
Vitormouraa Posted May 18, 2018 Posted May 18, 2018 Good stuff! Well done ED! SplashOneGaming Discord https://splashonegaming.com
Raven (Elysian Angel) Posted May 18, 2018 Posted May 18, 2018 Absolutely stunning, with gorgeous and perfectly fitting music! :thumbup: Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
SlapStik Posted May 18, 2018 Posted May 18, 2018 Great video and thank you to the DCS team for re-awakening my flight sim obsession! SlapStik TM Warthog #1547, TM TPR Pedals, TM MFD pack & TIR4
Sceptre Posted May 18, 2018 Posted May 18, 2018 H Y P E RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
pete_auau Posted May 18, 2018 Posted May 18, 2018 (edited) Great work with the trailer! :thumbup: but I'm curious about 0:26 - I thought that it is forbiddent to turning the radar on if your are on the ground... On the rw hornets your unable to use the radar or weapons due to the wheels being on the ground( radar wont be able to transmit or any weapons being fired off), to make the radar or test the weapons systems you need to put in a wow wedge in the strut of the wheels also you need to fool the aircraft as well to tell the aircraft its actually flying for the radar to transmit on the ground Dont know if this is implemented in this Edited May 19, 2018 by pete_auau
scitaborea Posted May 19, 2018 Posted May 19, 2018 Absolutely beautiful video! Cannot wait to fly it!
javelina1 Posted May 19, 2018 Posted May 19, 2018 Can't wait for both the release of the PG and the Hornet! Woot! MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
pimp Posted May 19, 2018 Posted May 19, 2018 It's amazing what GA does with these movies. The production is awesome. I almost shed a tear watching this one. Can't wait for the hornet now. i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
JABO2009 Posted May 19, 2018 Posted May 19, 2018 Amazing trailer ! Well done. What a masterpiece sim. Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version
Raven (Elysian Angel) Posted May 19, 2018 Posted May 19, 2018 Dont know if this is implemented in this Pretty sure I heard Wags mention that in one of his streams. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
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