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nicka117

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And I hope performance is not hit by the new clouds. I am amazed how FS2020 did theirs and performance they have. Put the scene with polygons and there is none for the clouds. Of course there is a shader around, but I don't know how they did it.

If the DCS clouds are half as good as FS2020, I would be pleased!!

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DO you mean like live weather updates? So you are flying in current conditions, such as MSFS 2020 does?

 

If you are going to fly in Syria. DCS will take the weather in the real world and convert it to the game. Just like civil aviation simulators. The simulator synchronizes the actual weather with that of the game. DCS with real-time weather! :thumbup:


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DCS will take the weather in the real world and convert it to the game.

And what are the benefits? Most of us playing in the evening, so we have every time the same weather ....

I don't think that it make sense to add any recourse for this.

 

regards

buur

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And what are the benefits? Most of us playing in the evening, so we have every time the same weather ....

I don't think that it make sense to add any recourse for this.

 

regards

buur

This!

 

I would much rather have a proper dynamic weather system that is actually usable instead of real time weather. Leave the real time weather to MS Flight Sim were it makes sense.

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[...]

I would much rather have a proper dynamic weather system that is actually usable instead of real time weather. Leave the real time weather to MS Flight Sim were it makes sense.

Yes, for DCS it would be more important to have good tools for map makers to plan weather and a good weather simulation to drive changes dynamically and realistically.

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I understand concerns about development resources or performance impact of real time weather. But real time weather was a huge game changer for me in other sims. No session is like the others before with RTW. That's what I want from every means of entertainment. So no priority of RTW? Ok by me but please don't give up the possibility to have it some day.

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Yes realtime weather would be an awesome feature
Not really. How many times you set a mission or fly a mission and the mission time is exactly current date? :music_whistling: In a civil sim it makes sense you try to fly RL airliners or whatever in real local time, but here??

 

 

S!

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IMO there's absolutely no need for realtime weather because there simply is no real use for it. Even if one creates a historically accurate mission in DCS, the weather at the time would probable be known hence you can configure the mission so it would recreate those weather conditions with a dynamic weather engine within the new weather system.

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Here's a rendering technique someone made in Unity that should let us imagine what we could get in DCS:

 

Wow! That's really impressive!

Not only the clouds, but also the lighting

 

 

Oh and fwiw, I personally couldn't care less about real time/live weather.

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IMO there's absolutely no need for realtime weather because there simply is no real use for it. Even if one creates a historically accurate mission in DCS, the weather at the time would probable be known hence you can configure the mission so it would recreate those weather conditions with a dynamic weather engine within the new weather system.

 

 

ok, that's right. so if i want to genereate a today's mission, i just have to get the local weather forecast and put all data into the mission generator and have what i want. that's a workaround for those that don't want to push a button that just looks for that data in the internet and configures the parameters of my mission.

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IMO there's absolutely no need for realtime weather because there simply is no real use for it. Even if one creates a historically accurate mission in DCS, the weather at the time would probable be known hence you can configure the mission so it would recreate those weather conditions with a dynamic weather engine within the new weather system.
I have to admit that realtime weather is not that important to me, but I do understand those that want it.

But what about historical weather. It's that even possible?

Cheers!

 

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Not really. How many times you set a mission or fly a mission and the mission time is exactly current date? :music_whistling: In a civil sim it makes sense you try to fly RL airliners or whatever in real local time, but here??

 

 

S!

After thinking about real weather in a military sim I must admit that it makes more sense for the civilian guys. For DCS dynamic weather is a very important feature, especially when it influences our sensors (TGP, Laser etc).

 

I am glad to hear that the dev guys make great progress and to hear more about it in the comming newsletters

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For me I'd rather put focus on having a dynamic weather system whereby you can define the initial conditions at mission start and have a forecasted weather state and have the weather transition from one to the other during a set time.

 

The other thing is being able to better define the weather in different locations (maybe dynamic). Instead of our current systems which are a little more limited.

 

 

Just compare what we can do currently, with this: https://www.windy.com/?43.720,37.771,7

 

 

Real-time weather could maybe be used as a workaround, instead of having it calculated. Even if it doesn't make as much sense (especially for historical missions).

 

I wouldn't say no to real-time weather - there's nothing really stopping you from using real-time weather in a historical scenario (even if it doesn't make much sense).


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Syncronised weather for MP and improving the existing dynamic weather system would be my votes.

What's currently there is usable, but a bit barebones.

 

Real time weather is effectively pointless for DCS which is mission/scenario based.

The weather in the Normandy right now has absolutely zero bearing on a mission set in 1944.

 

I get the people (myself included) who like doing free flights thinking it'd be a good thing, but a decent dynamic engine would really give you pretty much what you need, as really it's the dynamic factor of the live weather that makes it interesting, not the fact it is live.

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My wishes for an update of the dynamic weather system:

1. A good documentation worth to read. It is really a hard time to find out how the dynamic weather engine is working.

2. A extra editor window witch shows much more area than the normal editor map. Weather system are huge and to big for the normal editor map. In the attachments are an example for an auto generated weather system and you can see that it is much bigger than the normal editor map.

pseudo_cyclons.thumb.png.fc7fb0696d888195474e6d6a366b1880.png

pressuremap.thumb.png.f5f41b35f3de72c75b144ad89d7fd2e0.png

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Another image extracted from their FB account...

I tried to correct brightness and contrast for a better visibility.

894004751_Newclouds.png.c5a7b8f8e0b7ebfdcda6d012763b5df9.png

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Thinking about the "Always up" server, a well modeled dynamic weather system gets my vote. Real time weather is not needed, but something that creates realistic weather with variance over time would be awesome.

 

 

But agreed, the weather systems themselves need to be larger than the rendered map. No minecraft "Oh, it's suddenly rainy" transitions, have the weather front move in.

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I don't understand that some people here are so opposed to the idea to have real-time weather in what claims to be the most realistic military flight simulation.

 

I don't think that the realtime weather should be the only option either. But, if I create a mission now, putting a carrier in the black sea area, I want to be able to select realtime weather for it.

If the weather then is nice, great. If the weather sucks, rain, fog and/or wind, now you have to make all kinds of decisions regarding attack profile, choice of weapons, and many more considerations.

 

That, in my mind, creates the ultimate simulation of the real-world situation. For historic scenarios you should be able to set it to whatever you want.

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I don't understand that some people here are so opposed to the idea to have real-time weather in what claims to be the most realistic military flight simulation.

 

I don't think that the realtime weather should be the only option either. But, if I create a mission now, putting a carrier in the black sea area, I want to be able to select realtime weather for it.

If the weather then is nice, great. If the weather sucks, rain, fog and/or wind, now you have to make all kinds of decisions regarding attack profile, choice of weapons, and many more considerations.

 

That, in my mind, creates the ultimate simulation of the real-world situation. For historic scenarios you should be able to set it to whatever you want.

+1000:thumbup:

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I don't understand that some people here are so opposed to the idea to have real-time weather in what claims to be the most realistic military flight simulation.

 

I don't think that the realtime weather should be the only option either. But, if I create a mission now, putting a carrier in the black sea area, I want to be able to select realtime weather for it.

If the weather then is nice, great. If the weather sucks, rain, fog and/or wind, now you have to make all kinds of decisions regarding attack profile, choice of weapons, and many more considerations.

 

+1

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I don't understand that some people here are so opposed to the idea to have real-time weather in what claims to be the most realistic military flight simulation.

 

I don't think that the realtime weather should be the only option either. But, if I create a mission now, putting a carrier in the black sea area, I want to be able to select realtime weather for it.

If the weather then is nice, great. If the weather sucks, rain, fog and/or wind, now you have to make all kinds of decisions regarding attack profile, choice of weapons, and many more considerations.

 

That, in my mind, creates the ultimate simulation of the real-world situation. For historic scenarios you should be able to set it to whatever you want.

Sounds good. But what if the weather conditions do now allow your RW buddies to operate at all? There's a mod a while ago (probably it's still around) but we had to disable it after our RW squadrons were grounded due to unexpected crazy winds. Real-time weather is a cool idea on paper but it comes with heavy drawbacks.

Of course the mission can be changed, but when you are already expecting a mission 2-3 hours long, not counting the briefing, having to change the weather right before you start is just something you don't want.

 

 

 

On the other hand, an accurately simulated dynamic weather should allow you to simulate any weather, so just get the details from the areas you are interested into and feed it to the game.

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Sounds good. But what if the weather conditions do now allow your RW buddies to operate at all? There's a mod a while ago (probably it's still around) but we had to disable it after our RW squadrons were grounded due to unexpected crazy winds. Real-time weather is a cool idea on paper but it comes with heavy drawbacks.

Of course the mission can be changed, but when you are already expecting a mission 2-3 hours long, not counting the briefing, having to change the weather right before you start is just something you don't want.

 

 

 

On the other hand, an accurately simulated dynamic weather should allow you to simulate any weather, so just get the details from the areas you are interested into and feed it to the game.

You describe exactly that kind of realism I see in a realtime weather implementation. I agree that a good dynamic weather system with the ability to set it to a kind of random generation would do most of what we want too but isn't that very close to a real weather system bc you only need to synchronise (every 15 to 30 min+) a few kilobytes of data from a weather server?

 

MP will be the challenge for every dynamic weather system. Realtime or not.

 

I learned in this thread a lot of reasons why it should not be an option. I'm still convinced that it will add the kind of immersion a sim pilot would not want to miss. My opinion.

 

A random dynamic weather generator will be much more of a challenge to cover all realistic weather situations than a simple internet server query. And others do that already quite well.

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