skywalker22 Posted January 7, 2023 Posted January 7, 2023 17 hours ago, BIGNEWY said: Spherical Earth Map 2022 saw great progress creating the tools and technologies to support a precise spherical Earth map for DCS. Because this map will be based on current day, it will operate independently of the current and future regional maps that allow historic maps such as World War II, Korea, Vietnam, and other scenarios. Spherical Earth efforts will continue in 2023. Maps which we have so far, will remain as flat earth? 1
RedeyeStorm Posted January 7, 2023 Posted January 7, 2023 Well with this ‘spherical map’ thing I sure hope they are not going to use aerial photographs like msfs does. That looks nice at 10.000 feet but terrible down low especially in VR where cars and other objects that are 3D in reality are just flat and jump out in a very negative way. 2
grasnabe Posted January 7, 2023 Posted January 7, 2023 Wow, thats great ..... Work under the hood of DCS is really Mandatory when all the new Planes are Arriving.... I'm very interested in the VR Optimations Vulkan/ Multithreading.... and pushes with more FPS the VR experience on a whole new level .... Go ED go .....!! Greetings 1
Gunfreak Posted January 7, 2023 Posted January 7, 2023 42 minutes ago, RedeyeStorm said: Well with this ‘spherical map’ thing I sure hope they are not going to use aerial photographs like msfs does. That looks nice at 10.000 feet but terrible down low especially in VR where cars and other objects that are 3D in reality are just flat and jump out in a very negative way. They don't use aerial photographs, (except for a few select cities and they do look nice) they use satellite images which is than translated by an AI and plunks down assets based on that. So they have say 100 building types for the AI to use. Now in real life there's a million(tens of millions)different building types. So it's never gonna look correct. That's without all the broken terrain that happens because of bad AI/satellite data. 1 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
VR Flight Guy in PJ Pants Posted January 7, 2023 Posted January 7, 2023 It is a shame and I guess this is the best tech can do nowadays. BTW, in the VR department, looks like AMD GPU users are not left behind: I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
sc_neo Posted January 7, 2023 Posted January 7, 2023 I highly appreciate the comprehensive update on what is being worked on to increase DCS fidelity in the future. Reports like this 2-3 times a year go a long way! 2
Hoirtel Posted January 7, 2023 Posted January 7, 2023 1 hour ago, skywalker22 said: Maps which we have so far, will remain as flat earth? It's an interesting development, that will will have a full world map, separate to the current ones. I always thought that they would use these as add on high detail areas but perhaps they are just too different underneath the hood. I expect a full world map to be a great opportunity for a marketplace. I expect we will be able to buy airfields and scenery packs as you can with civilian sims, but the separation of the current maps is a bit of a shame. See how that comes together... 2
Dragon1-1 Posted January 7, 2023 Posted January 7, 2023 It's probably because the new tech is so different. No good way to convert between them. 1
Beirut Posted January 7, 2023 Posted January 7, 2023 Maybe it will be like the ORBX terrain packs for the civvy sim. where you get a vanilla world but some regions, in this case Sinai or Syria, will be much higher detail. And now that ORBX has its fingers in the DCS pie... 3 Some of the planes, but all of the maps!
Silver_Dragon Posted January 7, 2023 Posted January 7, 2023 6 minutes ago, Beirut said: Maybe it will be like the ORBX terrain packs for the civvy sim. where you get a vanilla world but some regions, in this case Sinai or Syria, will be much higher detail. And now that ORBX has its fingers in the DCS pie... That can be a good market, not only ORBX. But can require build all from the scratch by diferent technology. 3 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Cab Posted January 7, 2023 Posted January 7, 2023 3 minutes ago, AirMeister said: I am not sure of this, but i THINK that when they say "2.0" ,that they mean 'not 1.0, and not 3.0' . So i am hopeful that DLSS will work with VR. I saw Bigney write in a YouTube comment that VR and DLSS were working for him. 1
Dragon1-1 Posted January 7, 2023 Posted January 7, 2023 I suppose that's fair enough, although it's nice if the exact version was clarified, since 2.0 does not support VR, only 2.1 and up do. I'd prefer FSR, but I guess DLSS is an option, too. We'll see how this works in practice.
Steel Jaw Posted January 7, 2023 Posted January 7, 2023 (edited) Mighty ambitious goals, VR improvement would be nice. Edited January 7, 2023 by Steel Jaw "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Hive Posted January 7, 2023 Posted January 7, 2023 1 hour ago, Cab said: I saw Bigney write in a YouTube comment that VR and DLSS were working for him. 1 hour ago, AirMeister said: That would be great i hope someone from ED can confirm it edit* you meant "bignewy" i see now @BIGNEWY would you be so nice to clarify if/how DLSS and VR will work togehther? It was asked several times in this thread. Thanks in advance! 1
Tom Kazansky Posted January 7, 2023 Posted January 7, 2023 4 minutes ago, Hive said: @BIGNEWY would you be so nice to clarify if/how DLSS and VR will work togehther? It was asked several times in this thread. Thanks in advance! +1 please
Bloyamind Posted January 7, 2023 Posted January 7, 2023 No VR here and new to the concept of DLSS, but if i'm reading right, it's no use for me with my 1080 right? Still great news for those with newer cards though.
Pride37 Posted January 7, 2023 Posted January 7, 2023 3 hours ago, AirMeister said: I am not sure of this, but i THINK that when they say "2.0" ,that they mean 'not 1.0, and not 3.0' . So i am hopeful that DLSS will work with VR. And when i read this , DLSS became compatible with VR from version 2.1 and up. I'm not sure exactly how the versions work but i'm guessing that all the versions within the 2.0 "family" are just added features but don't work in a very different manner like 2.0 vs 3.0 "There’s good news for VR gamers as well. DLSS 2.1 will be compatible with PC VR headsets, with the potential of consistent frame-rates of 80 - 90 FPS, however, VR content needs to be developed with DLSS 2.1 in mind, in order for us to benefit from it and currently there’s no VR games out there that we know of to test it." https://www.vrone.co.uk/articles/dlss Hope you're right about the 2.0 "family"... And yes you're right DLSS was made compatible with VR starting from 2.1. I mentionned 2.3, because it's the latest release in 2.X AFAIK. "An optimist is a guy who plants two seeds and runs to buy a hammock" Ryzen 7 7800X3D | Asus ROG Strix B650E-F Gaming WiFi | MSI RTX 4090 Gaming X Trio | 32Go Corsair Vengeance 32Go DDR5 6000Mt/s CL30 | MasterLiquid ML360R | Corsair NVMe M.2 1To x2 | Seagate 2To SATA III | TM Warthog stick base w/ F/A-18C grip + WW Orion 2 throttle w/ F/A-18C grips | FSSB R3 L w/ TM F-16C grip + TM Viper TQS | MFG Crosswind V3 w/ damper kit | Meta Quest 3 128Go | Dell S2722DGM Mirage 2000C | F/A-18C | F-16C | Su-33 | Mig 29 | Supercarrier | Nevada | Persian Gulf | Normandie 2.0 | Syria | South Atlantic | Sinai
Nomatic Posted January 7, 2023 Posted January 7, 2023 11 hours ago, tomcat_driver said: Terrific news despite the terrifying 2023 in the making. You and I are on the same page, brother. 1 If speed is death…, buy a Honda and live forever.
5ephir0th Posted January 8, 2023 Posted January 8, 2023 Guys, relax about DLSS, actual DLSS last version is 2.5.1 and is the same for DLSS 2 and 3, DLSS 3 just adds the Frame Generation, i doubt ED would integrate DLSS 2.0 as its been more than two years since its not supported, they probably launch with the last iterantion from nVidia (and, even if not, you can update it manually getting the updated DLL) 1 NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
Solemn-laugh Posted January 8, 2023 Posted January 8, 2023 Thank you to ED for the detailed update. Great to hear what's going on. Excited to see what this will mean for VR down the road. 1
phant Posted January 8, 2023 Posted January 8, 2023 @BIGNEWY @NineLine @Wags In the latest NL there is no specific indication about the implementation of the new damage model also extended to modern vehicles, land units and buildings: do you have any more information to share? Thanks in advance for any response. Bye Phant 1
Mogster Posted January 8, 2023 Posted January 8, 2023 In other games DLSS seems to improve performance but at the expense of IQ. With 2D Assetto Corsa Competizione I have DLSS turned off as it blurs the instruments in annoying fashion. If 25% more fps means you can run a game that otherwise would be shelved then it seems a worthwhile trade off, but if you have decent fps without it then I can’t see why you’d accept the loss in IQ. YMMV of corse. 1
Raven (Elysian Angel) Posted January 8, 2023 Posted January 8, 2023 Yes but racing games are by definition a lot more susceptible to blur than other genres because of the fast movement. For someone say flying helicopters in DCS it shouldn't be that noticeable hopefully. From what I understand the amount of blur also depends on which DLSS version is used and how it's implemented, but I may be wrong about that. Spoiler Ryzen 7 9800X3D | 96GB G.Skill RipjawsM5 DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Hive Posted January 9, 2023 Posted January 9, 2023 7 hours ago, Mogster said: If 25% more fps means you can run a game that otherwise would be shelved then it seems a worthwhile trade off, but if you have decent fps without it then I can’t see why you’d accept the loss in IQ. YMMV of corse. Not sure, but DLSS brings its own antialiasing method (DLAA), right? Since DCS is completely aliased in VR, even with MSAA 4x, DLSS may enhance the image quality. 3
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