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Showing content with the highest reputation on 01/06/25 in all areas

  1. Hi, Present the 3d printing stick and throttle fore the Mirage F1 or Mirage 3. The stick models and assembly instruction can be pוrchase from here: https://www.cgtrader.com/3d-print-models/hobby-diy/other/mirage-3-or-f1-stick-for-pc-simulation-or-memorabilia The throttle models and assembly instruction can be pוrchase from here: https://www.cgtrader.com/3d-print-models/hobby-diy/other/mirage-f1-throttle-assembly-for-simulation Or to purchase together at a bundle price from here: https://www.cgtrader.com/3d-print-models/hobby-diy/other/mirage-f1-or-3-stick-and-throttle-bundle MirageF1Sticl.mp4 WhatsApp Video 2023-05-06 at 11.22.29.mp4
    7 points
  2. ED aren't youtubers that put out some shoddy content every day. Production quality of those ED videos is much higher, and I wager that just finalizing the video takes more than two weeks. An educated guess: a video production project like this runs 3 months plus: from the definition of the message, over storyboarding, production of "b" footage, main footage, music composition/selection/licensing, audio recording (ED Nick has a cool voice, yes, but there little chance that he can do that in a single, 1h session), audio mixing, to post/mastering. 3 Months seems tight to me, so yeah, let's hope that they hit the 16th. This video is going to be viewed by millions and impacts their reputation directly. Worse, the footage will be dissected frame-by-frame and analyzed by certified nutcases like me that hang around here, just waiting for a single mis-rendered blend that "obviously" confirms half-life 3. And yeah, I'm looking forward to that video, too.
    6 points
  3. A little late but Happy New Year Admiral. Wishing you all the best from vCVW-7.
    6 points
  4. I think ED reluctance to increase the view distance is the huge impact on performance and the number of complaints they will have to deal with by users who expect miracles even from the latest hardware. This is defiantly NOT for those who fly in VR! That said the view distance is defiantly very out dated and we need at least one extra option in the drop down menu at the very least. The best eye candy verses performance balance for me is at 2.5, which is almost double the the default Extreme view distance. What makes the most impact for me is the increased distance you can see the trees and makes me wish the trees had their own separate slider or drop down menu.I would love to be able to push the trees alone up to 5.0 as it would have less impact on performance than increasing the total view distance and still improve the look and realism of the terrain immensely. Increasing the distance that we can see grass and ground cutter is anther on the top of my wish list. This would be particularity helpful on the satellite imagery maps where the texture detail is particularly poor down low. View distance of 1.5 (Default Extreme), 2.5 and 5.0 shown on the Normandy map below. You can see how the trees fill in the gap nicely and complete the picture.
    5 points
  5. Haha! The crew, you mean me, myself and I. I just posted screenshots of some of the new assets coming in the China asset pack update. The complete list isn't finished yet, but here are a couple of the new helicopter assets: Z-8G Transport helicopter Z-10 Attack helicopter Z-19 Attack helicopter Z-21 Attack helicopter Z-20 Transport helicopter Weapons include unguided rockets, machine gun pods, guided rockets, IR AAMs and AGMs. As well as door gunners for the transport helicopters.
    4 points
  6. Past, absolutely. I'd even go as far as saying I'd have preferred it if the most modern stuff in DCS (both maps and modules) was mid-'90s. So we could have a decently capable F-16, F-18 and Strike Eagle but no GPS, no data-link, no helmet mounted queueing systems, ... Oh and RedFor wouldn't be hilariously outdated by comparison. Present-day maps (while I understand they are far easier to make than past versions) don't make any sense to me whatsoever, for all of the reasons already mentioned.
    4 points
  7. Hello @silverdevil @sleighzy @Flappie, I can confirm that my ISP have blocked api.digilatcombatsimulator.com or its public IP. The WireShark was very useful to get the address that is blocked, I ping the address or the IP (api.digilatcombatsimulator.com) from my PC and my MacBook and no packages were received, but of course, when I get connected to the VPN works, I recall that I used this software but in a very old version. Thanks you very much guys. Now I have to start a CAS against my ISP... lol. I will give you the updates
    4 points
  8. I couldn't deal with a modern representation to be honest. Because of the German division only a historic map would make sense. We've already seen images of the inner German border, so i think we'll get a proper historic map anyway. I personally wouldn't care if it mixes elements from a few decades, but it should be pre 89, without any recognizable elements from later years.
    4 points
  9. True enough: it’s just what they themselves said. I'm not trying to make excuses for them. Several of those bugs and non-working features quite annoy me, and keep me from flying that module
    4 points
  10. shazam! Building sitting level on a slope. Don't know what exactly it was in the script files, but I just completed adapted this file structure/format and it worked. So let's not overthink it. thanks again @TeTeT for sharing.
    4 points
  11. please don't ignore all of the updates over the years and advancement we have made. While DCS is over 16 years old we have been constantly working on the core and updating code. Of course there is old code, but it doesn't stop us from advancing DCS. thank you
    4 points
  12. Maybe people just need to quit bitching about anything and everything lol.
    4 points
  13. He literally asked for more suitable assets, no "planesets" were mentioned. You really need a better translator and a better attitude. No need to be so negative. Cheers! That's why people ask for more assets all the time! Sent from my SM-A536B using Tapatalk
    3 points
  14. Thanks for making dreams come true @currenthill
    3 points
  15. A vietnam map without a decent selection of US and VC/NVA infantry models would be a huge waste. Ideally they could add US and Vietnamese infantry AND add animated troops to the back of the Huey. Imagine doing a large air assault with 20 Hueys. And seeing vietnam era US infantry jump out of you Huey and run for the tree line. How Imagine you do the same. But now you have some generic infantry models with modern rifles. Magically appear as you tuch down in your empty Huey.(this is what we have now)
    3 points
  16. It is not a simple issue to fix or else it would have been already, its reported and we are hoping a solution can be found with all the changes ongoing with the core. Thanks.
    3 points
  17. What's the point of having a map without the assets? DCS is not a landscape simulator. Fulda Gap was not a proxy war (cold war) scenario like other maps and scenarios we have in DCS, it was a full scale WW3 scenario. AH-1 is one big important thing missing since DCS focuses on air assets, but I'm sure it will come at some point. But we're also talking about massive tank and troop battles as well as nukes/ADM (zebra package). I recently was at an military exhibition in the Fulda gap region, which showed all the maps, assets, scenarios and the scale of it. DCS doesn't have the ability for such large scale scenarios. And I don't see the point of doing something on this map that I could do on any other map. Same applies to Korea or Vietnam. ED has shown napalm coming with Vietnam, cause it's obviously important.
    3 points
  18. The Dash-1 charts always show 46.000 lb as the maximum desirable landing weight, which is pretty much our F-4E without any external loads right after take-off, so you can basically land a clean (i.e. no stores, but with pylons) but fully fueled F-4. Speeds will be rather high then though, around 170-180KIAS, and my experience with the HB F-4E is that it's better to fly a little faster and not "on-speed" to have some margin to work with above the runway. The manual says a stable approach is flown at 700fpm descent rate and will result in a 500fpm touchdown, but then Jester will call you names for your landing skills, so having a few extra knots to work with and flaring nicely at touchdown will give you his appreciation.
    3 points
  19. I do wish there was more single-player content for each of them, like the Kursant campaign. That was excellent. As someone who primarily plays campaigns in DCS, I tend to spend most time in the Hornet it seems not because that's the plane I like the most, but because it's the one with the most single-player content. I do often crave something that requires more stick and rudder skills.
    3 points
  20. The game definitely needs to increase its scalability at the extreme right of arc, DCS doesn't need super fast framerates as the immersion of a flight sim to me trumps all else but many people have 64+gb RAM, 4k G-Sync monitors, 4090s and X3D AMD CPUs so the game needs to take those components (and future iterations) into consideration.
    3 points
  21. Of the planes that are notoriously omitted in DCS are bombers (the exception is the fighter-bomber Mosquito), it would be nice to finally see something from heavy bombers for WWII or the Cold War. Since so much has been happening recently from the Cold War, maybe someone (ED/3rd Party) would finally be tempted to make the IL-28, it is one of the most beautiful machines used by the entire Eastern Bloc, from Egypt to Vietnam.
    3 points
  22. How do all these other games do it? lol....
    3 points
  23. I think the palm tree could be WW2 Mariana's which is probably coming very soon. It's possible we might see a bundle of ww2 assets, Corsair, hellcat to run on this map. Vietnam seems unlikely at this stage, as we have two big maps in very early EA plus the fulder gap that has been significantly teased.
    3 points
  24. If you believe that, I have a bridge to sell you.... The Dynamic Campaign, more than anything else, firmly falls in to the "Beyond" time line. Beyond our lifetime.
    3 points
  25. Many games with a huge budgets still use the same engine they did 20 years ago. Sometimes it doesn't matter sometimes it does.
    3 points
  26. It's important to remember that the "2025 and Beyond" video is always about a given year and the future. Just because we see something there doesn't mean it will appear in a given year. Here's an example summary found on Discord with the latest video "2024 and Beyond": The work is still in progress and let's hope that some of it will appear in 2025. 2024 definitely suffered under the influence of WWII, nothing appeared here so fingers crossed still!
    3 points
  27. Just finished My P51 VR cockpit, Just working a few bugs out, But 99% works great.
    2 points
  28. Unfortunately no Arg what can remove that AF60 and the first digit (zero) on the nose (thousands). These are permanent, no visibility switch on those polygons/textures. The only one way to remove it could be using "empty" texture (in description.lua) but we should know the material names what calls the B-52H_bort_numbers.dds (probably that texture used for the 8 tris/polys what show AF60 also)
    2 points
  29. Shoelaces are actually quite cunning. They always find their way out of the binds I put them in.
    2 points
  30. When we have more news to share, we will. Thank you for your passion and support (and dollars/euros/roebls)...
    2 points
  31. I don’t expect anything from the next ED videos. Just a moment of fun. Fore sure I will not focus on 2025 but on the « beyond » part of the video title. C-130, F-4U, Mariannes WW2,….Announced so long ago When we see how long it was to release the new B-52 & B-1 AI assets we can’t expect any new (ground) assests soon….A lot of vehicles are outdated. So be it…. Yes I am quite negative but after the chaos of the AFG map released in June and announced with updates each tree months (we are still waiting the first one ) I will remain pragmatic. Return to the reality…and reality is what is currently available. All the rest is pure speculation despite ED announcements. Two more weeks and all is subject to change
    2 points
  32. It's a map? It's a good map? Then I'll buy it because it's a good map.
    2 points
  33. Most definitely past conflicts even if fictional, but realistic.
    2 points
  34. Yes please ! Given that DCS tries to be a super accurate flight simulator i don't think "fairness" should be a question. If you have the data to model the Su-27 more accurately, i think it is valid to use it.
    2 points
  35. This is a golden post. Easily one of the best in the last few days. I learned at least two new (to me) ideas from it: Betteridge's Law (genius!), "Yes-Bot" (couldn't put my feelings better in words). Thank you! So it seems. Either intentional or unintentional.
    2 points
  36. I added this this morning, apart from a crash at map load to to incorrectly entering a line of code, once corrected this worked a treat. Its frustrating that DCS isn't really rewarding those of us with top end hardware.
    2 points
  37. “The ADI is weird and not roll stabilized, but moves as you roll the aircraft. Along with the unconventional HUD, the roll of the silhouette compared to the earth of horizon was double the actual roll! I had to look at it imagining that I was flying behind the plane and radio controlling it” - paraphrase of First US pilot to fly the MiG-29 with Valery Menitsky
    2 points
  38. You don't see 'opinion stated as fact' more strongly than that very often - even here...
    2 points
  39. If that includes working wiper blades for the Huey, I'll be in heaven.
    2 points
  40. It is definitely a preview of the DC And I doubt there are any palm trees in Germany So it can be just a random pic that does not represent a new map, or a new map that is not in the North The Vietnam map would be just awesome, Balkans as well. I think we need some Africa maps, there were lots of wars last 60 years I would like to see AH-1G, UH-60 (any variant), FF Su-25A, Mi-2, some modern chinese aircrafts, C-130 release date, Su-22M4 release date, new ground AI, infantry on passanger seats etc
    2 points
  41. I happen to have a mission today that requires EMCON Can't believe that after so many years, such a small feature has not been implemented
    2 points
  42. I think one of the things 2025 will offer is a quality upgrade for Afghanistan. Iraq looks so good and Afghanistan looks so meh!, and given that they are both ED maps, I'm certain the Afghan map will get some Iraqi-style love. Who knows, maybe that will be the secret reveal: Afghanistan 2.0
    2 points
  43. Daily MiG-29 Polish 9.12A
    2 points
  44. You should never do anything just because all your friends are doing it. In the context of DCS it’s just a gimmick - there are a lot of improvements that could be made to the simulation of weather in game that would add more than being able to tell yourself “oh look - it’s hot and sunny outside the cockpit so it must really be hot and sunny in Kabul (Mosul, Nevada, Shiraz etc)” Maybe before realtime weather they could implement realtime sun and moon positioning - force western hemisphere players to play during work hours
    2 points
  45. You are trying to talk about things you do not fully understand in form if you are an expert. Nobody there is talking about Moza. Even what will work for Moza will not work for the FFB base that is discussed there. One should consider dive deeper into topic and people needs, before teaching them what they should or shouldn't do
    2 points
  46. Russians can barely make anything called multirole now. Let a lone 70s and 80s soviet stuff. Ability to do air to air and drop bomb does not a multirole aircraft make. If that's the case then the Sopwith Camel is a multirole fighter.
    2 points
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