Eagle_01 Posted April 23, 2020 Posted April 23, 2020 I too can run 2.5.6 the same as 2.5.5 when it comes to normal free flight. Are you testing with AI in the area. I don't mean an AI target. I mean watching AI move about on the ground around you, taxi past you etc. Have you tested in a WWII mission involving bomber escort where there are numerous AI in the air. My frames will drop greatly just watching AI taxi by me on the runway. It will seesaw up and down 20 or more frames. In a WWII mission escorting planes my frames will drop from 100 down to below 20 or even single digits. Intel 9700k, Asus 2080ti, 32GB DDR4, SSD. Same here. But this latest patch did have an improvement in VR. The same bomber escort mission that dropped my fps to single digits now stays at a stable 20fps, and it feels like its fighting to stay there. I see split second dips here and there. But they immediately go back to 20fps. Which now makes me wonder. Because my 2.5.5 installation can only run that same mission at 14-16fps... Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50
Eaglewings Posted April 23, 2020 Posted April 23, 2020 I too can run 2.5.6 the same as 2.5.5 when it comes to normal free flight. Are you testing with AI in the area. I don't mean an AI target. I mean watching AI move about on the ground around you, taxi past you etc. Have you tested in a WWII mission involving bomber escort where there are numerous AI in the air. My frames will drop greatly just watching AI taxi by me on the runway. It will seesaw up and down 20 or more frames. In a WWII mission escorting planes my frames will drop from 100 down to below 20 or even single digits. Intel 9700k, Asus 2080ti, 32GB DDR4, SSD.I normally use Red Flag missions( NTTR) for the Hornet, Tomcat and Viper to test. In those missions, you have more than 12 aircraft taxing out in very close proximity. I see a drop in fps in Tomcat only to like 43fps and frame time remains in upper 10s. Everything still plays smoothly. These are the heavy missions I test with in single player mode. I scarcely play in multiplayer mode. No ww2 theater. Any idea of a mission I could test with? Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
TLTeo Posted April 23, 2020 Posted April 23, 2020 Out of curiosity, are you guys using wake turbolence? I found while flying the Hunters over the Yalu campaign that it caused -massive- framerate drops when multiple aircraft where flying close to each other.
Eagle_01 Posted April 23, 2020 Posted April 23, 2020 Out of curiosity, are you guys using wake turbolence? I found while flying the Hunters over the Yalu campaign that it caused -massive- framerate drops when multiple aircraft where flying close to each other. I play with wake turbulance on. And haven't seen any issues in that campaign while formation flying. What I did see is a drop in frame rate when too many planes are in my immediate vicinity. Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50
funkyfranky Posted April 23, 2020 Posted April 23, 2020 Out of curiosity, are you guys using wake turbolence? I found while flying the Hunters over the Yalu campaign that it caused -massive- framerate drops when multiple aircraft where flying close to each other. Indeed, enabling wake turbulence should raise a BIG warning if enabled. So far, this scales really badly with the number of units in the area. Lots of people already went into this trap and complained about FPS dropping to single digits until they were told to disable this feature. I like it but it is heavily WIP and not really usable at the moment. Just ask the poor guys who create DLC campaign content and have to constantly answer questions why their missions have subpar performance if they want to make them interesting. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
unknown Posted April 24, 2020 Posted April 24, 2020 (edited) @ wake turbulence I did a quick and dirty test in the ME. 60-70 FA-18 Hornets in close formation and 2 hight level to each other: - only AI lowest drop 31 fps - 1 FA-18 set as client -> player control wake turbulence off -> flying behind the other 18's fps drops to low 30s - 1 FA-18 set as client -> player control wake turbulence on -> flying behind the other 18's fps drops to 9-12 fps Settings in Sig, latest OB and driver installed. Edit: 2D not VR Edited April 24, 2020 by unknown Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
Eldur Posted April 24, 2020 Posted April 24, 2020 Torrent download speed was much bettern than usually today :thumbup: My download bandwidth was maxed out. Same here... no words https://forums.eagle.ru/showpost.php?p=4300298&postcount=6 okay, that explains it A lot! Usually the speeds are so low you can put a stick on a pidgin and it'd be quicker. Or even sending it via Deutsche Post But this time I had a hard time tracking that bar grow with my eyes since it went so fast instead of the usual quarter furlong per fortnight, t'was ! Wasn't able to test performance yet though. Didn't even expect that update and therefor didn't even see if there was one...
Nightstalker Posted April 24, 2020 Posted April 24, 2020 I normally use Red Flag missions( NTTR) for the Hornet, Tomcat and Viper to test. In those missions, you have more than 12 aircraft taxing out in very close proximity. I see a drop in fps in Tomcat only to like 43fps and frame time remains in upper 10s. Everything still plays smoothly. These are the heavy missions I test with in single player mode. I scarcely play in multiplayer mode. No ww2 theater. Any idea of a mission I could test with? Try "P-51 Bomber Escort to Caen". I drop right down to single digits. I removed Wake Turbulence but it made no difference for me.
504smudge Posted April 24, 2020 Posted April 24, 2020 Hey everyone, I'm curious if anyone knows if we can add the Stennis back to mission hosted on a dedicated server? It be really nice to add it on to the 504VFS Free Flight dedicated Beta server soon Just wondering if anyone has a answer for this? Eagles may soar but weasels don't get sucked into jet engines. https://www.youtube.com/user/504smudge https://www.facebook.com/504smudge
ED Team BIGNEWY Posted April 25, 2020 Author ED Team Posted April 25, 2020 Just wondering if anyone has a answer for this? As noted in known issues MP: Ship speed calculated with errors and drifted, so aircraft can slide on the deck We still have a bouncing / sliding issue on the deck which creating big problems for the carrier group. The team are working on it thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Zadren Posted April 27, 2020 Posted April 27, 2020 I am attempting to update to the latest version, and the process keeps being halted by my antivirus software, which is detecting a threat in the download and deleting it. I don't imagine that there's a virus in the package, but all the same, am I safe to pause my antivirus and complete the patch? :huh:
hornblower793 Posted April 27, 2020 Posted April 27, 2020 I am attempting to update to the latest version, and the process keeps being halted by my antivirus software, which is detecting a threat in the download and deleting it. I don't imagine that there's a virus in the package, but all the same, am I safe to pause my antivirus and complete the patch? :huh:Yes - this has been going on for some time as AV providers have identified a range of false positives Sent from my SM-T835 using Tapatalk Windows 11 Home ¦ Z790 AORUS Elite AX motherboard ¦ i7-13700K ¦ 64GB Corsair Vengeance DDR5 memory @ 5600MHz ¦ Samsung 990 Pro 1TB SSD for OS, Samsung 980 Pro 2TB SSD for DCS ¦ MSI GeForce RTX 4090 Gaming X Trio 24GB ¦ Virpil WarBRD base with VFX grip, Thrustmaster A10c and F/A-18 grips ¦ VKB Gunfighter Mk4 and MCG Pro ¦ Thrustmaster Warthog Throttle ¦ VKB STECS Throttle ¦ Virpil TCS rotor base with Shark and AH-64D grips ¦ MFG Crosswinds ¦ Total Controls Multi-Function Button Box ¦ Pimax Crystal
Havremonster Posted April 27, 2020 Posted April 27, 2020 Yes - this has been going on for some time as AV providers have identified a range of false positives Sent from my SM-T835 using Tapatalk Yes...But it could be interesting to know why. Never had any other game with virus warning.
viper2097 Posted April 28, 2020 Posted April 28, 2020 It was mentioned somewhere else, that this false positives have been caused by a change in the copy protection. When you read how copy protections work, and what big issues they can create, you'll understand that this false positive is not seldom in that regards. Steam user - Youtube I am for quality over quantity in DCS modules
maxTRX Posted April 28, 2020 Posted April 28, 2020 It was mentioned somewhere else, that this false positives have been caused by a change in the copy protection. When you read how copy protections work, and what big issues they can create, you'll understand that this false positive is not seldom in that regards. Brings back that warm and fuzzy feeling from the starforce days... 'zero level' inserts and the drama:unsure:8)
Fang333333 Posted April 28, 2020 Posted April 28, 2020 Will there be patch tomorrow? Yes can we please have some headsup on this?
Jazz_44 Posted April 28, 2020 Posted April 28, 2020 Very unlikely, and if so, it will be small to address bugs. Kate said that the next major update will be in May.
AvroLanc Posted April 28, 2020 Posted April 28, 2020 Very unlikely, and if so, it will be small to address bugs. Kate said that the next major update will be in May. Source?
ED Team NineLine Posted April 28, 2020 ED Team Posted April 28, 2020 We don't have a solid timeline on the next OB, saying that pretty much says we probably won't see one tomorrow. As we put more testing steps in place, you will see patch release slow down some for the sake of stability. Thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
jasonbirder Posted April 28, 2020 Posted April 28, 2020 If its possible to put in place a suggested release date (May) for the next Open Beta Update...would it be possible to put in place a suggested release date (even if its only to the nearest month) for the next Update to the Stable Version - as that is obviously information of interest to a far greater number of DCS players (given the overwhelming majority of DCS players are on the stable version)
Pizzicato Posted April 28, 2020 Posted April 28, 2020 Very unlikely, and if so, it will be small to address bugs. Kate said that the next major update will be in May. Source? https://forums.eagle.ru/showpost.php?p=4298458&postcount=649 i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S
Eldur Posted April 28, 2020 Posted April 28, 2020 https://forums.eagle.ru/showpost.php?p=4298458&postcount=649 I was rather confident that statement was regarding the SC module since it has been given a release timeframe of late April to end of May. Well, as NL stated, we probably won't see another update this week.
schurem Posted April 28, 2020 Posted April 28, 2020 Eh, that's ok. I can live with this one for another week or so. Can you? I5 9600KF, 32GB, 3080ti, G2, PointCTRL
speed-of-heat Posted April 28, 2020 Posted April 28, 2020 We don't have a solid timeline on the next OB, saying that pretty much says we probably won't see one tomorrow. As we put more testing steps in place, you will see patch release slow down some for the sake of stability. Thanks. Thanks NineLine, more internal testing before release is a good thing! SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Recommended Posts