Jump to content

Do you mostly play Single player or Multiplayer?


Do you mostly play Single player or Multiplayer?  

425 members have voted

  1. 1. Do you mostly play Single player or Multiplayer?

    • Single player
      264
    • Multiplayer
      161


Recommended Posts

Posted
Kind of surprised the ratio is so close. I thought it would be like 3:1 sp.

across the overall DCS user-base?

or just those of us who read these forums every few hours? ; )

 

i think those of us reading this thread are a very, very, very small portion of the overall DCS user-base and very unlike the "general" user that pays most of the bills and keeps DCS in business.

Posted

Single player for me.

[sIGPIC][/sIGPIC]

Lian Li 011 Dynamic Evo, Core i9 11900K @ 5.0GHz, Corsair H150i CPU cooler, Asus Prime Z590-A, Radeon RX6800 XT64GB, Team T-Force Delta DDR4 3600, Corsair RM1000X PSU,  Win 11 x64

 

 

Posted
across the overall DCS user-base?

or just those of us who read these forums every few hours? ; )

 

i think those of us reading this thread are a very, very, very small portion of the overall DCS user-base and very unlike the "general" user that pays most of the bills and keeps DCS in business.

 

*wheeze*

Yesh, ushers like me are very important to the DCESH ecoshystem.

*brushes Cheetos off chest*

We keep the lightsh on.

Де вороги, знайдуться козаки їх перемогти.

5800x3d * 3090 * 64gb * Reverb G2

Posted
*wheeze*

Yesh, ushers like me are very important to the DCESH ecoshystem.

*brushes Cheetos off chest*

We keep the lightsh on.

:megalol:

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Posted

99% single player for me, unfortunately.

 

--not enough uninterrupted free time during the work season; recently I've been lucky to get 45 minutes of continuous stick time a day.

--only one local server in Japan, and they aren't friendly to non-native Japanese speakers

--AUS and NZ servers have terrible latency

--EU and US servers have okay latency, but even fiber gets slow when you live on an island

--I'm 9-14 hours ahead of the US/EU, so when I do fly the servers are empty.

Posted

As 3WA and Etherbattx have said, the poll's not likely to give a very accurate answer.

 

E.D. have said the vast majority of people play SP, but SP players don't have as much reason to lurk on the forums as MP players (I played SP for a year or so before ever spending any real time on the forums)

Cheers.

Posted
ED have made comments before that multiplayer only makes up a few percent of the population. It's true we don't have hard data, however, if we use the rough assumption of 5% (or less) for online which has been suggested before, it gives you an idea. More specifically, you can do some napkin math for an idea how many people it would take to sustain a company this size, allowing that not every person buys every module everytime one comes out, yet the modules still turn a profit and ED doesn't go out of business.

 

Numbers presented before suggest the average cost of a module is $200-500k depending on complexity, time required, etc etc, so in order for the ecosystem to work, you need at least 100,000 to 200,000 active-ish people with probably another few hundred thousand that are mostly inactive and fade in and out with the active population.

 

If it sounds like a lot of estimation and guesswork, it's because it is, ED don't really discuss these sort of things, but they have in passing mentioned vague values for population ratio (part of which we can observe ourselves in the server list), and module costs and timeframes. Between the two you can guess in the neighborhood. It's not very precise by any means, but it's close enough.

 

-edit

A forum poll isn't worth much in this context as you're dealing with the more invested, sociable segment by definition. They will tend to be multiplayer oriented.

I think you have a good explanation for the current result there.

Posted
.. (I played SP for a year or so before ever spending any real time on the forums)

 

Yea same here, 3 years even before I signed up here and made my first post. Had been lurking in the shadows of the forum for those 3 years though.

Have to highlight that the MP time I spend, is more a co-op type with friends. Its rare that I venture in to the public server arena.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted

Roughly 70mp/30sp for me. I like playing with others a lot, but I also enjoy playing sp campaigns and sp missions from time to time. Also when it comes to practising something like air-to-air refueling or carrier landing I prefer practising it in single player so that I can focus on the task entirely without any distractions.

GIGABYTE Z390 GAMING X | i5 9600k @4.7 GHz | Noctua NH-U14S | MSI GeForce GTX 1070 Ti @OCed | Patriot 32GB DDR4 2666MHz | 1TB SSD + 1TB HDD | Win10 | Thrustmaster HOTAS Warthog + WarBRD | Saitek Pro Flight Rudder Pedals | 1440p AOC Q2790PQU

Posted

95% MP,

Singleplayer Instant Mission or Trainingmission only for testing.

Module: viel zu viele...

Warte auf: Fulda Gap, MiG-23, xy (4th. Gen RED) und mehr neue und alte Propeller wie P-38, Corsair, DC-3, Transall, Tucano usw.

 

Projekt: OpenFlightSchool -> Thread

Posted

It's about half and half. There are longish periods when I'm off DCS ops proper for various reasons, and during that time I usually just fly around Nevada and target practice in order to keep my skills (or lack thereof) intact. So there's no option I can vote for so I won't ;)

The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.

Posted
However, as a mod creator for the Caucasus and Persian Gulf Map you are probably limited to servers without integrity checks. :D

 

True, my main places to fly that allow texture modifications are the Buddyspike servers, 104th and Virtual Aerobatics, that's all I need :)

Posted

Single Player all the way. MP has too many bugs and finding a server that functions well with nothing but truly casual (meaning: people who rarely have time to practice so they are always "beginners") players is near impossible. Makes no sense to join MP to be used for target practice by people who spend hours and hours playing this sim.

Posted

Multiplayer keep up not bad at all. Let me tell you this result is more because internet connection speeds. I know some people with this problem and then they always have single player instead.

[sIGPIC][/sIGPIC]

Posted (edited)

Mostly multiplayer though I like to fire up a campaign from time to time when it is well done or if i just got a new module.

 

Also for night missions or testing purposes i use singe player but 80% of the time I go online as i find it a lot more fun to interact with real people.

 

Single Player all the way. MP has too many bugs and finding a server that functions well with nothing but truly casual (meaning: people who rarely have time to practice so they are always "beginners") players is near impossible. Makes no sense to join MP to be used for target practice by people who spend hours and hours playing this sim.

 

You don't have to go for PvP though, there are a couple of servers against the AI where you can learn and work/communicate with other (friendly) humans.

 

I get shot down a lot too in PvP servers but that is the nature of DCS, it is like chess... if you are not ready to be checkmated by stronger players or GMs, then you cannot really play chess or really improve your game IMO but i respect your opinion.

Edited by Fynek
Posted
posterior cleaning material...

 

 

That's about the most polite and politically correct form of that expression that I've ever heard. :lol:

Posted
Once you are playing MP on DCS, you are never coming back to SP. I haven't played a single SP mission for the last 9 or maybe 10 years.

 

i played twice it was lame af. Actively involving other humans in my hobbies is a sure fire way for me to lose interest in them.

Nobody likes me because I'm unsafe.

Posted

I can see why Multiplayer is not played by many (I only play MP) the MP interface is basic, its dated and ED do not host any servers and expect other people to carry that cost. IMO any game I play today, the developer has servers. I don't understand why ED do not.

 

 

Also MP need to have the ability to be more dynamic, same static targets and clear blue weather etc gets boring after a while.

Posted

There was a time when I played MP more than SP but unfortunately best servers are closed ones. I know because I played closed and open ones. In the open ones you can't escape the Quake Arena feeling especially when you enter alone. Which is not something I hold against DCS. It is mostly how the mission is designed and how many planes are available for achieving the objective. But then if you limit the plane set then not many people will join. Is a fine balance. I would like to see missions being won when you actually hold objectives for a certain period and then regenerated. Number for people playing SP is not a surprise, in fact I thought SP will be 2/3 compared with MP. That would probably make a stronger case for some kind of offline campaign engine which I understand ED is working on. Time will tell. SP is for me these days (when I do play)

[sIGPIC]OK[/sIGPIC]

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...