Mission Editor Bugs
Bugs and Issues with the Mission Editor.
1605 topics in this forum
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fixed `Controller.getDetectedTargets()` - ground units do not detect activated/spawned new units in sight
- 24 replies
- 1.7k views
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- 2 replies
- 550 views
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- 2 replies
- 679 views
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- 3 replies
- 853 views
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fixed 'GoToWaypoint' broken in 2.8. Units go to the waypoint but stop - they never progress to the next in the sequence.
- 19 replies
- 2.4k views
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- 2 replies
- 971 views
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'Player' skill type spawning into game doesn't trigger any world.event ?! (Not MP or Dedicated Server!) 1 2
- 27 replies
- 1.8k views
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- 0 replies
- 575 views
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- 0 replies
- 648 views
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- 4 replies
- 789 views
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- 1 reply
- 718 views
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- 0 replies
- 484 views
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- 18 replies
- 2.8k views
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- 2 replies
- 665 views
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- 1 reply
- 386 views
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- 3 replies
- 578 views
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- 0 replies
- 321 views
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- 3 replies
- 668 views
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- 6 replies
- 782 views
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- 7 replies
- 917 views
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- 21 replies
- 1.7k views
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fixed "Perform Task - Follow" action has incorrect label of "Countermeasures Fl" instead of "Interval"
- 1 reply
- 471 views
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- 3 replies
- 429 views
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- 7 replies
- 777 views
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- 0 replies
- 276 views
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