Mission Editor Bugs
Bugs and Issues with the Mission Editor.
1631 topics in this forum
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fixed `Controller.getDetectedTargets()` - ground units do not detect activated/spawned new units in sight
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- 2 replies
- 613 views
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- 2 replies
- 725 views
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- 3 replies
- 896 views
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fixed 'GoToWaypoint' broken in 2.8. Units go to the waypoint but stop - they never progress to the next in the sequence.
- 19 replies
- 2.5k views
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- 2 replies
- 1k views
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'Player' skill type spawning into game doesn't trigger any world.event ?! (Not MP or Dedicated Server!) 1 2
- 27 replies
- 2k views
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- 0 replies
- 594 views
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- 673 views
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- 4 replies
- 853 views
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- 1 reply
- 763 views
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- 0 replies
- 513 views
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- 17 replies
- 3k views
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- 2 replies
- 709 views
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- 1 reply
- 418 views
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- 646 views
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- 359 views
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- 3 replies
- 714 views
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- 6 replies
- 851 views
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- 7 replies
- 981 views
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- 21 replies
- 1.8k views
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- 0 replies
- 163 views
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fixed "Perform Task - Follow" action has incorrect label of "Countermeasures Fl" instead of "Interval"
- 1 reply
- 514 views
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- 3 replies
- 473 views
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- 7 replies
- 830 views
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